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Since launching in 1998, Mortal Kombat Online has been a primary source of information and discussion for the entire MK community. As one of the largest and longest running MK sites on the web, Mortal Kombat Online has led the way with comprehensive coverage of games, media and merchandise. This long history has included conversations with some of the most influential names in the Mortal Kombat canon. The following archive gives you insider access to classic moments in MK history through the people who made them happen.

Jump to: Ed Boon, John Tobias, Dan Forden, Brian Chard, Hans Lo, Josh Tsui, Darren Shahlavi, Matt Mullins, Shane Warren Jones, Jerry Macaluso, Jazwares, Justin Wong, Perfect Legend, Osu16bit...

Ed Boon (NetherRealm Studios)

Mortal Kombat Co-Creator/Creative Director
As one of the co-creators of the original Mortal Kombat; Ed Boon has been a consistent guiding hand throughout the entire history of the series. As Creative Director, Boon has led development on multiple series reinventions, a DC Comics crossover, and a change in owners. Though synonymous with Mortal Kombat; the creation of NetherRealm Studios (in partnership with Warner Brothers) led to a new chapter in Boon's fighting game career: the 2013 superhero blockbuster - Injustice: Gods Among Us.

Fondly regarded by fans as the face of Mortal Kombat: Boon remains a fixture of new game promotion, and a figurehead for NetherRealm Studios. MKO has had the pleasure of interviewing Boon many times, starting with the now classic 2002 franchise reboot: Mortal Kombat: Deadly Alliance. The co-creator has also been a frequent guest of live chats co-hosted by Mortal Kombat Online throughout the site's long history.
Live from San Diego Comic Con; Mortal Kombat Online talks to project lead Ed Boon about Mortal Kombat versus DC Universe -- the crossover battle between comic book heroes & fighting game icons! Boon discusses the unique trials of working with a third-party license and teases some of the features coming to the new game.
At E3, Mortal Kombat Online probes Ed Boon for juicy details about the massive sixty-four character fighter - Mortal Kombat: Armageddon. Character inclusions, features & the new Kreate-a-Kombatant engine are previewed. Also on the menu, portable title Mortal Kombat: Unchained and issues of console specifics.
The final game of a generation goes under the microscope as Mortal Kombat Online discusses Mortal Kombat: Armageddon with Ed Boon at the Midway Pulse event for 2006. Boon discusses character survival, balancing a sixty-four character roster, and new features to the fighting system, including inspiration from spin-off - Shaolin Monks.
Live from the Midway Mortal Kombat: Deception pre-E3 party, Mortal Kombat online discuss the sixth game in the core series with creator and project lead: Ed Boon. Asking questions from fans, MKO explores what to expect from The Dragon King, a new sub-boss, and much more!
With the hugely anticipated fifth installment on show at E3; Mortal Kombat Online goes one-on-one with series co-creator Ed Boon. Mortal Kombat: Deadly Alliance takes the series in a dramatic new direction. MKO talks to Boon about the contrast with MK4 and the exciting new developments seen in the demo build.
In another live chat event co-hosted by Threshold Entertainment and MKO; Boon returned to disclose more details about the long awaited fifth entry into the Mortal Kombat series. A year away from the games eventual release; MKO's Scott-Howell co-hosted the "Mortal Kombat 5" chat with Kung Lao of
With uncertainty reigning supreme over the Mortal Kombat world -- Ed Boon disclosed new hope to fans via never-before-released details of "Mortal Kombat 5." The series co-creator discussed these details in a live IRC chat with The event was hosted by Mortal Kombat Online ( webmaster {k}nightmare in conjunction with the Threshold Entertainment website.

John Tobias

Mortal Kombat Co-Creator
Widely regarded as the creative visionary behind Mortal Kombats most enduring plotlines, characters & designs -- John Tobias remains one of the most influential names in the history of the brand. After guiding the series through four core installments, an ambitious spin-off, and adaptations of his work in film, comics & animation - Tobias departed from the series in 2000. An elusive presence ever since; the prodigal son made a surprise return in 2008, utilizing his artistic talents as the penciler of a tie-in comic for Mortal Kombat versus DC Universe.

Mortal Kombat Online first spoke to John Tobias in 2003, during promotion for a new fighting game called Tao Feng: Fist of The Lotus. In 2012, we went deep into MK history in a two-part retrospective conversation to celebrate the 20th anniversary of the first game.
In the second part of Mortal Kombat Online's 20th anniversary interview, John Tobias shares his thoughts regarding: Mortal Kombat in other media; the work of Kevin Tancharoen; the escalating ambition of MK4 & Mythologies; Tremor & MKSF; and the final days before his departure from Midway.
Celebrating the 20th anniversary of Mortal Kombat -- MKO talks to series co-creator John Tobias about the origins of the series and its earliest incarnations. Tobias shares his thoughts about the enduring success of MK and its characers, the influences that shaped them, and the close calls with JCVD and more.
To promote Studio Gigante's Xbox fighting game Tao Feng: Fist of The Lotus; John Tobias talks to Mortal Kombat Online about his departure from Midway, his impressions of Deadly Alliance, and what makes Tao Feng an exciting submission into the fighting genre. An in-depth look at the game and what it was that attracted the MK co-creator to start over!

Dan Forden (NetherRealm Studios)

Toasty!Mortal Kombat Composer/Sound Engineer
Responsible for designing the trademark soundscapes of the original Mortal Kombat arcade games; Dan "Toasty" Forden is as recognized for his memorable compositions as he is for popping into the corner of screen."Toasty" uppercuts may have made Forden an oft quoted cult figure, but it's his musical fusion of East meets West that helped define the atmosphere of the classic Mortal Kombat experience! His evocative themes from Mortal Kombat and Mortal Kombat II lept out of the games and endured unto themselves in soundtrack releases. Imitated but rarely equalled, Forden's classic themes continue to be remixed all the way up to the 2011 reboot: Mortal Kombat.
Nov. 18, 2002 :: Forum :: CommentDan Forden Interview
With his latest work featured in Mortal Kombat: Deadly Alliance; Dan "Toasty Forden discusses his work as sound designer, his inspirations, and the efforts of his collaborators. Also revisited: the release of MK soundtracks to CD, the status of "toasty", and MK a look back at Mythologies.

Brian Chard

Mortal Kombat Sound Designer
Originally hired to work on NFL Blitz Pro, Brian Chard went from Mortal Kombat newbie to Sound Designer on Mortal Kombat: Deception. Expanding into his role, Chard helped add character and detail in five major Mortal Kombat titles as a director and contributing writer. His work is heard in Konquest Mode, Story Mode, characters intros and more, spanning from Shaolin Monks to the reboot era of 2011 and the hugely successful Mortal Kombat X!
With news he had left NetherRealm Studios in July, Mortal Kombat Online took the opportunity to speak candidly with Brian Chard about his time with Mortal Kombat, the creative process, and how he feels having left the developer. A huge discussion about making Mortal Kombat X and much more!

Hans Lo (NetherRealm Studios)

Mortal Kombat Senior Producer
A relative newcomer; Hans Lo joined the team as a tester on 2000's infamous spin-off title: Mortal Kombat: Special Forces. His role as Producer continued with various spin-off projects (such as Ultimate Mortal Kombat for DS), Mortal Kombat: Shaolin Monks, and the comic book crossover; Mortal Kombat versus DC Universe. Now a grizzled veteran of the Mortal Kombat promotion circuit; the former Nintendo tester has earned his place among the pantheon of Kombat gods.
In anticipation of Ultimate Mortal Kombat; MKO talked to fresh-faced senior producer Hans Lo about the first Nintendo DS portable title in the franchise. Lo reveals some of the process behind bringing UMK3 and Puzzle Kombat to a single portable cartridge, and introduces himself to MK fans through his history as a Nintendo Gameplay Counselor.

Josh Tsui

Mortal Kombat Developer & Documentarian
Josh Tsui was a recruit of the final days of the late nineties arcade boom. He worked as a developer on Mortal Kombat 4, Mortal Kombat: Mythologies and the ill fated Mortal Kombat: Special Forces. He was even the face of Sub-Zero in one of the most shocking Mortal Kombat II endings! His unique perspective allowed him to turn documentarian in 2015, when he began development on Insert Coin - a look back at Midway Games!
The arcade boom of the early nineties was a wild, crazy, creative time in gaming. Josh Tsui was one of the young guns who were at Midway Games when it happened. As he embarked on a journey to revisit the era in a crowdfunded documentary, MKO picked his brain for more on MK in the late nineties and what his film may be.

Darren Shahlavi

Kano (Mortal Kombat: Legacy)
As the star of multiple episodes in the first series of online serial Mortal Kombat: Legacy -- Darren Shahlavi brought new edge and brash charm to The Black Dragon mercenary: Kano. Inspired by the iconic portrayal of [Trevor Goddard]; Shahlavi also contributed through his extensive history in martial arts cinema and stunt work. Previous feature credits include: Ip Man 2, Bloodmoon, Tai Chi Boxer, The Package, I-Spy & more. The British star is tentatively expected to reprise his role in a Mortal Kombat feature film reboot.
Hot on the heels of Mortal Kombat: Legacy -- MKO talked to British actor Darren Shahlavi about his role in the groundbreaking digital-first series. The Ip Man 2 star contrasts Kano with his other well known screen villain; discusses the inspirations that shaped his performance; shares his impressions of the good and bad of Legacy; names the character he'd most like to fight; and shares his secret history with the MK movie franchise!

Shane Warren Jones

Cyrax/Hydro (Mortal Kombat: Legacy)
A triple threat who sells himself as actor, writer and dancer -- Shane Warren Jones earned acclaim from Mortal Kombat fans as the star of one of Mortal Kombat: Legacy's most popular episodes! Appearing in dual roles; Jones was the man behind the high tech armor of Lin Kuei cyborgs: Cyrax, and the comic book inspired adaptation - Hydro. His TV credits include appearances on Attack of the Show, All My Children and Fringe.
Excited to learn more about the mysterious, delayed final episode of Mortal Kombat: Legacy -- MKO talked to star Shane Warren Jones about his role as the man-turned-machine - Cyrax. Jones offers a teasing glimpse behind his dual roles, which include the unlikely incorporation of a character inspired by a Malibu Comics creation.

Matt Mullins

Johnny Cage (Mortal Kombat: Legacy)
Matt Mullins burst onto the MK scene as a star of Kevin Tancharoen's infamous test film - Mortal Kombat: Rebirth. He soon reprised the role of Johnny Cage in a dedicated episode of Mortal Kombat: Legacy, reinventing the character as a down-on-his-luck television star. Mullins was unceremoniously replaced in 2013 when Cage was recast for the second series of the WB serial. Mullins is a martial arts world champion recognized from his Sideswipe live tours and role in TV's Kamen Rider: Dragon Knight.
With Johnny Cage recast for the second series of Mortal Kombat: Legacy; Matt Mullins shared his thoughts with MKO about the brief time he spent in the role, and his disappointment in ultimately losing it. Mullins discusses the casting process, his involvement in Rebirth, and what he expects from replacement star Casper Van Dien.

Jerry Macaluso (Pop Culture Shock Collectibles)

Pop Culture Shock Collectibles Owner/Sculptor
Jerry Macaluso's talents as a sculptor have seen him through multiple lives as a movie make-up effects artist, action figure designer, and high-end collectible sculptor. His make-up and effects credits include: The Toxic Avenger II, Darkman, Spawn and TV's Weird Science. It's his work as SOTA Toys and Pop Culture Shock Collectibles that will resonate most with fans, having produced merchandise based on Street Fighter, Judge Dredd, Saw and Mortal Kombat. PCSC have been a preferred brand for MKO, featured in statue giveaways and more.
Having freshly acquired the Mortal Kombat license for high-end statues, Pop Culture Shock Collectibles take Mortal Kombat Online inside the sculpting process! Jerry Macaluso reveals behind-the-scenes images of the first 1:4 scale statue - inspired by Scorpion from the hit 2011 video game reboot!

Jazwares Inc.

Action Figure/Merchandise Company
Jazwares Inc. are an action figure manufacturer who began their relationship with Mortal Kombat in 2005 to coincide with Mortal Kombat: Deception. In 2011, the company resumed work on the license after a lengthy break, part of promotion for the Warner Brothers reboot title. Their range has included figures based on Shaolin Monks, Mortal Kombat (2011), Mortal Kombat II & Mortal Kombat 3. The first wave of figures included Raiden, Sub-Zero, Scorpion & Baraka.
Mortal Kombat Online revisits the action figure maker as they reacquire the MK license for a new range of toys based on the reboot game! Brand Manager Joe Amaro reveals more about Jazwares' big plans; controversy surrounding the sculpts; and the conclusion of the Midway relationship.
In a tour of the Jazwares facility, Mortal Kombat Online previews the company's upcoming work with the Mortal Kombat license (following Deception). MKO gets the word on character selections for multiple waves of release; finds out impressions of new protagnist - Shujinko; and learns of special character projects planned for future release.

Carl White (PerfectLegend)

2-Time Mortal Kombat Evo World Champion
Carl "PerfectLegend" White is one of the most successful competitive players of Mortal Kombat in the world. His Mortal Kombat (2011) accolades peaked with back-to-back World Championship victories at the international Evo Championships in 2011 and 2012. In 2013, White participated as an official game tester for Injustice: Gods Among Us and contributed to the official strategy guide.
2011 Evo World Champion Carl "Perfect Legend" White shares his thoughts with Mortal Kombat Online about the burgeoning tournament community; the business of playing fighting games; Major League Gaming's entry into the Mortal Kombat scene; and his impressions of the games and his rivals.

Justin Wong (Jwonggg)

First Mortal Kombat (2011) National Champion
Better known for his role as one of the top players of Marvel vs Capcom 2 and Street Fighter IV -- Justin "Jwonggg" Wong earned the distinction of becoming the first National US Champion of Mortal Kombat (2011) when he took victory over the PDP National Tournament in May, 2011. He continues to be one of the major players in the pro gaming fighter circuit best remembered for his epic rivalry with Street Fighter III opponent Daigo.
PDP Mortal Kombat National Champion Justin Wong talks to MKO about his crossover to the American fighter and what it means to claim the first title. He shares more about his history with MK and what he thinks lies ahead for the competitive scene and the 2011 reboot title.

Steve Brownback (Osu16Bit)

2011 SoCal Regional Champion
A self described master and superfan of Kitana; Steve "Osu16Bit" Brownback is one of the enduring names of the Mortal Kombat competitive scene. A frequent top ranking player, his greatest title was victory at the 2011 SoCal Regional tournament. As a member of Team GGA and former host of The Kombat Tomb podcast he continues to be a prominent personality. In 2013, Osu16Bit participated as a game tester for Injustice: Gods Among Us.
Ahead of Final Round XV and a massive clash between Team VSM and Team 16Bit; Osu16Bit goes sixteen rounds in a Q&A interview with Mortal Kombat Online! The tournament personality covers the 5-on-5 exhibition; his mastery of Kitana; his history with Mortal Kombat; the developing tournament scene; and the arrival of Major League Gaming in the MK purview.

Gabriel Melendez (Bleed)

Mortal Kombat HD Kommunity Artist
A long time contributor to Mortal Kombat Online's Fan Submission community; Gabriel Melendez has an extensive history of fan-made 2D and 3D character modelling. He rose to prominence as one of the driving forces behind the independent Mortal Kombat HD: Kommunity Edition - a complete HD remake of the 1992 original game. An MKO favourite and one the fan community's promising talents with a bright future.
With news spreading of Warner Brothers' intervention in the fan-made Mortal Kombat HD; artist and recipient Bleed talked to Mortal Kombat Online about what went down, what he thinks and where things might go.

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