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New MKast on the MK: Arcade Kollection and Development Tales from NRS!

08/26/2011 :: Posted at 10:44 PM by queve

Rigo Cortes, the MK Community Manager from NetherRealm Studio's has uploaded a new MKast (Series 2, Episode 7) featuring the up-coming Mortal Kombat: Arcade Kollection.

The video offers an extensive and fun commentary concerning the experiences and opinions of various NRS team members regarding the development of the first three Mortal Kombat games.

The video includes Ed Boon (Creative Director and Co-creator), Carlos Pesina (Raiden), Dan Forden (Sound Effects & Music), Mike Boon, John Vogel (MK Backgrounds), Brian Lebaron, Eddie Ferrier, Tony Goskie (MK Backgrounds), Troy Bowman, Paulo Garcia and Mike Taran.

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In relation to the MKast video, Steve Beran, the Director of Art from NRS, has uploaded an interesting article on the PlayStation.Blog website.

In Mortal Kombat Memories: Development Tales from NetherRealm Studios he talks about his personal experiences concerning the games and has uploaded three mini-videos that feature Dan Forden, Ed Boon, and Carlos Pesina sharing further personal (and quite funny) experiences on the development of the first three games that were not featured in the MKast video. From the article:


"One of the best memories I had from the Mortal Kombat II days was when I was asked to be the floating monk in the Tower background. You can’t really tell it’s me in the shrouded robe, but at the time I dorked out hard telling everyone I knew that I was in the latest Mortal Kombat!"

"It was funny how low-budget the whole thing was [MK1]. It was actually just filmed in the hallway where we tested the games with a low-end video camera, a few lights, and a piece of black cloth as the backdrop. It was a very garage-band scenario but I recall just being blown away that I was witnessing the creation of something big, never really knowing how big Mortal Kombat would actually become."

"Making Mortal Kombat 3 was a really great time. We busted our asses. We worked crazy hours and stayed overnight quite a bit. Building the character costumes was probably the most fun. Now we build everything in 3D, but back then we had to rely on sporting goods stores, army surplus stores, Halloween shops, and a lot of duct tape. It was a blast getting the cyborg costumes together: it was a mix of BMX motocross gear, hockey protection, duct tape, and rubber tubing."

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Finally, Mortal Kombat's Official Facebook Page updated with a picture featuring NetherRealm Studio's very own Goro Lair!:

"With Arcade Kollection coming out next week, we figured we would share Goro's Lair. The digital version is certainly a lot more portable."

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Mortal Kombat: Arcade Kollection will be available for download in the PSN ($9.99) and Xbox Live (800 MS Points) next Tuesday August 30th in the United States. It will then be available globally August 31st and for PC ($9.99).

Thanks to forum members blacksaibot and totheark, for their heads up concerning the MKast! And thanks to samus_aran3900 for the heads up on "Goro's Lair"!

Keep up to date with all things concerning Mortal Kombat by following us over on Twitter at @MK_Online or by liking us over on our Facebook Page.

Think you've got a news story? Send your submissions to our MKO Newslead.

     
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