When Injustice: Gods Among Us hits in April, it will mark the end of a six year Nintendo hiatus for the team at NetherRealm Studios.

Nintendo Direct have detailed some of the unique tricks coming to the WiiU version. Options for the handheld GamePad are the most obvious feature, following somewhat in the device tailored traditions of Mortal Kombat Vita.

Like the Vita release; do not mistake this for a lesser equivalent! Injustice: Gods Among Us will run at a full 60FPS [Frames Per Second], making the WiiU experience equivalent in satisfying the nitty gritty of your fighting game experience.

    Injustice: Gods Among Us WiiU Features:
  • Use the WiiU GamePad to access your Quick Moves list
  • Play the game in Off-TV mode for full features
  • Runs at full 60 FPS
  • Extensive DLC options via Nintendo eShop

The return to Nintendo has been a long time coming!
Creative Director Ed Boon first expressed interest in exploring the WiiU hardware as early as June 2011; an early adopter of the upgrade in capabilities, and the potential new gimmicks found in the handheld WiiU GamePad. Watch the full Nintendo Direct episode below [Injustice begins 35:01]:

Mortal Kombat: Armageddon was the last NetherRealm game featured on the Nintendo [read more], released back when the team was still operating as part of Midway.

Injustice: Gods Among Us recently received an MA15+ from the Australian Classifcation Board [full story]. The rating reflects Nintendo's broad reconnection with the "hardcore" gaming landscape, expanding its adult line-up from the last generation's predominantly family-friendly trademarks. Discuss all versions of Gods Among Us on the DC Universe Injustice forum.