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Mortal Kombat X

Discussing Mortal Kombat X and all things Kontemporary to it.
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Mick-LuciferPosted: 08/19/2014 01:26 AMStatus ::
Mortal Kombat X Behind the Scenes Notes - Sounds, Sights

If you've ever wondered how NetherRealm Studios achieves a gruesomely full illusion with their over-the-top violence - Joystiq have demystified a crucial, but often overlooked element!


Schluck! MKX Gamescom reveal Kano keeps Foley artists in business.

Speaking to Warner Bros Marketing Games Manager Brian Goodman at Gamescom; [Joystiq] isolated the importance of Foley - the art of designing consequential and ambient sounds to effect an audible reality.

How do you design a reality of skull crushing, muscle tearing, body pulping, martial arts violence? With an assortment of fruits and vegetables, of course! Such is the nature of a Foley artist's life, where the mundane is swung, slapped and beaten to create a larger than life sense of sound.

That juicy explosion of a crushed skull in Mortal Kombat X is actually the sound of a watermelon splattering on a layer of plastic in NetherRealm's foley studio. The remaining bone snaps, cranium hits and squishy organ sounds are mostly made with various fruits and vegetables, Warner Bros Marketing Games Manager Brian Goodman told Joystiq at Gamescom.


Test Your Might: "Generic Male" takes a fatality from Kotal Kahn early in development.

Creative Director Ed Boon offered another peek behind the curtain, taking to Twitter to reveal the man, the myth, the legend of Generic Male.

Pictured above with newcomer Kotal Kahn; the "Generic Male" 3D model is used to "mock up" fatalities. This allows developers to test and demonstrate the deadly finishers that will eventually inspire the audible destruction of watermelons on plastic.

We're not sure if Mokap and Meat should be worried about job security just yet, but Boon did joke about Generic Male's Character Variations:

Kano was the character revealed for Gamescom 2014! Investigate the skills of his Character Variations and how they look in official MKX screenshots! Register to discuss all the news in the Mortal Kombat X forum!

UlcaTronPosted: 08/19/2014 01:45 AMStatus ::


Rank ::
Visits::14386
Nationality::United States
RE: Mortal Kombat X Behind the Scenes Notes - Sounds, Sights

It's neat to know what they use such simple methods for the sound effects on the cracking of skulls and breaking of bones.

BORN & BRED ORIGINAL
mkmileenaPosted: 08/19/2014 01:47 AMStatus ::


Rank ::
Visits::4826
RE: Mortal Kombat X Behind the Scenes Notes - Sounds, Sights

lol

Ethereal, ravenous, piercing. It's Mileena bitch.

Lovely signature by MINION

F_LARPosted: 08/19/2014 01:55 AMStatus ::


Rank ::
Visits::2584
Nationality::Australia
RE: Mortal Kombat X Behind the Scenes Notes - Sounds, Sights

Looking forward to using the Basic variation

Jaded-RavenPosted: 08/19/2014 01:58 AMStatus ::


Rank ::
Visits::12259
Nationality::Denmark
RE: Mortal Kombat X Behind the Scenes Notes - Sounds, Sights

I find it funny they even textured him nicely, considering he is just a dummy.

JenSalMarPosted: 08/19/2014 02:01 AMStatus ::


Rank ::
Visits::1217
RE: Mortal Kombat X Behind the Scenes Notes - Sounds, Sights

I like Generic Male's outfit

SwingBattaPosted: 08/19/2014 02:03 AMStatus ::


Rank ::
Visits::1720
Nationality::United States
RE: Mortal Kombat X Behind the Scenes Notes - Sounds, Sights

I wonder when the lobbying for Generic Male to be a playable character in the game will commence.

unleash_your_toungePosted: 08/19/2014 09:16 AMStatus ::


Rank ::
Visits::5818
Nationality::United States
RE: Mortal Kombat X Behind the Scenes Notes - Sounds, Sights

SwingBatta Wrote:
I wonder when the lobbying for Generic Male to be a playable character in the game will commence.


God no. Let's just sweep that one under the rug plz.

"Life, for all it's anguish, is ours Miss Ives. It belongs to no other." - Ferdinand Lyle
SwingBattaPosted: 08/19/2014 09:32 AMStatus ::


Rank ::
Visits::1720
Nationality::United States
RE: Mortal Kombat X Behind the Scenes Notes - Sounds, Sights

unleash_your_tounge Wrote:

no. Let's just sweep that one under the rug plz.


I was reminded that the hoopla over Khrome all but instantly ceased after his one stan was banned.

Tazer_GunshotPosted: 08/22/2014 09:21 PMStatus ::


Rank ::
Visits::572
Nationality::Canada
RE: Mortal Kombat X Behind the Scenes Notes - Sounds, Sights

SwingBatta Wrote:
I wonder when the lobbying for Generic Male to be a playable character in the game will commence.


Obviously not going to happen ever.

We can get Meat back though!

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