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Mortal Kombat X

Discussing Mortal Kombat X and all things Kontemporary to it.
Page of 4

Mick-LuciferPosted: 07/02/2015 10:03 PMStatus ::
MKX DLC: Compatibility Pack Patch v1.07 Notes

July in Mortal Kombat X will be all about the arrival of Predator [read more], but in Compatibility Pack v1.07 the foundations are already being laid for next Kombat Pack addition: Tremor! The full patch notes:

    Character & Skin Online Compatibility:
  • Tremor
  • MK3 Kung Lao, MK3 Jax, MK4 Quan Chi

  • Free Bonus Content:
  • Klassic Ermac skin

  • General Fixes:
  • General Gameplay tweaks
  • Online King of the Hill AFK fixes
  • Online Desync fixes
  • Online 5v5 Team battle fixes
  • Online King of the Hill respect point tally fix
  • Bug fixes

  • Character Specific Fixes:
  • D'Vorah (Swarm Queen) - Added 2 buffer frames on Bug Bomb dash cancel combos if the opponent is in hit stun
  • Ferra/Torr -Grab-N Stab now does full damage when thrown backwards
  • Ferra/Torr (Lackey) - Back Breaker now does full damage when thrown backwards
  • Jacqui - Added 7 damage to Bionic Blast in all variations
  • Kitana (Royal Storm) - Bounce Back has 14 frame startup (down from 23 frames)
  • Kitana (Assassin) - Punishing Poke now correctly gets a damage buff from Sharpen / Razor Blade
  • Kitana (Mournful) - Reduced the block stun on the first Glaive of the Enhanced Glaive Throw by 8 (no longer jails from up close at min range)
  • Kung Lao (Tempest) - Orbiting Hat is +12 on block (down from +27)
  • Liu Kang (Flame Fist) - Fixed a bug where the recovery on Shaolin Flame (24) and Shaolin-ferno (15) using the other’s value
  • Shinnok - Hell Sparks / Hell Blast when enhanced is +14 on block (down from +24)
  • Tanya - Slight damage scaling adjustments
  • Tanya - Removed the invulnerability frames on her Teleports
  • Tanya - Added 10 recovery frames after landing from a Teleport naturally
  • Tanya - Added 10 recovery frames after landing from a Teleport after a missed or blocked normal attack
  • Tanya - You can no longer chain into ground attacks or 2in1 special cancel after landing from a Teleport after a blocked jump attack
  • Tanya (Pyromancer) - Added 5 recovery frames to Air Fire Blasts after a Teleport


The compatibility patch is available to PS4 America, with Xbox and Europe to follow soon. Players will gain access to a free Klassic Ermac skin inspired by Ultimate Mortal Kombat 3 [pictured top]. You'll also be able to preview the second Klassic Skins pack, featuring MK3 versions of Kung Lao & Jax, and the recently retro MK4 Quan Chi.

Register to discuss upcoming DLC and updates in the Mortal Kombat X forum! Support the community by liking and sharing this story via @MK_Online & Facebook.

redmanPosted: 07/02/2015 07:43 PMStatus ::


Rank ::
Visits::4717
Nationality::United States
New MKX patch

[See article above]

Dragon Points:
Darkmage41Posted: 07/02/2015 07:46 PMStatus ::


Rank ::
Visits::916
Nationality::Australia
RE: New MKX patch

Klassic Fatalities Batch 2 are also included

Mileena: Man Eater
Kitana: Decap
Jax: Arms Rip
Kung Lao: Slice

I wonder if new stage/brutalities have also been included.

-
b-rad007Posted: 07/02/2015 07:49 PMStatus ::


Rank ::
Visits::551
Nationality::United States
RE: New MKX patch

Are these all free? I'm digging the hell out of mk4 quan chi.

"JOHNNYBOUGHTACAR"-Raiden, protector of Earthrealm
unleash_your_toungePosted: 07/02/2015 07:52 PMStatus ::


Rank ::
Visits::5818
Nationality::United States
RE: New MKX patch

Ermac looks like Tremor haha, but I'm loving MK3 Lao.

This is gonna be gud.

"Life, for all it's anguish, is ours Miss Ives. It belongs to no other." - Ferdinand Lyle
Darkmage41Posted: 07/02/2015 07:52 PMStatus ::


Rank ::
Visits::916
Nationality::Australia
RE: New MKX patch

b-rad007 Wrote:
Are these all free? I'm digging the hell out of mk4 quan chi.


Ermac is free

the other costumes come with the kombat pass or can be purchased as a pack separately down the line.

the fatalities are purchased separately.

-
Ion3008Posted: 07/02/2015 08:14 PMStatus ::


Rank ::
Visits::8799
Nationality::United States
RE: New MKX patch

Kitana gets the Decap? Not even the Kiss of Death? Seriously? Then why bother going to Kitana at all when Liu Kang doesn't even have his Dragon Fatality.

And Mileena's Maneater fatality? Mileena is my secondary and I like her and all but How bizarre is THAT going to look in game?

Hell it looked weird in MK2.

Should have gone with Reptile's Klassic Fatality from MK2/MK9 instead

Blade4693Posted: 07/02/2015 08:28 PMStatus ::


Rank ::
Visits::3252
Nationality::United States
RE: New MKX patch

Really digging UMK3 Ermac. I was hoping for MK2 Lao, but 3 is alright too lol and I cant wait to see Mileena's Man Eater, I hope it looks ridiculous, I would enjoy some more humor in this fantastic game :)

JINNOCIDEPosted: 07/02/2015 09:06 PMStatus ::


Rank ::
Visits::1177
Nationality::Brazil
RE: New MKX patch

OMG These Kung Lao and Quan Chi's costumes are fuckin GREAT


ARRIBA
ShadowfirePosted: 07/02/2015 09:15 PMStatus ::


Rank ::
Visits::934
Nationality::United States
RE: New MKX patch

It's about time Quan Chi gets another skin.

PaletteSwap40000Posted: 07/02/2015 09:30 PMStatus ::


Rank ::
Visits::531
Nationality::United States
RE: New MKX patch

unleash_your_tounge Wrote:
Ermac looks like Tremor haha, but I'm loving MK3 Lao.



This is gonna be gud.


In his character viewer, yes. but in fight he's red.

He looks GLORIOUS! Best klassic skin of all the ninjas imo.

ilikethingsPosted: 07/02/2015 09:33 PMStatus ::


Rank ::
Visits::1305
RE: New MKX patch

But tournament Jax is kind of the same as the classic skin... Everything else looks great

The_TooCool_MasterPosted: 07/02/2015 09:36 PMStatus ::


Rank ::
Visits::2359
Nationality::Canada
RE: New MKX patch

Jax's look is all in the arms and the lack of mustache.

Everyone looks glorious.

PaletteSwap40000Posted: 07/02/2015 09:41 PMStatus ::


Rank ::
Visits::531
Nationality::United States
RE: New MKX patch

I was hoping for Jax with his normal arms like in MK 2. And also, klassic Jax always rocked the stache, always.

The_TooCool_MasterPosted: 07/02/2015 09:45 PMStatus ::


Rank ::
Visits::2359
Nationality::Canada
RE: New MKX patch

Yeah I don't know why they removed it.

I think Jax was modelled and animated with the arms in mind and that they can't go back without messing something. It's why Carl is sporting them too. At least they're all different. That's cool.

xysionPosted: 07/02/2015 09:48 PMStatus ::


Rank ::
Visits::260
Nationality::Italy
RE: New MKX patch

They should have named this patch "Tanya nerf patch". It is getting ridiculous now.

Lazio? La prima squadra della Capitale.
The_TooCool_MasterPosted: 07/02/2015 09:54 PMStatus ::


Rank ::
Visits::2359
Nationality::Canada
RE: New MKX patch

Also, an interesting note : all the known DLC is now in the game. Unless announced otherwise that's as far as we'll go.

PaletteSwap40000Posted: 07/02/2015 09:55 PMStatus ::


Rank ::
Visits::531
Nationality::United States
RE: New MKX patch

Yeah I still got a patch boner in any case. Tremor's screen is also up, his variations are:

Metallic
Crystalline
Aftershock

Tanya was in need of a nerf after 4 Tanyas made CEO top 8, but they may have overdone it a bit.

ilikethingsPosted: 07/02/2015 09:58 PMStatus ::


Rank ::
Visits::1305
RE: New MKX patch

Still wish we could have some skins for the DLC characters

redmanPosted: 07/02/2015 10:14 PMStatus ::


Rank ::
Visits::4717
Nationality::United States
RE: New MKX patch

PaletteSwap40000 Wrote:
I was hoping for Jax with his normal arms like in MK 2. And also, klassic Jax always rocked the stache, always.




also I doubt this is going to be the last patch.

etuiseePosted: 07/02/2015 10:28 PMStatus ::


Rank ::
Visits::792
Nationality::United States
RE: MKX DLC: Compatibility Pack Patch v1.07 Notes

Why all of Jax's skins look the same

PaletteSwap40000Posted: 07/02/2015 10:31 PMStatus ::


Rank ::
Visits::531
Nationality::United States
RE: New MKX patch

redman Wrote:
PaletteSwap40000 Wrote:
I was hoping for Jax with his normal arms like in MK 2. And also, klassic Jax always rocked the stache, always.








also I doubt this is going to be the last patch.


I'm talking in game, who cares about concept art? That's from MK3 not 2 also.

Kitana147Posted: 07/02/2015 10:32 PMStatus ::


Rank ::
Visits::6539
Nationality::Canada
RE: MKX DLC: Compatibility Pack Patch v1.07 Notes

does this mean that Tremor will come earlier then august ? i mean they added his stuff in this patch so why have us wait till first week of august if his info is already added?

"I am not so easily fooled, assassin of Outworld!"
MINIONPosted: 07/02/2015 10:34 PMStatus ::


Rank ::
Visits::11469
Nationality::United States
RE: MKX DLC: Compatibility Pack Patch v1.07 Notes

Love tremors bio fuck I can't wait bring him on!!!

Groundbreaking Debut | You[Tube] | deviantART | Twitter
RandwulfPosted: 07/02/2015 10:35 PMStatus ::


Rank ::
Visits::397
RE: New MKX patch

Darkmage41 Wrote:
b-rad007 Wrote:
Are these all free? I'm digging the hell out of mk4 quan chi.


the fatalities are purchased separately.


Ridiculous. Now, I really see why they call it a kombat pack, not a season pass. $30 for a "pack" should grant you whatever new content they make. $60 grants you over 2 dozen fighters, at least 2 outfits per fighter, 2 fatalities per fighter, and multiple brutalities per fighter, etc. But $30 only grants you 4 characters, some of those 4 may only have 1 outfit, and over a dozen new outfits for some characters... and new fatalities you STILL have to pay for?! What a scam, what a rip-off. No thanks; shall await the komplete edition, especially on sale.

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