Site Network Movies Fan Submission Community Media Games News
There are 1 users online.
Username: Password: Save:
MK Online    Kommunity    Show Message
Join MK Online Free or become a Flawless Member for special benefits.
Top MKX Discussions
- Supreme Mortal Kombat Champion Tournament 2017!
- Injustice 2 Fighter Pack 1 Trailer Reveals Sub-Zero & More
- MKX Mobile - Baraka Challenge
- Speculation: Future of Non-Playable Characters In Doubt?
- Mortal Kombat X Mobile Announces Anniversary Update
- Kountdown: Top 10 Supremely Missed in Mortal Kombat X
- Mortal Kombat XL Announce Trailer
- MKX DLC: Unpacking Kombat Pack 2 Characters
- Mortal Kombat X Kombat Pack 2 Trailer - 4 DLC Fighters
- WSJ Reports Mortal Kombat X Sales Exceed Five Million
- Guide: Komplete Mortal Kombat X Brutality List

Register to join the discussion. Share stories via @MK_Online & Facebook.


MK Online User Poll

Best Mobile Challenger?
Baraka (29.7%)
Jade (40.5%)
Lin Kuei Cybers (24.3%)
Freddy Krueger (5.4%)



Forum Listings


MK Online Site Updates
  • September 18th, 2017
    Raiden & Black Lightning Electrify in Injustice 2 Trailer [Read On]
  • September 14th, 2017
    Mortal Kombat Funko Pop! Vinyl Coming Soon [Read On]
  • September 1st, 2017
    No More Mortal Kombat Guests for Injustice 2 [Read On]
  • September 1st, 2017
    Kombat Kon 2017 Returns This Month [Read On]
  • August 31st, 2017
    Speculation: Will Fighter Pack 3 Deliver Third Kombatant? [Read On]


Site Themes
You must be logged in to
select themes.


MKO on Twitter




Mortal Kombat X

Discussing Mortal Kombat X and all things Kontemporary to it.
Page of 2

trynaxPosted: 04/18/2017 12:19 PMStatus ::


Rank ::
Visits::319
Nationality::United States
RE: MKX - Your Biggest Nitpicks?

My current nitpicks is that they will not release anymore additional content. I'd still like to see the NPCs that were in story mode become playable fighters in the other modes of the game. Can we have additional classic Fatality moves for those fighters that have them? More attires would be nice too like classic attires for older fighters that don't have them yet. Also make the Gold Scorpion attire DLC as an extra purchase. Two extra guest characters like Freddy Krueger ( since he is in the app might as well try to bring him to MKX now ) and I believe the other was either Spawn or Michael Myers? Someone once posted an Ultimate MKX....I'd love to see that or how about an updated Trilogy like game where MK9 and MKX are combined?

717313=Rain Can Be Found In The Graveyard
OnagaPosted: 04/28/2017 10:53 AMStatus ::


Rank ::
Visits::8735
Nationality::Canada
RE: MKX - Your Biggest Nitpicks?

-Awful rushed story with poorly developed characters and other characters treated as lackies with no development at all.

-Nonsensical roster omissions despite characters in the story playing bigger roles than characters who made it into the roster. (Would have taken Rain or Enenra/Smoke over Erron Black.)

-Color pallet is dull and lacks energy

-Music lacks energy and is unremarkable. Seems to be following the Hans Zimmer holly wood trend of music as a backdrop rather than an enhancement. A big sin for a fighting game.

-Character design is AWFUL for the majority of the characters and clashes with their lore and personality. Another sin for fighting games seeing how characters are supposed to wear their personalities and stories.

-Female costume design is a major overcorrection of the justified complaints of the lazy designs in MK 2011. At best. At worst they are inspired by something else. Overall mostly just as bad and samey as the MK 2011 ones, just in the opposite direction this time.

-Quan Chi makes no sense

-Hell/The Netherrealm is simplified and creatures and classes within it are condensed and streamlined robbing it of its intrigue and vastness. It really makes it a very dull place in MK lore now.

-The revenant concept, as it was handled in MKX is a major plot hole for certain characters and diminishes their roles and stories in previous games and simply creates a massive lore cluster fuck due to inconsistency.

-Raiden is still stupid and was nonsensically underpowered. How can simple revenants beat him down while in earth realm? He is at his most powerful there, so how is it possible?

-The Cyborg Ninjas being treated as interchangeable characters rather than seen as unique individuals.

-Guest characters filling out the DLC roster rather than fan requested Mortal Kombat characters.

-Still allowing the endings to be non canon/hypothetical scenarios rather than all being canon epilogues to character stories. Standard laziness from NRS.

-Too many variations stretching NRS's already lacking creativity thin and causing them to fill out character variants with other characters. ie Johnny Cage and Noob Saibot. Kitana and Jade.

-Shinnok being made just as one dimensional as Shao Kahn in MK 2011.

-Sacrificing art style for photo realism. There is no going back from this grim realistic aesthetic. They must maintain this now because of the mainstream audience they gained back with this game. Mainstream always demand realism so it can justify their bothering with a game. (Saw it with Battlefront and every Naughty Dog game.) And that makes me sad because Mortal Kombat and fighting games work much more when they have expressive vibrant characters and eye catching color. Now Mortal Kombat is the realistic fighter once more, and this time with what that means today, I don’t think that’s a good thing.

Gl1tchPosted: 06/04/2017 09:53 PMStatus ::


Rank ::
Visits::1290
Nationality::United States
(No Subject)

Very few. I seriously play this MK more than any other. But stage fatalities? COME. ON. We needed WAY more than we got. Why not bring back the fan? Or the bell tower? Ceiling spikes anyone?

This puppet's roll has ended
trynaxPosted: 07/03/2017 02:06 PMStatus ::


Rank ::
Visits::319
Nationality::United States
RE: (No Subject)

No more updates.

717313=Rain Can Be Found In The Graveyard
MindStrikesPosted: 07/11/2017 08:17 AMStatus ::


Rank ::
Visits::303
Nationality::Italy
RE: MKX - Your Biggest Nitpicks?

Onaga Wrote:
-Awful rushed story with poorly developed characters and other characters treated as lackies with no development at all.



-Nonsensical roster omissions despite characters in the story playing bigger roles than characters who made it into the roster. (Would have taken Rain or Enenra/Smoke over Erron Black.)



-Color pallet is dull and lacks energy



-Music lacks energy and is unremarkable. Seems to be following the Hans Zimmer holly wood trend of music as a backdrop rather than an enhancement. A big sin for a fighting game.



-Character design is AWFUL for the majority of the characters and clashes with their lore and personality. Another sin for fighting games seeing how characters are supposed to wear their personalities and stories.



-Female costume design is a major overcorrection of the justified complaints of the lazy designs in MK 2011. At best. At worst they are inspired by something else. Overall mostly just as bad and samey as the MK 2011 ones, just in the opposite direction this time.



-Quan Chi makes no sense



-Hell/The Netherrealm is simplified and creatures and classes within it are condensed and streamlined robbing it of its intrigue and vastness. It really makes it a very dull place in MK lore now.



-The revenant concept, as it was handled in MKX is a major plot hole for certain characters and diminishes their roles and stories in previous games and simply creates a massive lore cluster fuck due to inconsistency.



-Raiden is still stupid and was nonsensically underpowered. How can simple revenants beat him down while in earth realm? He is at his most powerful there, so how is it possible?



-The Cyborg Ninjas being treated as interchangeable characters rather than seen as unique individuals.



-Guest characters filling out the DLC roster rather than fan requested Mortal Kombat characters.



-Still allowing the endings to be non canon/hypothetical scenarios rather than all being canon epilogues to character stories. Standard laziness from NRS.



-Too many variations stretching NRS's already lacking creativity thin and causing them to fill out character variants with other characters. ie Johnny Cage and Noob Saibot. Kitana and Jade.



-Shinnok being made just as one dimensional as Shao Kahn in MK 2011.

<\ Mortal Kombat and fighting games work much more when they have expressive vibrant characters and eye catching color.


100%

Page of 2
    
© 1998-2017 Mortal Kombat Online. All rights reserved. Read our Privacy Policy.
Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.