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- September 1st, 2010
Joystiq Releases New Screenshots! [Read On]
- September 1st, 2010
WB Games Releases Shadows Trailer for Mortal Kombat! [Read On]
- August 31st, 2010
Second Mortal Kombat Trailer over at IGN [Read On]
- August 31st, 2010
Mortal Kombat 2011 Cabinets Unveiled at Gamestop Managers Show! [Read On]
- August 30th, 2010
IGN invites you to play Mortal Kombat at PAX! [Read On]
What system will you get Mortal Kombat 9 for?Playstation 3
(55.7%) Xbox 360 (44.2%)
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| Vash_15 | Posted: 08/07/2008 07:48 PM | Status ::  |

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| MKO MUGEN project! Happy Halloween! Special Halloween palettes
Yo, I'm doing this until Bihno let's me know if he wants to participate in MK vs DC MUGEN, or if I can use his sprite st yle. So basically, here's how it works, I'll put in charcters rounded off to the nearest tenth by the end of the 10th day. TO give me an idea of how to make you, post a sprite of yourself. If you're not good at sprite editing, go here. Also, list what kind of moves you would want, or how you would like your character to feel, from a slow/bulky feel, to a light/speedy feel. This will not affect MK vs DCU!!! Until I get confirmation regarding Bihno's position in MK vs DCU MUGEN this as a side project . If you don't have M.U.G.E.N, go here
Ugh, it hadn't occured to me how much work this would be (stupid I know) and with school starting next week, I can't do this all alone. If anyone wants to help, just post "HELPER (insert talent here)" I'll mainly need help with spriting and backgrounds. I can do coding on my own.
Current roster:
Vash_15 40% finished
Pink_Ranger 78% finished (ON HOLD DUE TO CODING ISSUES)
~Crow~
devilwithin
bloodsplatterchainsaw
lolacaust
TonytheTiger
Jerrod
AcEs777
ThePredator151
Cyrax1020
GhostDragon
Darklord_Xel
MiNeOuT
Subman799
CrowLord13
Halloween palettes
Here's the info that needs to be included:
- sprite of your character
- How you want your character to play
- Up to 3 specials
- Up to 3 supers
- Up to 3 Hypers
People shown on the roster are those who have sprites!
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| SubMan799 | Posted: 08/07/2008 10:06 PM | Status ::  |
| Vash_15 | Posted: 08/07/2008 10:20 PM | Status ::  |
| SubMan799 | Posted: 08/07/2008 11:16 PM | Status ::  |
| insidious_t | Posted: 08/07/2008 11:49 PM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
what the hell is a mugen? sounds like an STD from yemen.
"I will not hide my tastes or aversions...If you are true, but not in the same truth with me, cleave to your companions; I will seek my own." - Ralph Waldo Emerson |
| SubMan799 | Posted: 08/08/2008 12:36 AM | Status ::  |
| Pink_Ranger | Posted: 08/08/2008 01:06 AM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
(Erik) Wrote: Wow, Vash_15, with my Reptile theme it is now impossible for me to ignore your signature and avatar since I can not see your green posts.
Please stick to the topic at hand. This can easily be posted in the Drive By and not here. Thanks.
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| insidious_t | Posted: 08/08/2008 01:21 AM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
SubMan799 Wrote:insidious_t Wrote: what the hell is a mugen? sounds like an STD from yemen.
MUGEN is a program that allows you to create, download and play fighting games on your computer. I have like eight MUGEN games. MvC2, the fan made 3, Street fighter 2, 2, and four of my own created MUGEN games
so you download games and can modify them?
"I will not hide my tastes or aversions...If you are true, but not in the same truth with me, cleave to your companions; I will seek my own." - Ralph Waldo Emerson |
| SubMan799 | Posted: 08/08/2008 01:48 AM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
insidious_t Wrote:SubMan799 Wrote:insidious_t Wrote: what the hell is a mugen? sounds like an STD from yemen.
MUGEN is a program that allows you to create, download and play fighting games on your computer. I have like eight MUGEN games. MvC2, the fan made 3, Street fighter 2, 2, and four of my own created MUGEN games
so you download games and can modify them?
no, you download Mugen, add the characters, backgrounds and music you want in it, and play. Characters and stages are made by people online, but you can make your own characters. You can download nearly every character known to video games and TV. Like Ryu, Sub-Zero, Peter Griffin, Spiderman, Batman etc.
It's awesome
Thanks to MINION for the Sig |
| insidious_t | Posted: 08/08/2008 02:27 AM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
hmmm interesting. gonna have to look up mugens a bit more. thanks, man.
one more thing, do you have to be a programming god to use mugens?
"I will not hide my tastes or aversions...If you are true, but not in the same truth with me, cleave to your companions; I will seek my own." - Ralph Waldo Emerson |
| SubMan799 | Posted: 08/08/2008 02:54 AM | Status ::  |
| PapaRoachFan | Posted: 08/08/2008 03:05 AM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
hmm, i'll edit a MK sprite and post it.
Herro. |
| Poasty-Guy | Posted: 08/08/2008 03:15 AM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
Pink_Ranger Wrote:(Erik) Wrote: Wow, Vash_15, with my Reptile theme it is now impossible for me to ignore your signature and avatar since I can not see your green posts.
Please stick to the topic at hand. This can easily be posted in the Drive By and not here. Thanks.
pretty funny tho
(_Crow_) You look like you're about to say, "Damn, I'm better than all of you guys."
(Poasty) thanks crow
--------------------------------------------
<_Ryan_> This is fucking spamming the IRC
<_Ryan_> And trolling
<_Dylan_> hey ryan when did you decide to start liking dicks in your ass
<_Dylan_> just a question
<_Ryan_> So stop it right fucking now. |
| Vash_15 | Posted: 08/08/2008 07:13 AM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
It is. Anyway, for anyone who's not clear with what MUGEN is, you can check it out here.
EDIT:Crap, the site is down.
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| EagleClaw4 | Posted: 08/08/2008 07:18 AM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
Hey SubMan799. I've tried working with mugen before but at one point couldn't find any do cumentation on how to actually go about putting in characters, stages and music into mugen that I created, in the respect that I might have to meet certain requirements(such as actually drawing stages and characters in a painting program or modifying existing sprites), instead of just adding already made sprites, and backgrounds you can find online. I tried asking on various forums about how I would go about doing this, but either never got a response or wasn't given a clear answer. I mean unless I missed where they said "okay when you make your own sprites, they have to be "X" width and height and have to meet such and such requirements" in the docs that came with mugen, then it wasn't covered.
I probably am going to use the Mortal Kombat 1 sprites since I want that photo realistic look for the game I plan to make. Do you think it would be highly time consuming if I was to modify each sprite, in order to give my character the look I want? Say for example if I changed the facial features of Kung Lao and added another garment on him? I'm wondering if this would really work at all, because the sprites on sites like mortal kombat warehouse are quite small and I think it would be hard to modify them. Correct me if I"m wrong by the way.
Heres an example of a sprite I would use:
Also, do you know if the animations made on this page were made in some 3d program or what's the deal with these? link
By the way do you know what that Fighter Factory program does because I'm not to sure. Are you aware of the program?
Thankyou so much
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| Vash_15 | Posted: 08/08/2008 07:28 AM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
1. Those animations are from Maggo, and are ripped from MK: Unchained for the PSP. If you look in the Fan Submission forum, you'll find his thread.
2.Figher factory is what actually ALLOWS you to make characters. I could give you an in depth tutorial on how to do EVERYTHING, but here's
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| Pink_Ranger | Posted: 08/08/2008 07:37 AM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
Pink_Ranger Wrote: Can we see some examples of sprites you've made?
Also, what kind of sprites are we gearing towards? MK sprites, SF-ish sprites? What kind of creative freedom do we have with special attacks?
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| Vash_15 | Posted: 08/08/2008 07:46 AM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
Alright, well, for sprites, I'm not on my home comp, so I'll get my friend who has some of my stuff to send them over. Anyway, I'm aiming for non-MK sprites, I suppose they are SF-ish.
And for special moves, no diagonal projectiles, no permanent changestates (thats when you're sprites completely change until changed back basically a transformation). And no homing projectiles, those are the things I can't do. Also, if you want a specific effect for when you do a move, tell me. If not, I'm leaving it to my better judgement. Oh and mark it with an SM for Super move S for special, or HM for hyper move.
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| Pink_Ranger | Posted: 08/08/2008 07:48 AM | Status ::  |

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| RE: MKO MUGEN project! (Stage 1: the roster, applications lasting until August 17th)
Vash_15 Wrote: Alright, well, for sprites, I'm not on my home comp, so I'll get my friend who has some of my stuff to send them over. Anyway, I'm aiming for non-MK sprites, I suppose they are SF-ish.
And for special moves, no diagonal projectiles, no permanent changestates (thats when you're sprites completely change until changed back basically a transformation). And no homing projectiles, those are the things I can't do. Also, if you want a specific effect for when you do a move, tell me. If not, I'm leaving it to my better judgement. Oh and mark it with an SM for Super move S for special, or HM for hyper move.
Okay this sounds like it could be super fun. Count me in! I'll start thinking on it.
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