Don't be dissapointed.
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posted05/30/2004 05:39 PM (UTC)by

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i've been waiting for an opportunity to get this off of my chest so i guess i'll say this now. according to recent threads, many people are complaining about the gameplay in Deception b/c it's so similiar to MK:DA. but think about it. would you really expect someone who's been working on a new fighting engine for over two years to simply throw it away in the next installment of their game? Deception is Team MK's chance to perfect this fighting engine and do what they couldn't do before with it. it is when MK7 comes out that you guys should be expecting something totally different. but that does not mean to just ignore MK6 all together. personally, i think it's a great game. i would even go as far as to say that Deception is the 3-D equivalent of MK2. (literally, what with the Courtyard stage and all.
) just relax and give it a chance. all will turn out well.


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^lol. yeah, i suppose.

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I'm sure the Deadly Alliance engine has a few flaws, but it's much better than the same stale and repetitive engine that has been used since MK1, where every character had the exact same regular attacks. I'm glad they changed the engine when they developed Deadly Alliance, instead of having every character use the same sweeps, the same uppercut, the same high & low punches/kicks etc.


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i agree people need to stop bitching and i've said to myself many times that this will be the MK2 for next-gen consoles this game looks great even at 20% and since when did the fighting in MK:DA become so bad i played it the other seems fine to me sure its a little slower then a lot of fighting games but if you'll read they've already addressed that problem in this game
You said it, SoulEdge316.
Don't get me wrong. I love classic Kombat, but when Deadly Alliance introduced actual variety into people's movesets, I was very excited. I didn't love Deadly Alliance, but for a first-gen 3d fighter I thought it was fairly decent.
Deception is their second-gen fighter. They know the system now. It'll be so much better, I just know it.
Don't get me wrong. I love classic Kombat, but when Deadly Alliance introduced actual variety into people's movesets, I was very excited. I didn't love Deadly Alliance, but for a first-gen 3d fighter I thought it was fairly decent.
Deception is their second-gen fighter. They know the system now. It'll be so much better, I just know it.


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I Have Become as the Wastelands of Unending Nothingness. Now Shall the Night Things Fill Me with their Whisperings, and the Shadows Reveal their Wisdom.
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If people are expecting as big a difference between MKDA and MKD in gameplay as there was between MK4 and MKDA, I think that's just foolish. For one thing, look at how far game consoles advanced between MK4 and DA. But MKD will be released on the same consoles as MKDA; all they can do is fine-tune the software. Also, from MK1 through MK4, each new installment featured relatively minor upgrades in the way of gameplay: little changed between MK1 and 2; 3 added the Run button and combo system; and 4 added sidestepping and slight alterations in aerial attacks. Then look at MKDA; the whole system was changed completely. Some things were added, others deleted. But when you think about it, as amny years passed between MK4 and DA as between MK1 and MK4. OF COURSE it would be drastically changed! But back on topic, only two years have passed since MKDA was released. The upgrades we will see will most likely be comparable to the ones seen between the earlier installments.


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i like the new gameplay engine its a little slow but can be fixxed. I just hope they get rid of the popcorn fatalities and make it more realistic


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i like the new gameplay engine its a little slow but can be fixxed. I just hope they get rid of the popcorn fatalities and make it more realistic
people aren't dissapointed because it hasthe same fighting engine. but the flaws that plague that fighting engine. they won't perfect it. from mk1-4 they used the same engine and they never perfected it. what makes you think they'll perfect the mkda engine in mkd? their track record speaks for itself. to think they're going to magically make this balanced fighting game with tons of depth when their track record didn't do anything of the sort, then you're in for a dissapointment. the people who are already dissapointed have a reason to be. at e3 a lot of the problems from mkda were in mkd. we won't be dissapointed when it drops and it flops because we're already expecting it to dissapoint. but the people who are expecting it to be a great fighting game will be dissapointed.
personally,I'm suprised to see so many "opinions" of a game that most hav'nt even played yet.And I think that it is foolish to compare MK:D to MK:DA from such early screenshots and videos like those shown at E3.I will save my opinions for when I see the final product.
Wah wah wah. I'm so sick of people's negative opinion. Normally, I'm all for respecting someone elses opinion even if you don't like it, but this just doesn't make sense anymore.
If people think MKD is gonna' be such shit, then go fucking play Soul Caliber 2 or Tekken or whatever the hell is supposed to be the "best" fighting game and wait until MK manages to ascend to your anal standards. And shut the fuck up in the mean time. I'm sure the MK team is perfectly damn aware what they COULD do to make it a great game to even the most finicky fighting game fan without your constant fanboy yammering, but then it's not accessible to the majority of game players as something they don't have to invest their lives in to play.
I don't give a shit if MKD doesn't have like, 20 different ways to throw someone. Not very many people do. It's only a small minority of people that deem themselves "hardcore" that do, sitting and playing a fighting game for months on end for mere bragging rights to say "I'm the best!". "I'm so cool, I can pop you in the ass, grab you by the ankle and throw you across the screen in one motion! Dur hur!"
This is evidenced by the fact that MKDA recieved many great, high-scoring reviews across the board and exceptional sales. Even earning it a Greatest Hits spot for PS2. It doesn't need to be "d33p d00d!" This is also evidenced by the fact that the vast majority of people here are eagerly awaiting MKD while a more vocal group of supposed "fans" try and shit all over it. Like I said, there ain't many of you, but damned if you don't like to whine.
So yes, I won't be dissapointed, don't worry. MKD is a GAME, and so far from what I've seen is a pretty damn great one. And I will play it as such instead of as a way to exist like some seem to do.
If people think MKD is gonna' be such shit, then go fucking play Soul Caliber 2 or Tekken or whatever the hell is supposed to be the "best" fighting game and wait until MK manages to ascend to your anal standards. And shut the fuck up in the mean time. I'm sure the MK team is perfectly damn aware what they COULD do to make it a great game to even the most finicky fighting game fan without your constant fanboy yammering, but then it's not accessible to the majority of game players as something they don't have to invest their lives in to play.
I don't give a shit if MKD doesn't have like, 20 different ways to throw someone. Not very many people do. It's only a small minority of people that deem themselves "hardcore" that do, sitting and playing a fighting game for months on end for mere bragging rights to say "I'm the best!". "I'm so cool, I can pop you in the ass, grab you by the ankle and throw you across the screen in one motion! Dur hur!"
This is evidenced by the fact that MKDA recieved many great, high-scoring reviews across the board and exceptional sales. Even earning it a Greatest Hits spot for PS2. It doesn't need to be "d33p d00d!" This is also evidenced by the fact that the vast majority of people here are eagerly awaiting MKD while a more vocal group of supposed "fans" try and shit all over it. Like I said, there ain't many of you, but damned if you don't like to whine.
So yes, I won't be dissapointed, don't worry. MKD is a GAME, and so far from what I've seen is a pretty damn great one. And I will play it as such instead of as a way to exist like some seem to do.


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I just hope none of the programmers come here often and see everybody bitching about something.. I think if I was on the team and I saw this I wouldn't be able to sleep anymore.. or maybe that's a good thing so they will work on it?.. sure they're gonna get the flaws out.. but they will not rewrite the engine like some say ("because it's still 5months untill it's released", those are idealic dreams) Personally I don't know what to think anymore.. the game looks awesome, plays awesome, sounds awesome.. but sometimes I get the feeling that they could do a little better.. (not very often though) But who are we to complain? If you can do better than start programming and modelling and see if you can make it better than the MK team!
MKDemon Wrote: Wah wah wah. I'm so sick of people's negative opinion. Normally, I'm all for respecting someone elses opinion even if you don't like it, but this just doesn't make sense anymore. If people think MKD is gonna' be such shit, then go fucking play Soul Caliber 2 or Tekken or whatever the hell is supposed to be the "best" fighting game and wait until MK manages to ascend to your anal standards. And shut the fuck up in the mean time. I'm sure the MK team is perfectly damn aware what they COULD do to make it a great game to even the most finicky fighting game fan without your constant fanboy yammering, but then it's not accessible to the majority of game players as something they don't have to invest their lives in to play. I don't give a shit if MKD doesn't have like, 20 different ways to throw someone. Not very many people do. It's only a small minority of people that deem themselves "hardcore" that do, sitting and playing a fighting game for months on end for mere bragging rights to say "I'm the best!". "I'm so cool, I can pop you in the ass, grab you by the ankle and throw you across the screen in one motion! Dur hur!" This is evidenced by the fact that MKDA recieved many great, high-scoring reviews across the board and exceptional sales. Even earning it a Greatest Hits spot for PS2. It doesn't need to be "d33p d00d!" This is also evidenced by the fact that the vast majority of people here are eagerly awaiting MKD while a more vocal group of supposed "fans" try and shit all over it. Like I said, there ain't many of you, but damned if you don't like to whine. So yes, I won't be dissapointed, don't worry. MKD is a GAME, and so far from what I've seen is a pretty damn great one. And I will play it as such instead of as a way to exist like some seem to do. |
so basically bend over, take what the mk team gives you no matter how bad, and go about our day? how about expressing concern about what's wrong with the fighting engine so they fix it? i'm sure you were one of the people crying mkda had no stage fatalities and look what happened. the mk team heard those cries and put them in. you're a typical mk fan. not knowing anything about fighting games and just spouting non sense.
ps. just for the record, the reviewers that review fighting games don't have a clue of what they're talking about either. especially the ones that gave it awards.
MENTHOL Wrote: so basically bend over, take what the mk team gives you no matter how bad, and go about our day? how about expressing concern about what's wrong with the fighting engine so they fix it? i'm sure you were one of the people crying mkda had no stage fatalities and look what happened. the mk team heard those cries and put them in. you're a typical mk fan. not knowing anything about fighting games and just spouting non sense. ps. just for the record, the reviewers that review fighting games don't have a clue of what they're talking about either. especially the ones that gave it awards. |
Nope, here's a perfect example. You barely read anything I said. You picked out the shits and fucks and jumped to defend yourself. Fix it? Fix WHAT? There's nothing WRONG with it. A small minority of people complaining the engine's not deep enough does NOT a problem make. Did your bitching do any good between MKDA and what we've seen of MK:D? Didn't think so. They're the same engine. Did they change everything else that fans had a problem with from MKDA? Yep. So there's no reason to assume your concerns with the fighting engine hold any weight whatsoever. Ninety percent of people really don't give a shit if MK's "deep". Like I said in my last post, most people just want to pick up and play, not invest their lives in it. So yeah, maybe I don't know what a "real" fighting game is - TO YOU. But there isn't any set definition of what ANY game SHOULD be.
As for your P.S. - Who the fuck are YOU to tell people what they like? Excuse the shit out of me, but they sure as hell seem like they know what they're talking about to me... oh, I don't know... being that they PLAY GAMES FOR A LIVING.
MKDemon Wrote: Fix it? Fix WHAT? There's nothing WRONG with it. |
LOL i had to stop reading after that (
and no, reviewers don't have a clue about fighting games. the most famous reviewer of all time, sushi-x, got his ass handed to him in street fighter 3 by using scrubby tactics that only newbs use. he was supposed to be the one reviewer who knew about fighting games. he didn't have a clue. neither does anyone else in the big time market of reviewers. they play games for a living. but not fighting games.
MENTHOL Wrote: MKDemon Wrote: Fix it? Fix WHAT? There's nothing WRONG with it. LOL i had to stop reading after that. but like i said, you don't have a clue about fighting games. not an insult. just the facts. therefore you wouldn't be able to tell what's wrong with it (even though they're blantantly obvious). and no, reviewers don't have a clue about fighting games. the most famous reviewer of all time, sushi-x, got his ass handed to him in street fighter 3 by using scrubby tactics that only newbs use. he was supposed to be the one reviewer who knew about fighting games. he didn't have a clue. neither does anyone else in the big time market of reviewers. they play games for a living. but not fighting games. |
This is exactly the attitude I'm talking about. EXACTLY. Who the FUCK cares about some sushi-x guy got his ass kicked? It's a GAME. You lose, WHATEVER. You are exactly the person I described in my first post in that you give off the impression that he should be some laughing stock now because he wasn't as "hardc0re!" as you or whoever. What you don't seem to realize is that you and like, 5 other people here are the only ones that seem to want MK to be "d33p d00d!!!1!one", and that doesn't make a problem for the developers. As I so pointed out earlier, MKDA's core engine hasn't changed in MKD because the vast majority of game players found it to be perfectly adequate to excellent. As is obvious, you are in the minority. Just because you don't like it doesn't mean it's not a fighting game, or even a great fighting game. You have no authority to tell me or anybody else what a "real" fighting game is in that it MUST be comparable to other popular fighting games. MKDA did exceptional without mentalities like this, as will MKD.


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This kind of off topic but, I was watching the DOA:U trailer, and there is a level that is on a bridge. Now I was thinking if they wanted to put the pit stage back in they could use something like that.
Anyway, back on topic. I have read, undersand, and respect everyones opinion. With that said, the videos we saw from E3 were only 20% of the game; therefor, we can't say for sure what the finished game will be like. We can speculate all we want, but we will not know for sure when the game releases in the fall.
IMO, I think what would really get everyones attention is if all the game footage, trailer, videos, and what ever else that has been released is just the MKD characters and back grounds layed over the old MKDA engine. But I am only hoping.
Anyway, back on topic. I have read, undersand, and respect everyones opinion. With that said, the videos we saw from E3 were only 20% of the game; therefor, we can't say for sure what the finished game will be like. We can speculate all we want, but we will not know for sure when the game releases in the fall.
IMO, I think what would really get everyones attention is if all the game footage, trailer, videos, and what ever else that has been released is just the MKD characters and back grounds layed over the old MKDA engine. But I am only hoping.

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Sorry to sound like I'm insulting you MENTHOL, but you seem like the average asshole, arrogant, self proclaimed fighting game expert that plagues the internet.
Most of them have an extreme superiority complex, especially against Mortal Kombat fans. Any person throws the Mortal Kombat name around in any way other that disrespect or mock and they are immediately jumped by your kind and labelled a "newb" or a "scrub". Sad really, especially since people shouldn't be judged or labelled on what games they like to enjoy and play.
You seem no better than the majority of the so called "hardcore" gamers who scoff at anybody who likes Grand Theft Auto or Mortal Kombat, while they go "Excuze me while you play that inferior garbage, my superior intellectual self will be indulged in the latest deep and niche Mr. Jojou Run Run Misako Wars RPG as I level up to class 42 archer" or "Mortal Kombat? tee hee hee that garbage is no match for my most excellent, advanced u/f+4, (1),2,3, d+4 Jin Kazama combination, that will obliterate even the worthiest of the top tiers, tee hee hee!!!"
You're just gonna have to face the fact that people will play whatever they feel like playing, and lame stereotypes and pulled out the ass percentages are wrong. A person can enjoy the hell out of the deepness of Tekken Tag, T4, VF4 and Street Fighter III and still find a large place in their hearts to also enjoy Mortal Kombat just as much.
Most of them have an extreme superiority complex, especially against Mortal Kombat fans. Any person throws the Mortal Kombat name around in any way other that disrespect or mock and they are immediately jumped by your kind and labelled a "newb" or a "scrub". Sad really, especially since people shouldn't be judged or labelled on what games they like to enjoy and play.
You seem no better than the majority of the so called "hardcore" gamers who scoff at anybody who likes Grand Theft Auto or Mortal Kombat, while they go "Excuze me while you play that inferior garbage, my superior intellectual self will be indulged in the latest deep and niche Mr. Jojou Run Run Misako Wars RPG as I level up to class 42 archer" or "Mortal Kombat? tee hee hee that garbage is no match for my most excellent, advanced u/f+4, (1),2,3, d+4 Jin Kazama combination, that will obliterate even the worthiest of the top tiers, tee hee hee!!!"
You're just gonna have to face the fact that people will play whatever they feel like playing, and lame stereotypes and pulled out the ass percentages are wrong. A person can enjoy the hell out of the deepness of Tekken Tag, T4, VF4 and Street Fighter III and still find a large place in their hearts to also enjoy Mortal Kombat just as much.
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I think that most of the people on here don't care about the actual fighting system... I think the system doesn't need to be scrapped, but seriously tweaked to allow deeper play... it wouldn't take that much to make MKD a deeper fighter... now I will define what I mean by that... first of all most of you think that a deeper fighter means that you memorize huge amount of moves that you spend all of your time and life dedicated to... wrong.. a deeper fighter means that you have more options on how to attack first of all... MKDA... forward thats it... no on the ground attacking moves, no moves that are effective while turned around... very very little countering on a few characters... no ability to grab throw(therefore allowing for more throws depending on the direction you push when you grab) and to break the throws if caught in time by opponent... in other words many ways to attack and counter therefore making the game interesting for skilled players that know the simple mechanics, and not just the huge list of moves... so the fighting system from DA needs to be faster and have more options for attacking(mainly things I've listed), also the combo breakers in MKD are an excellent improvment and will a dimension into the game itself... but depth isn't for hardcore fighting gamers... but just the options you have to fight with sometimes... the only game I've played(about a dozen times) that has things as such is DOA3 and I do not want MKD to be a DOA3 clone... far from it... I want it to have its own flavor and brutality to its fighting system... I played SC2 a little, but not enough to compare it to MKDA... everything else in the game is looking great... the system needs some tweaking and a little depth and MKD will be a gaming experience... later

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i am dissapointed..the gameplay is still lacking.. all the new features are pretty good...but then again wat good r they if the gameplay still sucks..they have to fix the core fighting game first...
SoulEdge316 Wrote: Sorry to sound like I'm insulting you MENTHOL, but you seem like the average asshole, arrogant, self proclaimed fighting game expert that plagues the internet. Most of them have an extreme superiority complex, especially against Mortal Kombat fans. Any person throws the Mortal Kombat name around in any way other that disrespect or mock and they are immediately jumped by your kind and labelled a "newb" or a "scrub". Sad really, especially since people shouldn't be judged or labelled on what games they like to enjoy and play. You seem no better than the majority of the so called "hardcore" gamers who scoff at anybody who likes Grand Theft Auto or Mortal Kombat, while they go "Excuze me while you play that inferior garbage, my superior intellectual self will be indulged in the latest deep and niche Mr. Jojou Run Run Misako Wars RPG as I level up to class 42 archer" or "Mortal Kombat? tee hee hee that garbage is no match for my most excellent, advanced u/f+4, (1),2,3, d+4 Jin Kazama combination, that will obliterate even the worthiest of the top tiers, tee hee hee!!!" You're just gonna have to face the fact that people will play whatever they feel like playing, and lame stereotypes and pulled out the ass percentages are wrong. A person can enjoy the hell out of the deepness of Tekken Tag, T4, VF4 and Street Fighter III and still find a large place in their hearts to also enjoy Mortal Kombat just as much. |
See? This guy gets it.
i brought up sushi-x based off this idiotic comment:
"but they sure as hell seem like they know what they're talking about to me... oh, I don't know... being that they PLAY GAMES FOR A LIVING."
you said they know what they're talking about. sushi-x was the only one who seemed to have a clue about fighting games. but once he actually played REAL fighting game players, he didn't stand a chance. so no, reviewers have no fucking clue what they're talking about. them giving awards to mkda isn't their opinion. it means they think it was the best FIGHTER when it really wasn't. not even close. it didn't do anything at all to warrant it best fighter.
and for the record, i've been playing mk and posting at mk boards a lot longer than you newbs who are hellbent on trying to be "teh bigg3$t and bestest Mk F@N d00d" (god that's so clever! it's almost as if it didn't fade out 3 years ago!). but like most old school mk players like myself, we've moved on. we critisize the franchise because we are still fans and want it to be better. but it never will be when the majority of fans are scrubs who only care about fatalities. the mk team listens to the fans and all they see is "man i hope sub-zero has a really cool fatality where he freezes someone's leg and slides into it and breaks it off!".
mk is a fighting game. that's why it's compared to other fighters and that's why it sucks. it just doesn't compete. you have a serious case of scrub-itis if you think nothing was wrong with mkda's engine. but you wouldn't care anyway. because you play it for fatalities. so what's the point of even arguing back? you're not proving anything but my point of 99% of mk players don't have a clue about fighting games.
to top it off, i'm not a fighting game expert. never claimed to be. but i do understand what's going on when it comes to fighting games and do realize why mk isn't good anymore compared to other fighters. old school mk players do also. it's only the newbs who think it's flawless. don't worry, once you get over the fatalities and start playing the game, you'll realize how wrong you are. or just play another fighting game and you'll see.
"but they sure as hell seem like they know what they're talking about to me... oh, I don't know... being that they PLAY GAMES FOR A LIVING."
you said they know what they're talking about. sushi-x was the only one who seemed to have a clue about fighting games. but once he actually played REAL fighting game players, he didn't stand a chance. so no, reviewers have no fucking clue what they're talking about. them giving awards to mkda isn't their opinion. it means they think it was the best FIGHTER when it really wasn't. not even close. it didn't do anything at all to warrant it best fighter.
and for the record, i've been playing mk and posting at mk boards a lot longer than you newbs who are hellbent on trying to be "teh bigg3$t and bestest Mk F@N d00d" (god that's so clever! it's almost as if it didn't fade out 3 years ago!). but like most old school mk players like myself, we've moved on. we critisize the franchise because we are still fans and want it to be better. but it never will be when the majority of fans are scrubs who only care about fatalities. the mk team listens to the fans and all they see is "man i hope sub-zero has a really cool fatality where he freezes someone's leg and slides into it and breaks it off!".
mk is a fighting game. that's why it's compared to other fighters and that's why it sucks. it just doesn't compete. you have a serious case of scrub-itis if you think nothing was wrong with mkda's engine. but you wouldn't care anyway. because you play it for fatalities. so what's the point of even arguing back? you're not proving anything but my point of 99% of mk players don't have a clue about fighting games.
to top it off, i'm not a fighting game expert. never claimed to be. but i do understand what's going on when it comes to fighting games and do realize why mk isn't good anymore compared to other fighters. old school mk players do also. it's only the newbs who think it's flawless. don't worry, once you get over the fatalities and start playing the game, you'll realize how wrong you are. or just play another fighting game and you'll see.

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I'm with MkDemon on this one. You seem like you think you speak for majority of the fans. You don't. How can you fix a fighting system when the way it fights is how the engine is supposed to be? I don't think it's fair to compare a MK game to a 'deeper' fighter, because those games fight like they do for a purpose. That's their fighting engine. MK has it's own, and i'm liking the MK fighting engine a lot more, because the way you fight appeals to me alot more than the rest.
So stop talking like you speak for the rest of us, when most of the fans would agree with MKDemon, because he actually has something intelligent to say.
No disrespect to you, though.. just be aware of these things before you come here and bash something, hoping for something completely new, completely fantasy, completely NOT Mortal Kombat.
Peace
So stop talking like you speak for the rest of us, when most of the fans would agree with MKDemon, because he actually has something intelligent to say.
No disrespect to you, though.. just be aware of these things before you come here and bash something, hoping for something completely new, completely fantasy, completely NOT Mortal Kombat.
Peace
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