Kreate-a-fatalitiy...will it really be any good?
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posted03/20/2006 10:26 PM (UTC)by
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Master_Koon
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03/20/2006 09:35 PM (UTC)
Kreate-a-fatality may seem like a very cool feature , but maybe not. You are timed and it's probably hard to get any satasfying results due to the time. I would much rather just have the old fatalities back.

Maybe instead of this feature Midway can just give a character 3 or even 4 fatalities! Or they could still have this kreate-a-fatality feature, but in a different way. There could be a menu that you go to to create a fatality for any given character (maybe there can already be a a default one made). Then you can make up the code you type in to perform it. This may have better results because you are not timed and given the unlimited time you can take doing this you can make almost any fatality imaginable .

These are only my opinions and I am open to others opinions, too.
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SubZero-94
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o hai

03/20/2006 10:08 PM (UTC)
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The feature sounds pretty cool but it would be hard to get what you really want. But one of the other things is, are they even going to have the original fatalities or is it just going to be the kreate a fatility?If it is then it will almost ruin the fatality system. Hopefully we can do both.
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hhh316
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I come from the night sky, I am Zobi

03/20/2006 10:21 PM (UTC)
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It's still up in the air at the moment, we just have to wait for more details before we make any judgements, but I believe Boon said that there will be some programed fatalities for some characters in the game
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GhostDragon
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Ghostdragon - Fan Submission Director ghostdragon@mortalkombatonline.com
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-Isaac Watts
03/20/2006 10:25 PM (UTC)
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There's already a thread that concerns this particular topic. Please refer your comments to that one.


Ghostdragon
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Ninja_Mime
03/20/2006 10:26 PM (UTC)
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I think that everyone besides the custom characters should have one programmed fatality, and one custom fatality.

It would suck with just custom ones.
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