(professional) Custom Combos (not this Combo Challenge stuff!!!!)
(professional) Custom Combos (not this Combo Challenge stuff!!!!)
0
posted01/08/2009 01:55 AM (UTC)by

Member Since
10/17/2008 06:02 PM (UTC)
Hey everybody!
I'm looking for custom combos which means: no Combo Challenge stuff, but combos which were performed and "developed" all by yourself!
Professional Combo-Making is a wonderful form of "art" in fighting games and needs lots and lots of practise as well as patience.
So: post your combos (either in text form or as a video).
Here are some sweet examples:
Test
http://www.youtube.com/watch?v=kbHS6yH_ri4
http://www.youtube.com/watch?v=yVuW0jsajFU
http://www.youtube.com/watch?v=iy1_ynkNvUI
I'm looking for custom combos which means: no Combo Challenge stuff, but combos which were performed and "developed" all by yourself!
Professional Combo-Making is a wonderful form of "art" in fighting games and needs lots and lots of practise as well as patience.
So: post your combos (either in text form or as a video).
Here are some sweet examples:
Test
http://www.youtube.com/watch?v=kbHS6yH_ri4
http://www.youtube.com/watch?v=yVuW0jsajFU
http://www.youtube.com/watch?v=iy1_ynkNvUI

0
That Flash one was false, you can see him block for a split second. The second half gives like 41%.

0
also, all of this is counterable with breakers, but very cool stuff otherwise.

0
JayboH Wrote:
That Flash one was false, you can see him block for a split second. The second half gives like 41%.
That Flash one was false, you can see him block for a split second. The second half gives like 41%.
That's why it's a rage combo, the second hit of a combo during rage does a guard break, and then you can continue the combo.
The real reason why it's a false combo is because you can jump out of it. In addition to that, all combos, custom or not, are susceptible to combo breakers, other than Superman's infinite, which is susceptible to rage.


About Me
Herro.
0
The-Silencer Wrote:
Hey everybody!
I'm looking for custom combos which means: no Combo Challenge stuff, but combos which were performed and "developed" all by yourself!
Professional Combo-Making is a wonderful form of "art" in fighting games and needs lots and lots of practise as well as patience.
So: post your combos (either in text form or as a video).
Here are some sweet examples:
http://www.youtube.com/watch?v=ZYExgxM2j54
http://www.youtube.com/watch?v=kbHS6yH_ri4
http://www.youtube.com/watch?v=yVuW0jsajFU
http://www.youtube.com/watch?v=iy1_ynkNvUI
Hey everybody!
I'm looking for custom combos which means: no Combo Challenge stuff, but combos which were performed and "developed" all by yourself!
Professional Combo-Making is a wonderful form of "art" in fighting games and needs lots and lots of practise as well as patience.
So: post your combos (either in text form or as a video).
Here are some sweet examples:
http://www.youtube.com/watch?v=ZYExgxM2j54
http://www.youtube.com/watch?v=kbHS6yH_ri4
http://www.youtube.com/watch?v=yVuW0jsajFU
http://www.youtube.com/watch?v=iy1_ynkNvUI
Links are our friend.
Video 1
Video 2
Video 3
Video 4
About Me

0
The most damage I've done with a combo was like 40% with Captain Marvel

0
Haven't tried any real long ones, but I found a nice looking chain with Raiden.
FF+2, Just frame DB+3 (Punch cancel to teleport), U+2 (Quick hop punch bound), Jump, 1 chain to Super man.
FF+2, Just frame DB+3 (Punch cancel to teleport), U+2 (Quick hop punch bound), Jump, 1 chain to Super man.
0
http://www.mortalkombatonline.com/content/forum/showmessage.cds?id=119027
The above one for Scorpion may or may not be semi-infinite (can still be broken & raged but I dunno if anything else can be done) still waiting for people to check it and get back to me before my post is buried.
I also know a 48% dmg with Scorpion: 4,3,spear,4,B+3, juggle with 1,1,4,Summon Hellfire or HellSlide.
The above one for Scorpion may or may not be semi-infinite (can still be broken & raged but I dunno if anything else can be done) still waiting for people to check it and get back to me before my post is buried.
I also know a 48% dmg with Scorpion: 4,3,spear,4,B+3, juggle with 1,1,4,Summon Hellfire or HellSlide.
0
Highest combo i can do is like a 9 or 10 hit combo from GL that does like 45 or so damage. 1, 1, 3*after first kick into hand grab slam. 2, 4, brick wall
Liu Kang: Like 40 sumthing. 1,1,4 pro move after first kick into dragons tail with uppercut finish. 1,1,4.
Liu Kang: Like 40 sumthing. 1,1,4 pro move after first kick into dragons tail with uppercut finish. 1,1,4.

0
Hey there! Finally I got my MKvsDC! And wow... it's freakin awesome! The combos are indeed pretty hard to pull off (as well as the pro-moves), but still possible.
Anyway: Here's some new stuff (not mine, but pretty cool nontheless!)
Batman - Rage Combo - 68% Damage
Batman - Rage Combo & Wall Combo - 74% Damage
Batman - Wall Combo - 53% Damage
Captain Marvel - Rage Combo - 56 % Damage
Kitana - Midscreen Combo - 36% Damage
Kitana - Wall Combo - 35% Damage
The Flash - Rage Combo - 46% Damage
The Flash - Rage Combo - ca. 50% Damage
The Joker - Rage Combo - 46% Damage
The Joker - Rage Combo - 51% Damage
Scorpion - Midscreen Combo 51% Damage
Sub-Zero - Rage Combo & Wall Combo - 102% Damage (!!!!!!!!!!!!!!!!!)
Sub-Zero - Midscreen Combo - 49% Damage
Sub-Zero - Wall Combo - 65% Damage
Anyway: Here's some new stuff (not mine, but pretty cool nontheless!)
Batman - Rage Combo - 68% Damage
Batman - Rage Combo & Wall Combo - 74% Damage
Batman - Wall Combo - 53% Damage
Captain Marvel - Rage Combo - 56 % Damage
Kitana - Midscreen Combo - 36% Damage
Kitana - Wall Combo - 35% Damage
The Flash - Rage Combo - 46% Damage
The Flash - Rage Combo - ca. 50% Damage
The Joker - Rage Combo - 46% Damage
The Joker - Rage Combo - 51% Damage
Scorpion - Midscreen Combo 51% Damage
Sub-Zero - Rage Combo & Wall Combo - 102% Damage (!!!!!!!!!!!!!!!!!)
Sub-Zero - Midscreen Combo - 49% Damage
Sub-Zero - Wall Combo - 65% Damage

0
Anyone have any Catwoman combos? Wifey wants to know.

0
Came up with one for Raiden while doing combo challenge #10.
Jump 2, step forward and tap 3, as the kick connects tap db+3 * df+3, 2, 4, db+2 * db+4
You can do it without the pro teleport, but you need to step away after the normal one, so the 2,4 connects.
Jump 2, step forward and tap 3, as the kick connects tap db+3, step away from opponent, 2, 4, db+2 * db+4.
You can do the pro fireball easier by tapping db+2 then tap db+4 over and over real fast.
Like this
db+2, db+4, db+4, db+4.....
Another combo:
B+2, 3, 4, 2, db+3, 1,1,1, ff+2 = 40%
The 3 after the B+2 pop up has to be done ASAP. Tap B+2 then mash 3 fast till the kick comes out. Delay a bit and land 4,2 with the opponent as high as possible but still able to land both hits.
Trying to land this one...
B+2, 3, 4, 2, db+3, 1,1,1, ff+2 * db+3, u+2, 1, db+2 * db+4
I haven't been able to pull it off, but it seems doable in theory, unless there's cap on it from maximum damage. I keep messing up on the Pro teleport from the ff+2 throw.
If the pro throw is too hard or just disabled, you can end it with the pro fireball.
B+2, 3, 4, 2, db+3, 1,1,1,db+2 * db+4 = 42% damage
B+2, 3, 4, 2, db+3, 1, 1, 4, Superman = 40% damage
Jump 2, step forward and tap 3, as the kick connects tap db+3 * df+3, 2, 4, db+2 * db+4
You can do it without the pro teleport, but you need to step away after the normal one, so the 2,4 connects.
Jump 2, step forward and tap 3, as the kick connects tap db+3, step away from opponent, 2, 4, db+2 * db+4.
You can do the pro fireball easier by tapping db+2 then tap db+4 over and over real fast.
Like this
db+2, db+4, db+4, db+4.....
Another combo:
B+2, 3, 4, 2, db+3, 1,1,1, ff+2 = 40%
The 3 after the B+2 pop up has to be done ASAP. Tap B+2 then mash 3 fast till the kick comes out. Delay a bit and land 4,2 with the opponent as high as possible but still able to land both hits.
Trying to land this one...
B+2, 3, 4, 2, db+3, 1,1,1, ff+2 * db+3, u+2, 1, db+2 * db+4
I haven't been able to pull it off, but it seems doable in theory, unless there's cap on it from maximum damage. I keep messing up on the Pro teleport from the ff+2 throw.
If the pro throw is too hard or just disabled, you can end it with the pro fireball.
B+2, 3, 4, 2, db+3, 1,1,1,db+2 * db+4 = 42% damage
B+2, 3, 4, 2, db+3, 1, 1, 4, Superman = 40% damage

0
with Raiden try these
3,4,2, ff+2 * db+3, B+2, 4, 2, db+3, 1, 1, 1, db+2 * db+4 = 36
3,4,2, ff+2 * db+3, b+2, 4,2, db+3, 1,1,4, ff+4 = 34+test your might
3,4,2, ff+2 * db+3, B+2, 4, 2, db+3, 1, 1, 1, db+2 * db+4 = 36
3,4,2, ff+2 * db+3, b+2, 4,2, db+3, 1,1,4, ff+4 = 34+test your might

0
I was working on Baraka the other night and you can go 1,1, spin, 1,1, slice if you get the timing right - something like a 16 hit combo.
JayboH Wrote:
also, all of this is counterable with breakers, but very cool stuff otherwise.
also, all of this is counterable with breakers, but very cool stuff otherwise.
You maybe should learn a bit about the system before you comment. You can't use a breaker against a rage combo and you can only block 1 hit in a chain against an opponent with rage. The standing 3 is a two hit move first hit blocked second hit broken by rage. rest is unbreakable because against its rage mode. You could possibly jump out of it but flash will just hit you in the air and it will lead to an equally damaging alternative combo.

0
edit
0
Do you have the PS3 version? Cause in the 360 version when you hit Back+3 after the spear and such, Scorpion will kick the guy across the screen so you can follow up with a juggle...
Dont take this message seriously
What are the chances that some heartless soul uses one or many of those combos, which have been stated in this post, against me in a online fight if my skill are of a beginner or a new online user. Will I be welcome in open arms or pushed to the edge. Therefore have no other choice; use those custom combos or die.
What are the chances that some heartless soul uses one or many of those combos, which have been stated in this post, against me in a online fight if my skill are of a beginner or a new online user. Will I be welcome in open arms or pushed to the edge. Therefore have no other choice; use those custom combos or die.
0
Floyd1982 Wrote:
Do you have the PS3 version? Cause in the 360 version when you hit Back+3 after the spear and such, Scorpion will kick the guy across the screen so you can follow up with a juggle...
Do you have the PS3 version? Cause in the 360 version when you hit Back+3 after the spear and such, Scorpion will kick the guy across the screen so you can follow up with a juggle...
I have PS3. He hits them up closer to him if you do 4,Back+3 instead of just Back+3 after his spear.

0
Baraka
Starts with retracted blades.
B+3, 4, UF+2, step forward, BB+3 * FF+2, Step forward, 1,1,2,2, FF+2 = 10 hits 37% damage.
B+3, 4, B+1_1,1,2,2,FF+4 = 7 hits 39% damage
Blades out Mode
B+2, 4, B+3, BB+3 * FF+2, walk forward, 2,2,3,FF+2 = 13 hits, 54%
B+2, 4, B+3, BB+3 * FF+2, walk forward, 2,2,4, FF+2 = 14 hits, 48%
If you end it near a wall with just 2,2,4 you can walk up real quick and land 2,df+4. You can repeat 2,df+4 a few times, or do some other combo off the 2 slash.
2,2, special... etc.
Blades out 2,df+4 is a loop against the wall I saw on checks youtube page. It's weak and not a guaranteed infinite, because the alignment needs to be just right. Usually I'll get 3 or 4 repetitions max before the alignment is shifted too much to continue.
I got a few combos on my youtube page. Click Me
Not too hard to pull off.
Starts with retracted blades.
B+3, 4, UF+2, step forward, BB+3 * FF+2, Step forward, 1,1,2,2, FF+2 = 10 hits 37% damage.
B+3, 4, B+1_1,1,2,2,FF+4 = 7 hits 39% damage
Blades out Mode
B+2, 4, B+3, BB+3 * FF+2, walk forward, 2,2,3,FF+2 = 13 hits, 54%
B+2, 4, B+3, BB+3 * FF+2, walk forward, 2,2,4, FF+2 = 14 hits, 48%
If you end it near a wall with just 2,2,4 you can walk up real quick and land 2,df+4. You can repeat 2,df+4 a few times, or do some other combo off the 2 slash.
2,2, special... etc.
Blades out 2,df+4 is a loop against the wall I saw on checks youtube page. It's weak and not a guaranteed infinite, because the alignment needs to be just right. Usually I'll get 3 or 4 repetitions max before the alignment is shifted too much to continue.
I got a few combos on my youtube page. Click Me
Not too hard to pull off.
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.