Will the slate really be wiped clean?
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posted12/02/2008 01:04 AM (UTC)by
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Medusa
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10/06/2008 08:07 PM (UTC)
Armageddon was all about wiping the slate clean according to Boon. I thought also we were told we'd find out the fates of the characters in Armageddon? Which..didn't happen.
I don't know I just have this feeling that the whole characters will die for good, be killed off or whatever the hell else could happen to them and be gone forever won't happen in the next official MK game.

I don't know what the excuse will be I just don't think the many iconic and somewhat iconic characters will die and Midway will create new characters and storylines for the next game. (I know Boon said they could never get ride of Sub-zero and Scorpion.) Not 100% sure, just wondering peoples thoughts on it, I can see it now seeing characters like Reptile, Johnny Cage, Mileena and Baraka still dancing around for the next game.
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XiahouDun84
11/24/2008 11:08 PM (UTC)
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"Wiping the slate clean" is a pretty broad thing to say though. It could mean getting rid of every character and completely starting over. It could simply mean ending all current storylines and beginning a new chapter, but with the same cast.

Personally, I would be happy to see the majority of characters...especially the pre-MK3 sacred cows gone. The only "icons" I would keep are Scorpion, Sub-Zero, Raiden, Kitana, and Mileena. Any other returning characters should be the more recent ones. And beyond that, all new characters.
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Token
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11/24/2008 11:33 PM (UTC)
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I was eagerly awaiting the wiping of said slate and the rise of a dark gritty MK on this gen of consoles... then Boon went and sold out.

He'll probably forget anything he said about it and keep shoving Scorpion and combo breakers in our faces.
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Captbigbeard
11/25/2008 04:49 AM (UTC)
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First off Scorpion and Sub-Zero will ALWAYS be in MK games. Boon has said so countless times (even when reguarding the "clean slate" idea)

Thats said, I think getting rid of all the classic characters is a retarded move. I think the classic characters (the fan favorites of MK1-MK3) should countinue on, only they need to be brought up to date in both appearance and personality. A reboot of sorts.

Like what Batman Begins and Dark Knight did for the Batman movie series. Got rid of the cheese, made it much darker, deeper, and realistic.

The series needs to go back and improve on it's roots via major face-lift. Not start all over.

Besides, we can all agree that most new MK characters are somewhat, errr, lacking. Do you really want to have a full roster of such characters?

PS: A few new characters are deserving of a place in future MK games, but not much.
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You-Know-Who
11/25/2008 06:58 AM (UTC)
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A lot of people are expecting like five characters to return in the next games. I think it will be more than that. There is just too much stock in some of the intellectual property at the disposal of the MK Team. You also have Midway probably hoping the game becomes a success -- do they really want it going out on shelves without a safe amount of iconic Mortal Kombat characters?

If you look at the Mortal Kombat side of MK vs. DC, you'll see the characters that are most strongly associated with the series. If you can't see some, most, or even all of them returning for the next installment, you might be in for a rude awakening.
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11/25/2008 04:29 PM (UTC)
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Besides, we can all agree that most new MK characters are somewhat, errr, lacking. Do you really want to have a full roster of such characters?


No. I want the MK team to spend time to come up with cool concepts and good new characters. It's not like all the MK4-MKD characters were bad either. Quite a few are better than old characters. Quan Chi was totally on the money though.

The problem is that MK is basically at a creative nadir. Midqay isn't willing to take risks because they're in dire straits, so expect to see the entire MK1-2 cast back again and again and again with reused animations and combo breakers.

It's just wishful thinking on my part that MK can start afresh and really push new concepts and characters that actually have powerful themes built into them, instead of melding Johnny from the karate kid with Ken from Street Fighter.
It's even more infuriating that Boon basically said he'd do that and my instinct tells me that even after MKvsDC, he's not going to hold to that concept.
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RazorsEdge701
11/25/2008 06:11 PM (UTC)
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If you want the old characters, that's what "all-star" games like MK vs DCU and remakes/revisitations of the past like Shaolin Monks are for. The main canon is for advancing plots and introducing new concepts and figures and moving forward.
Let's assume the next MK game's roster looks exactly the same as they usually do. You can expect an average of 20 characters and around half of them will be new. That's the way they've always done things up until now. (with the exception, of course, of Trilogy and Armageddon)
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11/26/2008 11:12 AM (UTC)
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I anticipated, or rather interpreted, "wiping the slate clean" as merely hitting the reboot button. So to speak. Just means a good chunk of the same stuff cleaned up, and refined to exceed the expectations of what's going on in the gaming community today.

I expected them to keep a good handful of characters from the past, but I also expected them to use MKD or MKA's story in order to get rid of alot of the obvious lame ducks.

I also expected them to abandon last gen habits, or apply those habits in ways that at least seemed new. New graphics, New gameplay engine, a story that isn't necessarily....completely new to mortal kombat, but new in how it's told, the elements that drive a new story, and from whatever perspectives it's told. Something that's finally detailed and really candid, and that digs into each character, and how those things involve them in a new mortal kombat contest.

I expected the knowledge that they show they have now, to reflect in a new mortal kombat game. So far, more than a few things are doing this in MKvsDC. The way I tell is weighing what's in the game, against what fans were talking about coming up to this game. I mean, for all intents and purposes, they got alot right with this game. It's just that the game is shrouded in confusion, alot of disappointment, and stupidity. Fans vs $$, the equilibrium wasn't gonna be pretty no matter what.
======

: So anyway, will they wipe the slate completely clean? I hope not. But I do want them to make sense of all the craziness of the past story elements, that'd be new. The excitement of Mortal Kombat now, is no longer a "huge" event that makes all the characters come together and fight. But moreso I believe, it's the relationships, and strenuous circumstances that these characters find themselves involved in. Despite the fact that there is actually a huge event going on through the actual Mortal Kombat contest. The contest needs to feel like the threat to a more important issue for some of these characters now. Like: "If I don't win, my __insert V.I.P. here__ will die". Something else has the greater fear associated with it. Although the contest could be the nail in the coffin.

: I do want them to comply with fans again to a certain extent because they got alot of it right with this latest game. Doing this helps me//us like the games more. For instance, I love seeing something I mention, end up in the game. Whether it got applied as I would have liked to see it or not. AND whether that is actually the case or not. I feel like, if that didn't work with this latest game, then it's this games concept that threw everybody. Something they should know could have happened.

: I do want them to get rid of alot of the dead-weight characters on the roster. I'd like them to be more careful, and meticulous with what they do with all the characters. Take a note from working with the DC people, and Stop bullshittin' with Mortal Kombat. Make it a modern day M rated game like many of us think it's supposed to, and deserves to be. I feel like they think it's a bad idea to own your own shit. It's an M rated game. I really think they should stop jacking with that, and own it above anything else out....again. It's a fighting game. So I really think it IS important to BEAT the other guys to whatever extent. Make it a point cuz that's what this game is about.

: I do want them to take a good hard look at how big MK has become, and let us see new, different parts of it. Worlds and a Universe are not small in theory. One world can have a multitude of elements. Our own world is this way and it's enough to spend a lifetime on without wanting to visit other places for um-teen billion people on it. Put that in this game.

: I would like it if this next mechanic was better than this one in MkvsDC. And from where we're at, I don't think it'd take a whole lot to accomplish now that we're here. Give fighting a theme, pander to the the characters and their very different personalities through the story elements (profiles bios, ect), and allow those things to have a definite presence in the actual gameplay. They got some of this right in MkvsDc. Just not enough. MkvsDc feels insufficient in this way, compared to SC4. I say this seeing that some of the things in that game are also "not-so-new". But the difference is logic.

: I would like it if the gimmicks weren't in the way of the fun, for the sake of making the game fun. I would like to see alot more of the things that they put in the games, mean more to the characters, and the overall story. THAT would be new, instead of things seeming so scattered, and random. Don't integrate another mechanic right in the middle of another main one.. Screws up the flow doing that. Integrate difficulty, or a relative challenge, that uses the same mechanic in another relative way (1 on 1 turns into a melee situation vs A.I., 2 on 2 turns into a melee situation vs A.I.). Mini games need meaningful, purposeful give and take....not frivolous. If I play these things, what am I going to get out of it? Fun? Sure. But what if I can take that experience, and add it to the reason why I bought the game? The character, or the story, or the fighting, or the aesthetics like costumes and special powers? Right now I can still choose my destiny, but I can't improve my character? And I can only improve my skill virtually? Where's the cream filling? lol Seriously though, there needs to be a "loop" that keeps me playing the game.

: I would like to see "going online", actually feel like I went somewhere. lol! Right now it feels like "I went into a box with some other people". Haha... Offline is more open and world-like, then online. They need to reverse that to some extent....maybe watch The Matrix trilogy again or something. When they went into that system, it really seemed like anything was possible. And the things that happened, and the options that were suddenly available to them once they were "plugged in" to the Matrix, helped solidify that notion.
==

Whatever though man, wiping the slate clean doesn't require them to get rid of alot of the things in MK. All they'd need is a couple new characters, create a different perspective on common elements in a game now days (like the online experience), and to re-invent the things that are mainstay elements in MK to suit the modern fandom(fighting, story, fatalities).

Real innovation isn't really necessary because there's nothing new under the sun except for how to hold the controller. lol




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11/26/2008 07:22 PM (UTC)
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ThePredator151 Wrote:

Real innovation isn't really necessary because there's nothing new under the sun except for how to hold the controller. lol


There is. Realistic fighting simulation.
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QueenAhnka
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11/26/2008 07:59 PM (UTC)
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Token Wrote:
I was eagerly awaiting the wiping of said slate and the rise of a dark gritty MK on this gen of consoles... then Boon went and sold out.

He'll probably forget anything he said about it and keep shoving Scorpion and combo breakers in our faces.


lol, yups sirs.
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You-Know-Who
11/28/2008 11:00 AM (UTC)
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Token Wrote:
Besides, we can all agree that most new MK characters are somewhat, errr, lacking. Do you really want to have a full roster of such characters?


No. I want the MK team to spend time to come of cool concepts and good new characters. It's not like all the MK4-MKD characters were bad either. Quite a few are better than old characters. Quan Chi was totally on the money though.

The problem is that MK is basically at a creative nadir. Midqay isn't willing to take risks because they're in dire straits, so expect to see the entire MK1-2 cast back again and again and again with reused animations and combo breakers.

It's just wishful thinking on my part that MK can start afresh and really push new concepts and characters that actually have powerful themes built into them, instead of melding Johnny from the karate kid with Ken from Street Fighter.
It's even more infuriating that Boon basically said he'd do that and my instinct tells me that even after MKvsDC, he's not going to hold to that concept.


I haven't read Predator's post yet, as I am short on time, but I agree with what Token has said here. "Wiping the slate clean" would be ideal, with only a few of the "necessities" of Mortal Kombat returning, but Midway is what's worrying me. They've got their problems, and releasing a "safe game" is probably higher on their priority list than releasing an "interesting game."

That being said, I'm sort of hoping that MK vs. DC was partially a "deal with the devil" (despite the MK Team probably finding it a lot of fun and wanting to do it), and it was a commercial release to make Midway some dough, in exchange for being allowed to do an edgy and innovative MK8. Boon and co. get to do something that they've always probably been interested and exciting to try in a crossover game, and Midway gets a ton of cash in its hand. How did MK vs. DC do financially? Sadly, that could have a lot to do with the direction the series goes from now on.
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walkingdilemma
12/02/2008 01:04 AM (UTC)
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I think Mortal Kombat is loved not only for the gore and all that but as a fighting came it has always had buckets of character, and that's why I love it the characters and their stories. If they were to get rid of say Mileena and Kitanna I'd loose interest their story was what drew me in years ago. Perhaps like what Marvel did with the Ultimate universe. They could go back and retell the classic stories only now with next gen consoles they could do so much more. A reimagination of the Universe and characters but with the same main elements.
I just hope they keep the classic characters. Mortal Kombat kinda needs a breath of fresh air but I think removing loved characters would just alienate hardcore Mk fans.
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