Fight Klub Patch Notes
Aug 18, 2023
- Beta support for MK1 added
Nov 14, 2021
- Requirement for special rank removed
- Reddit integration launched
July 16, 2021
- Fix handling of completed seasons (they were not showing any matches previously)
- Fix changing of active game tab when watching clips
June 26, 2021
- Further fixes to preferred platform selection
- Add automatic platform feedback if match was played on wrong platform
June 13, 2021
- Fix handling of tie rounds
- Fix reading of "Sonya" in character select
June 6, 2021
- Update decay notifications to only apply to the general seasons
- New character page design
- Improved setup process
- Auto-switch game results tab based on current time code in clip
May 23, 2021
- New
decay
system means that if no match is played in a3 week
(21 day) period, a user's rating score will begin to decay 1 point per day until reaching0
. A user can reinstate their rating at any time by playing a new match. Users are also warned at the18
day mark that decay will begin soon. - Addition of the
!setup
command for easier setup of Fight Klub - Ensure the embedded Twitch always starts as muted
- Add new notification if a stream has not been started within
10
minutes of a scheduled match - Discord bot commands now recognize partial character names, e.g.
Sub
forSub-Zero
- Various layout improvements to Fight Klub pages
April 20, 2021
- New
!guardpool
and!unwatchpool
commands added to Discord Bot to allow for being notified when someone enters a pool - Redesign of the Fight Klub landing page
- Have pool joining always default to
First to 2
- Improvements to Fight Klub notification text
!letsplay
now accepts a challenge, if there is a single challenge outstanding
April 17, 2021
Updated Analyzer has been launched
This new version of the analyzer has a number of significant improvements that should help make Fight Klub far faster and more accurate:
- The Analyzer now reads character select screens for both player and selected character information
- If the players found are those of the played match, then clip verification is performed immediately and players are released to go schedule another match
- If a character identification fails for a particular set, the character selected on the select screen will be used
- Major improvements around reading usernames to prevent the bug where a username is partially misread
- A number of major improvements around win detection, character identification, brutality matching, etc
- Game sets are now analyzed fully in parallel, which should lead to a significant speedup in analysis for longer clips
April 11, 2021
- A Discord notification is now sent to the #fight-klub channel when a user or users leave the challenge pools
- Fix around preferred platforms in the challenge pool: We now use the correctly preferred platform when joining a challenge pool
- Fix around platform username checking: The user's username on the game service platform (XBL or PSN) is verified right before a match is played, in case it has changed
- Improvements to Fight Klub Setup: A mobile notification is now sent to verify that such notifications are enabled
- Improvements to Fight Klub Setup: Users can now play in Fight Klub even if we cannot read their play status on the game service
March 2, 2021
- Fix to prevent a user not fully setup from joining a challenge pool
- Hide matches that have already started streaming from the upcoming match list
- Add clarification text on Challenge Pools display on the FK landing page
Feb 28, 2021
New challenge pool system has been launched
- Challenge pool can now be joined from either Discord or the Fight Klub page
- Discord improvements: type
!readytoplay
to be added to the pool or!letsplay
to autochallenge - Challenge pool now appears on the landing page and on the Fight Klub main page
- Challenge pool now checks for activity on both the website and in Discord
- Challenge pool will notify a member if they are inactive and about to be removed