The final character revealed for Mortal Kombat 11 awaits you as an unlockable fighter in story mode. Frost has turned on Grandmaster Sub-Zero, enhancing herself with extreme cybernetic upgrades as she fights to claim the Lin Kuei! Watch the trailer:
Mortal Kombat X was one of the star attractions of this year's E3 and we've been treated to some terrific coverage because of it! Gamespot got more than their pound of flesh with a live Day 3 stage demo, interview with John Edwards and these complete match videos that show off the E3 build!
Hector Sanchez: “We’re opening up the frame windows a little bit more to link combos together... We’re not doing the dial-a-combo thing that Mortal Kombat’s had before. The combos are actually customized for each one of the characters and as you play more, you’ll be able to discover different combos that work together. It’s not just ‘Okay, hit these six buttons in a row’ and then some canned animation plays. Everything actually flows together, the animations open up on certain frame counts. We’re really trying to get that more in-depth – pay attention to what’s going on, get your timing together, and stuff. There’s a lot of cool surprises. I’m sure soon enough, just like with any other game, the fans are going to discover things that even we didn’t think of. We’re giving the fans the tools, and we’ll see what kind of painting they can come up with the tools.”
Few hard details have been revealed so far about Shaolin Monks' gameplay or setting--the game looks to be a brawler-style action game, and it's a pretty safe bet that we'll be seeing plenty of places and faces from previous MK fighting games in this new action adventure. Mortal Kombat fans will notice Liu Kang, Kung Lao, Mileena, and the recently returned Baraka in the new screenshots, not to mention backgrounds like the portal and the tower from Mortal Kombat II. Interestingly enough, some screens show several Baraka-like characters fighting at one time. Perhaps we'll finally get some more background on Baraka's often-discussed race of Outworld mutants as Shaolin Monks' storyline unfolds.The article also contains eight screenshots of in-game action. To see the preview in its entirety, click here.
The game will have both single-player and cooperative modes, and though the number of simultaneous players hasn't been revealed, it's worth noting that the screenshots don't seem to contain more than two classic characters onscreen at any one time. Like the recently released Mortal Kombat: Deception, Shaolin Monks will contain many backgrounds with interactive features like spiked ceilings, acid pits, and living trees (we appreciate the many nods to MKII that are apparently being included in the game). And of course, no Mortal Kombat game would be complete without a host of gory new fatalities.
In addition, GameSpot has posted a news article acting as an announcement of Mortal Kombat: Shaolin Monks. Of particular note is a statement by Midway CEO David Zucker concerning the release schedule of future MK games. From the article:
The other big change to the Mortal Kombat series is its frequency. In a statement, Midway president David F. Zucker said a new game in the franchise would arrive each year. â€œMortal Kombat: Shaolin Monks is also our first step toward delivering something that Mortal Kombat fans have been calling for: a new game set in the Mortal Kombat universe every year," he said. "We are planning our Mortal Kombat release schedule with the expectation that we will deliver a new Mortal Kombat title annually.â€?To read the news article in its entirety, click here. Keep checking back with us; as we learn more about Mortal Kombat: Shaolin Monks, we'll be sure to report it.
Our thanks to forum member OmegaOne for the heads-up on this breaking news story!