After 2 months, I finally have my hands on this game...
3D Kombat Klassics
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After 2 months, I finally have my hands on this game...
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posted12/22/2004 11:06 AM (UTC)byAfter having one very busy time period, I finally got around to puchasing Mortal Kombat: Deception. I was pretty hyped up about this game like you all lwere way back in August, and promised myself to get it a week after it's release. But alas, never got around to it.
So when I put the cd in my Playstation 2, I was treated to one hell of a nice introduction that easily defeats Deadly Alliance's. From there I spent hours upon hours on it, and I have one very big thing to say;
Amazing.
I really don't know how people can feel ripped-off about this game. This is the game that should have been before. And it's finally here. Be it, the trembling fears of falling off the cliff in the Falling Cliff stage, or the nostalgic magic of the Living Forest, this game is great. Konquest is good in my books, I'm into spending hours of searching for stuff, so I welcomed the heavy exploring. Puzzle Kombat is prettty damn addicting. I mean addicting that, My eyes don't leave the screen until the round's over. I haven't got around to Chess Kombat as of yet, and have no Network Adapter as of yet either.
But I can say that it is a great great sequel, one of Midway's finest. I seriously think this is Mortal Kombat 4. No disrespect to MK4, but this is just the monster MK needed, and it delivered.
I know alot of people are complaining about Deception not being as deep as something, say, Soul Calibur 2, but really, Mortal Kombat was NEVER about depth. MK is the type of game where you sit with friends and just play until 4am. Deep games like SC2, you got to find somebody that's requal to you, or knows what their doing. In my view, that's why I prefer MK more. The character's are more compelling, the moves are imaginative, Fatality's are stomach turning, and the music is brutally good.
So my question now is, has anybody know of the Super-Unlockables that have been found out? Forgive me, I have been absent for a while. And please tell me Reptile's in here.
Otherwise, this game is superb.
So when I put the cd in my Playstation 2, I was treated to one hell of a nice introduction that easily defeats Deadly Alliance's. From there I spent hours upon hours on it, and I have one very big thing to say;
Amazing.
I really don't know how people can feel ripped-off about this game. This is the game that should have been before. And it's finally here. Be it, the trembling fears of falling off the cliff in the Falling Cliff stage, or the nostalgic magic of the Living Forest, this game is great. Konquest is good in my books, I'm into spending hours of searching for stuff, so I welcomed the heavy exploring. Puzzle Kombat is prettty damn addicting. I mean addicting that, My eyes don't leave the screen until the round's over. I haven't got around to Chess Kombat as of yet, and have no Network Adapter as of yet either.
But I can say that it is a great great sequel, one of Midway's finest. I seriously think this is Mortal Kombat 4. No disrespect to MK4, but this is just the monster MK needed, and it delivered.
I know alot of people are complaining about Deception not being as deep as something, say, Soul Calibur 2, but really, Mortal Kombat was NEVER about depth. MK is the type of game where you sit with friends and just play until 4am. Deep games like SC2, you got to find somebody that's requal to you, or knows what their doing. In my view, that's why I prefer MK more. The character's are more compelling, the moves are imaginative, Fatality's are stomach turning, and the music is brutally good.
So my question now is, has anybody know of the Super-Unlockables that have been found out? Forgive me, I have been absent for a while. And please tell me Reptile's in here.
Otherwise, this game is superb.
dude MKD is one of best games of all time
The fighting is amazing
I LOVE MKPuzzle
Chess is Cool
& MKOnline is the best thing bout this game
You get to go thought a MKStory in MK Konquest; thats very cool
I dont understand why some people are disappointed with MKD!!!!
I mean COMMON what else could you ask for?!?!?!?!?
The only thing that i really wanted to see happen in MKD was MKII/III real life graphics in 3D, But that didnt happen & we got the computerish 3D looks :P
But overall MKD OWNS every other fighting game out there
10/10
The fighting is amazing
I LOVE MKPuzzle
Chess is Cool
& MKOnline is the best thing bout this game
You get to go thought a MKStory in MK Konquest; thats very cool
I dont understand why some people are disappointed with MKD!!!!
I mean COMMON what else could you ask for?!?!?!?!?
The only thing that i really wanted to see happen in MKD was MKII/III real life graphics in 3D, But that didnt happen & we got the computerish 3D looks :P
But overall MKD OWNS every other fighting game out there
10/10


About Me
Dedicated, hopeless...Li Mei fan.
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I felt ripped off when I got this game for a number of reasons. The big problem I have with this game is just how completely unfocused it is. It has tons upon tons of useless and uninteresting stuff (wow, a painting of Vogel as a Roman soldier... My life is complete.) and game modes that were shallow and not original at all. Puzzle Kombat? No, more like an extremely watered down rip-off of Capcom's Puzzle Fighter...
The fighting engine while it is improved over Deadly Alliance is still extremely shitty and filled with glitches, some of which were never fixed from DA. Deception also has unresponsive control, and extremely ugly and stiff animations. It has also some of the WORST music I've ever heard in an MK game, it even beats MK4.
The fatalities are pretty boring and uninspired as well. How many times can you see bodies being cut/splattered/pulled/blown up into perfectly cut pieces before it just gets old? Didn't take long for me that's for sure. Then there are the death traps which are basically nonsensical ring-outs. Ok, so my character can get ripped into a billion pieces but comes back in the next round totally fine. Right. Makes perfect sense to me.
I'm just frustrated really that instead of choosing to take the obvious route of improving the fighting engine that the MK team instead chose to let the fighting suffer just to create so much useless content. I'd rather have one extremely tight and impressive game than fifty shallow and crappy ones.
Honestly though I am a huge MK fan but if the MK team doesn't impress the hell out of me with the next game then I am through with the series.
The fighting engine while it is improved over Deadly Alliance is still extremely shitty and filled with glitches, some of which were never fixed from DA. Deception also has unresponsive control, and extremely ugly and stiff animations. It has also some of the WORST music I've ever heard in an MK game, it even beats MK4.
The fatalities are pretty boring and uninspired as well. How many times can you see bodies being cut/splattered/pulled/blown up into perfectly cut pieces before it just gets old? Didn't take long for me that's for sure. Then there are the death traps which are basically nonsensical ring-outs. Ok, so my character can get ripped into a billion pieces but comes back in the next round totally fine. Right. Makes perfect sense to me.
I'm just frustrated really that instead of choosing to take the obvious route of improving the fighting engine that the MK team instead chose to let the fighting suffer just to create so much useless content. I'd rather have one extremely tight and impressive game than fifty shallow and crappy ones.
Honestly though I am a huge MK fan but if the MK team doesn't impress the hell out of me with the next game then I am through with the series.
1. Didn't Boon already say that Puzzle Kombat is paying homage to Capcom's Puzzle Fighter? Anbd even to say it's a rip-off of Puzzle Fighter is moronic. Isn't Puzzle Fighter Tetris with Ryu & Ken? Sure it may not look the same, but theres falling blocls, multicoloured blocks, and Tetris's/combo's.
2. If you didn't even like Deadly Alliance's fighting system why did you even bother purchasing this gem? If you couldn't see the fighting styles in screen-shots, then I feel sorry for you. Also, I think that the animations are quite fluid, not 'stiff' as you put them. In my eyes, you are just putting words and images into your own head even if they aren't factual. And this so called 'Unresponsive Control' you have must be your ocntroller. As when I tell Scorpion to punch, he punches. And really, what would any game be without it's glitches? Don't think of them as bad things, think of them as something fun. And if you hate people online exploiting these lgitches, then play fair and honest players from here.
3. I love the fatalities in this game personally. I don't really see how they are 'uninspired' as they are doing what they can. Baraka dices up people with his blades, not turn into Godzilla and eat them whole. Scorpion brutally dismembers opponents with his spearhead, and then snaps their neck, not grow to the size of Onaga and devour them whole. And these death traps are a great breath of needed fresh-air from the lame Ring-Outs of today. Tell me what would you rather see? Just uselessly kicking somebody out of the aren and they land harmlessly on the ground, or see them squirm around in burning hot coals before getting stamped down on by huge machinery killing them instantly? I'd go with the latter, and anybody would. And when has Mortal Kombat been about sense? Ninjas turn into lizards for Godsakes. Now you would think I'm contradicting my Fatality point, but someone like Reptile makes sense to eat his enemies heads as he reflects his name.
4. This just shows the complete ignorance of people. If Boon and co. made this game like VF4, but theres nothing else. No Krypt, no Konquest, No Puzzle nor Chess, hell maybe say 20 characters. Obviously you'd want more of the good-stuff that was in DA. You can't make a Godly-fighting game in one try, nor two, nor three, nor four. You have to keep going at it again & again. Plus, I love how MK is. It's the only fighting game I can really excel at. There's not an overabundance of 600 moves like some other fighters. It's simple, and satisfying. To say it is not Gold like Marvel Vs Capcom 2, well one ting to say for you; Sentinel/Storm/Cable.
Tell me, wheres the balance in MvC2 now? Every fighting game now has a character that's superior than the others. No two fighters are balanced. Servbot can never beat Storm. Blanka can never beat Sagat. Charade can never beat Maxi. That's how it is, and if you think Boon gives a shit that you aren't going to play the n ext game, he won't really care. Because he's got thousands upon thousands of more people who are still loyal to this series.
That is just the way it is. Sorry for being too harsh.
2. If you didn't even like Deadly Alliance's fighting system why did you even bother purchasing this gem? If you couldn't see the fighting styles in screen-shots, then I feel sorry for you. Also, I think that the animations are quite fluid, not 'stiff' as you put them. In my eyes, you are just putting words and images into your own head even if they aren't factual. And this so called 'Unresponsive Control' you have must be your ocntroller. As when I tell Scorpion to punch, he punches. And really, what would any game be without it's glitches? Don't think of them as bad things, think of them as something fun. And if you hate people online exploiting these lgitches, then play fair and honest players from here.
3. I love the fatalities in this game personally. I don't really see how they are 'uninspired' as they are doing what they can. Baraka dices up people with his blades, not turn into Godzilla and eat them whole. Scorpion brutally dismembers opponents with his spearhead, and then snaps their neck, not grow to the size of Onaga and devour them whole. And these death traps are a great breath of needed fresh-air from the lame Ring-Outs of today. Tell me what would you rather see? Just uselessly kicking somebody out of the aren and they land harmlessly on the ground, or see them squirm around in burning hot coals before getting stamped down on by huge machinery killing them instantly? I'd go with the latter, and anybody would. And when has Mortal Kombat been about sense? Ninjas turn into lizards for Godsakes. Now you would think I'm contradicting my Fatality point, but someone like Reptile makes sense to eat his enemies heads as he reflects his name.
4. This just shows the complete ignorance of people. If Boon and co. made this game like VF4, but theres nothing else. No Krypt, no Konquest, No Puzzle nor Chess, hell maybe say 20 characters. Obviously you'd want more of the good-stuff that was in DA. You can't make a Godly-fighting game in one try, nor two, nor three, nor four. You have to keep going at it again & again. Plus, I love how MK is. It's the only fighting game I can really excel at. There's not an overabundance of 600 moves like some other fighters. It's simple, and satisfying. To say it is not Gold like Marvel Vs Capcom 2, well one ting to say for you; Sentinel/Storm/Cable.
Tell me, wheres the balance in MvC2 now? Every fighting game now has a character that's superior than the others. No two fighters are balanced. Servbot can never beat Storm. Blanka can never beat Sagat. Charade can never beat Maxi. That's how it is, and if you think Boon gives a shit that you aren't going to play the n ext game, he won't really care. Because he's got thousands upon thousands of more people who are still loyal to this series.
That is just the way it is. Sorry for being too harsh.

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Mortal Kombat, as a series, is the best damn fighter out on the market today. Deception included is a pretty damn good game, and I'l tell you why... its fun... its not boring like the shitty DOA or Tekken, it actually makes a fighting game fun, its colorful, gory, interesting, while these boring Japanese fighters like DOA and Tekken they are just so damn dull, it doesn't matter if they look all shiny with their graphics, they got no substance and they bore the hell out of me. Fighting by just kickingand punching the hell out of someone is gonna get boring after a while, Mortal Kombat spices it up however and thats why I will only ever play Mortal Kombat, the best fighting game series in the world...
1. Try playing puzzle fighter before you make your comments on it. To answer your question NO puzzle fighter is not like tetris in any way. The differences with puzzle fighter vs puzzle kombat no supers and when you put a series of blocks together they form a larger block. The characters each have a drop pattern so when they break blocks it will follow a set pattern as to what it drops on the opponent. Some characters have better patterns than others. Dan is a joke character and his pattern is just red he basicly drops a huge red gem on you so is easy to beat by placing a red breaker in key spots on the screen.
2. The system on DA was a decent start. It wasn't perfect but also wasnt as poor as deception. As for what would a game be without glitches well... most fighting games on the market lack glitches. You say play fair and honest people but I still don't see what isn't fair about exploiting the games flaws? Should a player use moves that leave themselves open? If they only have one or two moves that are safe why would they use any others? There are no counterhits in this game so no reason to use anything besides the safe moves.
3.Death traps or ring outs it's the same thing it's an aspect of gameplay. It's fluff I personally don't care either way. Lets put it this way what makes more sense you having your opponent crushed in the first round and him standing there second or ringing them out first round and having the second round continue.
4. The people who want a playable fighting engine actually wouldn't care if all the extras were gone. I've played all the virtua fighters most have little to not extras. I wouldnt care if tekken 3 didnt have tekken force mode or tekken tag have tekken bowl. It's extra but it didn't detract from the fighting engine. I bought the game for head to head fighting not extras. I'm with others on not caring about pictures of the dev team or production art especially art of things that ended up not being in the game in the first place. I haven't bothered to look at the majority of the extra stuff.
The balance in mvc2 is in there being 20 characters playable at top level tournament play. In reality mvc2 probably has the largest tier list of any fighter ever made. The top tier is insane and sentinel/storm/cable isn't considered the best team. Blanka actually can beat sagat especialy with roll cancels. Soul calibur 2 is actually one of the most balanced fighters in history. The worst character can beat the best character the worst character on deception can not beat bo rai cho however and really most of the top tier can't beat bo rai cho. You admit you can't play a deep fighter you don't have the brain to remembe the movelists and you ellude to the inabilty to perform some of the more complex aspects of the games. That is fine but don't say the engine is great just because it's the only one simple enough for you to "excel" at. Nothing in deception takes skill its all very watered down. MVC2 has quite a few things that take skill in it. Triangle dash for one. The average player can't walk up and triangle dash and quite a few good players can't do it well. There is unfortunately no difficult aspect to deception.
As for MK being the best fighter on the market. Well it is certainly the fighter with the most fluff on the market though the actual engine itself can't be called the best by any stretch of the imagination.
2. The system on DA was a decent start. It wasn't perfect but also wasnt as poor as deception. As for what would a game be without glitches well... most fighting games on the market lack glitches. You say play fair and honest people but I still don't see what isn't fair about exploiting the games flaws? Should a player use moves that leave themselves open? If they only have one or two moves that are safe why would they use any others? There are no counterhits in this game so no reason to use anything besides the safe moves.
3.Death traps or ring outs it's the same thing it's an aspect of gameplay. It's fluff I personally don't care either way. Lets put it this way what makes more sense you having your opponent crushed in the first round and him standing there second or ringing them out first round and having the second round continue.
4. The people who want a playable fighting engine actually wouldn't care if all the extras were gone. I've played all the virtua fighters most have little to not extras. I wouldnt care if tekken 3 didnt have tekken force mode or tekken tag have tekken bowl. It's extra but it didn't detract from the fighting engine. I bought the game for head to head fighting not extras. I'm with others on not caring about pictures of the dev team or production art especially art of things that ended up not being in the game in the first place. I haven't bothered to look at the majority of the extra stuff.
The balance in mvc2 is in there being 20 characters playable at top level tournament play. In reality mvc2 probably has the largest tier list of any fighter ever made. The top tier is insane and sentinel/storm/cable isn't considered the best team. Blanka actually can beat sagat especialy with roll cancels. Soul calibur 2 is actually one of the most balanced fighters in history. The worst character can beat the best character the worst character on deception can not beat bo rai cho however and really most of the top tier can't beat bo rai cho. You admit you can't play a deep fighter you don't have the brain to remembe the movelists and you ellude to the inabilty to perform some of the more complex aspects of the games. That is fine but don't say the engine is great just because it's the only one simple enough for you to "excel" at. Nothing in deception takes skill its all very watered down. MVC2 has quite a few things that take skill in it. Triangle dash for one. The average player can't walk up and triangle dash and quite a few good players can't do it well. There is unfortunately no difficult aspect to deception.
As for MK being the best fighter on the market. Well it is certainly the fighter with the most fluff on the market though the actual engine itself can't be called the best by any stretch of the imagination.
1. Um, once again, MK has never made much sense in their games. They put in the death Traps to make it so that it is a more brutal version of a ring-out. And if you kill them in the first round, and they continue on, who cares? In Tekken, I broke a guys arm two times in the first round. BUT HE CONTINUED! There's no reason to be mad at this, this is just a imaginative concept that is working.
2. I still fail to see how deception's system is as poor as DA's. It's the same thing, but has more to do. Some characters got new fighting styles altogether. And what I meant by play fair people, is that play people that don't exploit these glitches or bugs. I realy don't see how you can whine on something as minor as this. If I concentrate on a flaw in a game, I can make it out to seem huge too. Like in reality, if I focused on me being sick, I'll eventually feel sick. It's all in your head.
3. So if Mortal kombat had no secrets or no unlockables but a more polished and complete fighting engine you would like it more? Unless you totally forgot what MK was, it's all about secrets. It's not known for in-depth gameplay, and thats how MK has always been like. You aren't going to find MK as strategic as something say VF4, but it has it's own glamour that attracts both hardcore MKers, and casual gamers. If you were to play somebody in VF4, you'd waste time telling them what to do. In MK, it's more of a pick-up-and-play which is what I prefer more.
Saying somrthing like Blanka can beat Sagat is very unorthodox. All what Sagat has to do is alternate between Tiger Shots and Blanka is grounded. If Blanka tries jumping in, he eats a Tiger Uppercut. I don't call that balance, I call that severely unbalanced. Fact is, in Street Fighter II, I could beat anybody with M.Bison with continous psycho Crusher shots every time the animation showed them about to get up. There's cheese in every fioghting game made. As for SC2 being balanced, is just laughable. Anybody that can master voldo can kill anybody who mastered somebody say Nightmare of Asteroth. There's balance yes, but then theres the character's that just can't do anything. So saying one game is the most balanced, is foolish. No such fighting game will ever exist of that.
Fact is, I'd take Mortal Kombat anyday over anything else on the market of fighting games today. M has interesting fighters, unlockables, good story, and a fun fighting system. Unlike the average Joe's you see in today's games.
2. I still fail to see how deception's system is as poor as DA's. It's the same thing, but has more to do. Some characters got new fighting styles altogether. And what I meant by play fair people, is that play people that don't exploit these glitches or bugs. I realy don't see how you can whine on something as minor as this. If I concentrate on a flaw in a game, I can make it out to seem huge too. Like in reality, if I focused on me being sick, I'll eventually feel sick. It's all in your head.
3. So if Mortal kombat had no secrets or no unlockables but a more polished and complete fighting engine you would like it more? Unless you totally forgot what MK was, it's all about secrets. It's not known for in-depth gameplay, and thats how MK has always been like. You aren't going to find MK as strategic as something say VF4, but it has it's own glamour that attracts both hardcore MKers, and casual gamers. If you were to play somebody in VF4, you'd waste time telling them what to do. In MK, it's more of a pick-up-and-play which is what I prefer more.
Saying somrthing like Blanka can beat Sagat is very unorthodox. All what Sagat has to do is alternate between Tiger Shots and Blanka is grounded. If Blanka tries jumping in, he eats a Tiger Uppercut. I don't call that balance, I call that severely unbalanced. Fact is, in Street Fighter II, I could beat anybody with M.Bison with continous psycho Crusher shots every time the animation showed them about to get up. There's cheese in every fioghting game made. As for SC2 being balanced, is just laughable. Anybody that can master voldo can kill anybody who mastered somebody say Nightmare of Asteroth. There's balance yes, but then theres the character's that just can't do anything. So saying one game is the most balanced, is foolish. No such fighting game will ever exist of that.
Fact is, I'd take Mortal Kombat anyday over anything else on the market of fighting games today. M has interesting fighters, unlockables, good story, and a fun fighting system. Unlike the average Joe's you see in today's games.
1. a ring out is a ring out regardless of how it is done. I've never been a fan of them and it makes things a tad too easy in deception.
2. Deception has more to do? Where are the throw moves from DA where is the throw blocking where are the reversals where are the taunts to power up where are the impales? Sorry it really doesnt have more to do.
3. So lets see you go into depth about the "secrets" of the past mk's and there really aren't secrets in deception either so that sort of works against your own arguement. There was insane depth in the Ultimate system you couldn't walk up and just pick it up like you can deception. Deception lacks depth you find your one or two safe moves and you make it into a 50/50. F+3 with bo rai cho and throw. Darrius weapon 3 and throw. etc... etc.. etc..
It depends what game you are talking about. Capcom vs snk 2 blanka can do a roll canceled ball to get by a tiger shot. if you are refering to old street fighters well then you obviously don't know about blanks throw games. If you beat people with bison on champion edition just with the psycho crusher than I can say you never played a good player. You try that on me I block and throw you into the corner and it's game over or I pick ryu and firebal roundhouse and based on your comments I doubt you know how to get past that. I could pick zangief or honda and beat that strat easily I could pick blanka and don't even let me pick the top tier guile that would just be an ugly ugly fight.
Now regarding SC there is only one tournament level voldo player and he has only won one tournament of any reknown with voldo. nightmare is considered #1 and can easily beat a voldo as can astaroth both are considered top tier. The story on deception was by far the worst of any of the mk's. It also lacks a little bit in continuity as well.
2. Deception has more to do? Where are the throw moves from DA where is the throw blocking where are the reversals where are the taunts to power up where are the impales? Sorry it really doesnt have more to do.
3. So lets see you go into depth about the "secrets" of the past mk's and there really aren't secrets in deception either so that sort of works against your own arguement. There was insane depth in the Ultimate system you couldn't walk up and just pick it up like you can deception. Deception lacks depth you find your one or two safe moves and you make it into a 50/50. F+3 with bo rai cho and throw. Darrius weapon 3 and throw. etc... etc.. etc..
It depends what game you are talking about. Capcom vs snk 2 blanka can do a roll canceled ball to get by a tiger shot. if you are refering to old street fighters well then you obviously don't know about blanks throw games. If you beat people with bison on champion edition just with the psycho crusher than I can say you never played a good player. You try that on me I block and throw you into the corner and it's game over or I pick ryu and firebal roundhouse and based on your comments I doubt you know how to get past that. I could pick zangief or honda and beat that strat easily I could pick blanka and don't even let me pick the top tier guile that would just be an ugly ugly fight.
Now regarding SC there is only one tournament level voldo player and he has only won one tournament of any reknown with voldo. nightmare is considered #1 and can easily beat a voldo as can astaroth both are considered top tier. The story on deception was by far the worst of any of the mk's. It also lacks a little bit in continuity as well.
1. First off, throws are there to take out the type of people who play a turtle game. That's the problem with 'Tech-Hits' now. Any turtle can tech-hit out and continue running down the clock. Deception does it good that throws can't be blocked or anything as to that. Now I don't own DA, I went to a friend's house to play it for a few times, and borrowed it. And who really is going to miss something as miniscule as Impaling? Now that is what I call 'nitpicking.'
2. Isn't secrets in Deception? So I guess finding a key in konquest to use in the Krypt wasn't a secret? It doesn't matter if it's a button-phase, or anything, it was well hidden and is a secret. Plus, I believe there is still suspicion of SU's.
3. I can see what you are saying here, but i'm the type who highly enjoys the pick up and play mechanic of MK games. I never really said there was too much depth, but there was still some. Every fighting game has some degree of depth.
4. I was in reference to the SF's of the old. Blanka can't throw anything if he can't walk upto them. sagat keeps him grounded and nothing else. If Blanka tried any jump in tactics he would eat a fist to the face. And as to your Ryu tactic. I bet that once I knocked you down you would have nothing to do. Trust me. And picking E.Honda or Zangief would just make that fight a massacre. Guile can probably defeat anybody in that game with ease, but once again when knocked down, I'll look for that frame where you are about to get up and then destroy you with another.
And MK games have the best story of any fighting game. Much better than "Knight finds sword. Sword is cursed. Fighter grows huge hand. Tries to take over the world." MK may have the same, but it has more depth to it.
2. Isn't secrets in Deception? So I guess finding a key in konquest to use in the Krypt wasn't a secret? It doesn't matter if it's a button-phase, or anything, it was well hidden and is a secret. Plus, I believe there is still suspicion of SU's.
3. I can see what you are saying here, but i'm the type who highly enjoys the pick up and play mechanic of MK games. I never really said there was too much depth, but there was still some. Every fighting game has some degree of depth.
4. I was in reference to the SF's of the old. Blanka can't throw anything if he can't walk upto them. sagat keeps him grounded and nothing else. If Blanka tried any jump in tactics he would eat a fist to the face. And as to your Ryu tactic. I bet that once I knocked you down you would have nothing to do. Trust me. And picking E.Honda or Zangief would just make that fight a massacre. Guile can probably defeat anybody in that game with ease, but once again when knocked down, I'll look for that frame where you are about to get up and then destroy you with another.
And MK games have the best story of any fighting game. Much better than "Knight finds sword. Sword is cursed. Fighter grows huge hand. Tries to take over the world." MK may have the same, but it has more depth to it.
1. I have zero problem with throws. However if you look over these boards there are countless threads complaing of throws. Throws are always important however unbreakable throws that allow for 50%+ combos on a few characters but not all? This is something you enjoy? You also enjoy that I can make a nearly unbeatable strat based around a single mid move and a throw due to the high damage combos I can perform off said throws? Call it nitpicking but you stated deception added more to the game than DA did. Sorry but deception lost more. As for impaling it was actually considered to be one of if not the best strat on DA so yeah it was only a minor aspect of the game.....
2. So you are telling me you didn't know who all the secret characters were before the game was released. As you will see in numerous threads here if you know about them they are not secrets. How they are unlocked is irrelevant it wasnt a secret.
3. There is no depth in deception at all. It's 50/50 throw+mid then combo or infinite etc.. not one bit of depth. Its more or less a coin toss it's not even rock paper scissors.
4.Well the problem with your strat of sagat vs blanka, unless you refer to OG sagat on super turbo, blanka can jump straight up avoiding the tiger shot and walk forward after and move in once he is on top of sagat he can easily win. Regarding your leet bison strat. If I pick zangief and you try your psycho crusher strat on champion edition you will get hit with a spinning pile driver every time. If you try it on the later versions a spinning lariat will end that threat. Honda's jab headbutt has invincibility frames at start up and counters your psycho crusher on knock down quite well. If you manage to knock me down with ryu that meant you got close to me. You can't get close to ryu with bison on champion edition. The jump is too long fire ball and roundhouse beats him easy. If you do get by that because the ryu player screwed up then you risk being thrown or a dragon punch to counter the psycho crusher. Bison wasn't even second tier on champion edition. All he had was the most obvious pickup and play "cheese" strat. Further examination shows that it isnt effective against players of any skill. It's another flaw of the deception system no wakeup moves. Even streetfighter 2 had wakeup moves and old MK's had wake up moves.
As for the story well like i said it doesnt hold up to past mk's. However you didn't touch on the tekken storyline at all with your comments about the story. Tekken's story is a tad more in depth than that as is street fighters. Virtua fighter is a little shallow.
2. So you are telling me you didn't know who all the secret characters were before the game was released. As you will see in numerous threads here if you know about them they are not secrets. How they are unlocked is irrelevant it wasnt a secret.
3. There is no depth in deception at all. It's 50/50 throw+mid then combo or infinite etc.. not one bit of depth. Its more or less a coin toss it's not even rock paper scissors.
4.Well the problem with your strat of sagat vs blanka, unless you refer to OG sagat on super turbo, blanka can jump straight up avoiding the tiger shot and walk forward after and move in once he is on top of sagat he can easily win. Regarding your leet bison strat. If I pick zangief and you try your psycho crusher strat on champion edition you will get hit with a spinning pile driver every time. If you try it on the later versions a spinning lariat will end that threat. Honda's jab headbutt has invincibility frames at start up and counters your psycho crusher on knock down quite well. If you manage to knock me down with ryu that meant you got close to me. You can't get close to ryu with bison on champion edition. The jump is too long fire ball and roundhouse beats him easy. If you do get by that because the ryu player screwed up then you risk being thrown or a dragon punch to counter the psycho crusher. Bison wasn't even second tier on champion edition. All he had was the most obvious pickup and play "cheese" strat. Further examination shows that it isnt effective against players of any skill. It's another flaw of the deception system no wakeup moves. Even streetfighter 2 had wakeup moves and old MK's had wake up moves.
As for the story well like i said it doesnt hold up to past mk's. However you didn't touch on the tekken storyline at all with your comments about the story. Tekken's story is a tad more in depth than that as is street fighters. Virtua fighter is a little shallow.
0
Well 1TruKing, if you are so Anti-MK Deception and just instead love kissing the ass of Tekken games, then why are you on a MK Deception message board? Also, MK Deception won Spike TV's Best Fighting Game. I loved Mortal Kombat since MK1 and will continue loving it..
But to be honest, I think ya both just need to shut the hell up!
But to be honest, I think ya both just need to shut the hell up!
Do I love to kiss tekken games ass? It's not so much that as deception is attempting to take things directly from tekken but leaving out things that make it work. When Thecurse is posting things that he really doesn't know what he's talking about I responded to him. If you would prefer to remain ignorant of things feel free. He bashed one of the most balanced fighters on the market as being unbalanced and said puzzle fighter wasn't like puzzle kombat. If I come here maybe things will change in the next mk game and like i've said paradox has had some excellent fighting engines before so if midway allows them to develop a 3d mk it could very well be playable with more depth than 50/50.
If you think that MK should be like Tekken, you should just check yourself into an asylum immediatly. First off., I'll be lbunt, Tekken is the most boring fighter I have eve played. And MK copies off tekken? Um, so having a sidestep is copying off Tekken? Then I guess everything copies off Tekken. Hell, if the 'sidestep' were to copy off anything, it would be Battle Arena Toshinden. By your theory, I guess it would make almost every big-name fighter out there nothing more than a copy of Tekken.
Also, I fail to realize how MK is taking things from Tekken. The combo breakers, if anything, come from Killer Instinct. MK is unique in it's own way. And to say that it is trying to keep up with other fighting games is bull-shit. Everybody knows that Soul Calibur II and VF4 are superior by far, espicially VF4 Evolution. If Boon wanted to, they could have made this deep, but then it wouldn't feel MK at all. MK is appealing for those who like to unlock stuff, secrets, and casual gamers who are just looking for a good time.
Hell, in the time that I could spend trying to master a game like VF4, I could drive down to Mexico, come back, make up a theory on toothpaste being evil, fly to Egypt, visit a tomb, fly back, and still not have enough time. Now the only thing that really befuddles me is your ignorance of atually staying on this board. It is clear you have a strong dislike to this game, so why do you remain to stay here? I think you have a secret little passion here. I know that you like this game, alot. You just want to try and sound like you know all by voicing your opinion on why it sucks. But if you really do hate this game, stop being obsessive and leave this board. Because really, you are lucky I am giving you a counter-argument, anybody else would probably write you off a a lunatic.
Just face the fact that you over-hyped yourself up for this game. You thought it would bet he 'Big Bang' of fighting games clearly. I never expected this to be the best fighting game in the world, I just wnated it to be a good MK game. And it is. It exceeded my expectations even. I put it in the same league as something such as MKII. Fact is, I enjoy it, many others do, so trying to change our opinions will not work. And despite what you may believe, Midway doesn't visit these boards to listen to childish blabbering.
Also, I fail to realize how MK is taking things from Tekken. The combo breakers, if anything, come from Killer Instinct. MK is unique in it's own way. And to say that it is trying to keep up with other fighting games is bull-shit. Everybody knows that Soul Calibur II and VF4 are superior by far, espicially VF4 Evolution. If Boon wanted to, they could have made this deep, but then it wouldn't feel MK at all. MK is appealing for those who like to unlock stuff, secrets, and casual gamers who are just looking for a good time.
Hell, in the time that I could spend trying to master a game like VF4, I could drive down to Mexico, come back, make up a theory on toothpaste being evil, fly to Egypt, visit a tomb, fly back, and still not have enough time. Now the only thing that really befuddles me is your ignorance of atually staying on this board. It is clear you have a strong dislike to this game, so why do you remain to stay here? I think you have a secret little passion here. I know that you like this game, alot. You just want to try and sound like you know all by voicing your opinion on why it sucks. But if you really do hate this game, stop being obsessive and leave this board. Because really, you are lucky I am giving you a counter-argument, anybody else would probably write you off a a lunatic.
Just face the fact that you over-hyped yourself up for this game. You thought it would bet he 'Big Bang' of fighting games clearly. I never expected this to be the best fighting game in the world, I just wnated it to be a good MK game. And it is. It exceeded my expectations even. I put it in the same league as something such as MKII. Fact is, I enjoy it, many others do, so trying to change our opinions will not work. And despite what you may believe, Midway doesn't visit these boards to listen to childish blabbering.


About Me
0
Im sick of hearing you babble on making no sense what so ever. Also Im sick of hearing how this game is the best fighter out there. All they did was copy and paste from MKDA. Like when Mavado had the hookswords they took his moves gave em to kabal. Same with Raiden Etc..... The death traps are ok some of em others are poor. THe fatalities improved but they still lack detail. GOd the fighting engine sucks major ass. I think MKDA had better system then MKD but its hard to tell cuz there the same. THe throws are just stupid I liked implale better. Best thing about MKD is the story and characters. The engine wasn't even touched which is pathetic it's MKDA 101 which is gay. IThe game easily gets old except Puzzle and chess. It's the features that make this game and the return of classic arenas that is pretty much it . I rate this game a 3 out of 10 after all the hype it had. I mean there will be more then 24 characters then they told us no we left them out how gay is that. Midway you suck do wat u say your gonna do. Keep your word. YOu ruined what could of been the best fighter as of now. This games not even worth 20 dollars get halo 2 or gta San Andreas!!! Nuff said
You must not be vey smart. I never said anywheret hat this is the best fighting game ever. Do take time to actually READ over my posts before making such idiotic assumptions. Then again, for somebody that can't spell something as simple as 'Impale' I expect no less.
The only hype Midway did was just air commercials for it to promote their game. You hyped yourself up for this. Don't blame anybody but your inadequate frame of thinking. You have no idea what you are going on about anymore clearly. If you hate this game so much, return it to the store, and let somebody that can actually appreciate this game have it instead.
The only hype Midway did was just air commercials for it to promote their game. You hyped yourself up for this. Don't blame anybody but your inadequate frame of thinking. You have no idea what you are going on about anymore clearly. If you hate this game so much, return it to the store, and let somebody that can actually appreciate this game have it instead.

0
I think they are just sour because they didn't get their precious Super unlockables.. man, just GET OVER IT, there are no SU's so deal with it and stop the hissy fits and bashing the game just because you are annoyed you didn't get enough and want more more more... every game isn't perfect, and Deception isn't perfect but I'l be damned if I've noticed anything I didn't like in MK:Deception because I was to busy having fun to notice so stop whining FFS...
Mortal Kombat AS A SERIES is the best fighter out on the market, and I don't care if the gameplay isn't as good or the graphics as good as other fighters or other nit picky things... basically I think so because the game is fun. Every other fighting game I have played has pretty much bored me after 5 minutes...
Mortal Kombat AS A SERIES is the best fighter out on the market, and I don't care if the gameplay isn't as good or the graphics as good as other fighters or other nit picky things... basically I think so because the game is fun. Every other fighting game I have played has pretty much bored me after 5 minutes...
the only thing i can think of to make this game better would be bodily dismemberment. not as extreme as Soldier of Fortune II though. does anyone remember the game Bio Freaks? it had some great dismemberment and you could bleed to death as well. with all the swords and stuff in this game you'd think an arm or a leg is bound to fall off some time.
another thing is that i think that they should keep a consistency between the special moves in the games. i was disappointed in DA when scorpion couldn't do his teleport move. and sub can't ice clone or do the slippery floor move?
also, some of my options don't save to the memory card and i have to re do them every time i boot up the game. just the widescreen and progressive scan modes.
those are my only pet peeves about this game. other than that i give it a 9/10.
+Mike+
another thing is that i think that they should keep a consistency between the special moves in the games. i was disappointed in DA when scorpion couldn't do his teleport move. and sub can't ice clone or do the slippery floor move?
also, some of my options don't save to the memory card and i have to re do them every time i boot up the game. just the widescreen and progressive scan modes.
those are my only pet peeves about this game. other than that i give it a 9/10.
+Mike+


About Me
0
For one your a fucking dumbass.... You must not of been around when this game was hyped. Magazines, online reviews statements from boon himself, E3, etc..... So quit be a stupid little bitch about it. You don't even know what your talking about . It's fans like you that make this game suck. Thinking the game is fine. The game could be so much better. Better details in fatalities instead of tiny little pieces of popcorn. Also the fighting engine sucks. Alot of people want a more in depth fighter it would be nice but midways to lazy. All I want is better combos with multiple combinations some good counters some better moves a faster core and better throws. There's more I wouldn't mind but I'm not gonna list all of that. My point is you need to open your eyes and let ppl voice their oppinions instead of insulting them. The reason me and other true MK fans are pissed is because of the hype. Boon said there would be more hidden stuff then any MK game out there plus that there would be FMV endings and let us not forget every stage will have a death trap and stage weapon and it wasn't that way. They told us of great things that would be in the game to get us to buy it. Then they decided they had no time to do it all. Also they half assed the game copied most things over from MKDA so everything looks about the same. Especially the moves I know you gonna say what you expect after all the screens. Well that doesn't mean anything there still should be added stuff instead of the same stuff from mkda. MKD is not the game it should be the reason it's so high in ranking is because of the side games. I see the future of MK slowly fading especially when I heard about mksm. MK is a fighting game not a damn rpg or watever. They're ruining the game because they can't make a good core fighter. The reason people still like it is because the fatalities and gore and side missions makes up for the shitty fighter. They are gonna regret too especially if they make a soul caliber 3. Which I heard is in the works. So maybe if they would work more on the actually game people would go back to the old games of shit this games awesome. I didn't buy MKD for puzzle and chess but I have to say there the best features of the game!


About Me
Dedicated, hopeless...Li Mei fan.
0
Haha, oh man, haven't seen numbered arguments in a while. Anyway, I'll explain a few things.
I sure as hell didn't like DA's fighting system. So why, you ask, did I buy Deception? Because I'm an MK fan. I rabidly followed every newslead this site produced and was extremely excited about some of the new aspects of the game. I was excited along with several others on this site that hated DA that the MK team would take the time to fix the things we hated about that game. I honestly believed that they would play test it well enough to find infinites, to fix the crap-tacular juggle system... I didn't expect them to change it all into Tekken or anything, I wanted them to just get the basic shit down.
I of course was wrong, so I became angry. I became pissed off and traded Deception in because of how frustrated I was over the fact nothing was fixed and if it was it was hastily done.
The gamplay "improvements" like breakers is like the equivalent of duct taping a cracked dam.
What's frustrating is that Deception COULD have been something great. The MK team either didn't care or couldn't see what was broken. Surely they knew about back-dash canceling, the original glitch that broke DA. Did they attempt to fix it? Nope, it's still in. Why on Earth is Deception STILL without a true wake up game? Why doesn't it have down attacks? Why are there still no custom combos, only canned ones? These are basic things. There's only one word to describe that.
LAZY.
Sure, millions of people have bought Deception (in America) and I'm sure millions will buy the next MK game (in America). That doesn't change the fact that if no real gameplay additions/changes are made, it will suck. Something doesn't have to be good to be popular which DA proved in spades.
The thing that really bugs me as I keep saying is that the MK team created too much damn useless garbage instead of doing and creating something that is important to a game. Gameplay. Puzzle Kombat is a watered down Puzzle Fighter, though not nearly as fun or addicting. Chess Kombat is a shameless variation of Archon. Don't believe me? Ed Boon himself, along with other MK team members, even said these games were the basis for their mini-games. I don't even feel like talking about Konquest with it's mindless fetch quests, ugly looks, bad voice acting, and disjointed timeline.
The creator of this topic seemed curious as to why some of the more hardcore fighting crowd didn't like Deception and I answered honestly. I'm sure this post will get disected and scrutinized with misguided opinion but ultimately I don't care. If people choose to let MK stagnate, whatever. If people don't care about deep and fun gameplay, fine.
I'm just sad that one of the games I grew up loving and playing is now becoming one of my most hated. I'm almost disgusted.
I sure as hell didn't like DA's fighting system. So why, you ask, did I buy Deception? Because I'm an MK fan. I rabidly followed every newslead this site produced and was extremely excited about some of the new aspects of the game. I was excited along with several others on this site that hated DA that the MK team would take the time to fix the things we hated about that game. I honestly believed that they would play test it well enough to find infinites, to fix the crap-tacular juggle system... I didn't expect them to change it all into Tekken or anything, I wanted them to just get the basic shit down.
I of course was wrong, so I became angry. I became pissed off and traded Deception in because of how frustrated I was over the fact nothing was fixed and if it was it was hastily done.
The gamplay "improvements" like breakers is like the equivalent of duct taping a cracked dam.
What's frustrating is that Deception COULD have been something great. The MK team either didn't care or couldn't see what was broken. Surely they knew about back-dash canceling, the original glitch that broke DA. Did they attempt to fix it? Nope, it's still in. Why on Earth is Deception STILL without a true wake up game? Why doesn't it have down attacks? Why are there still no custom combos, only canned ones? These are basic things. There's only one word to describe that.
LAZY.
Sure, millions of people have bought Deception (in America) and I'm sure millions will buy the next MK game (in America). That doesn't change the fact that if no real gameplay additions/changes are made, it will suck. Something doesn't have to be good to be popular which DA proved in spades.
The thing that really bugs me as I keep saying is that the MK team created too much damn useless garbage instead of doing and creating something that is important to a game. Gameplay. Puzzle Kombat is a watered down Puzzle Fighter, though not nearly as fun or addicting. Chess Kombat is a shameless variation of Archon. Don't believe me? Ed Boon himself, along with other MK team members, even said these games were the basis for their mini-games. I don't even feel like talking about Konquest with it's mindless fetch quests, ugly looks, bad voice acting, and disjointed timeline.
The creator of this topic seemed curious as to why some of the more hardcore fighting crowd didn't like Deception and I answered honestly. I'm sure this post will get disected and scrutinized with misguided opinion but ultimately I don't care. If people choose to let MK stagnate, whatever. If people don't care about deep and fun gameplay, fine.
I'm just sad that one of the games I grew up loving and playing is now becoming one of my most hated. I'm almost disgusted.
About Me
Melodic Death Metal PWNS ALL
Your favorite band SUCKS.
0
MKD will never replace a real, skill-based fighter in my mind.
I mean, I remember when MK2 was THE figher to play. And now, after seeing, playing, and experiencing hundreds of hours of the game in all modes combined, I've realized that this is what the fighting mode comes down to: Rock/paper/scissors.
Seriously. Block high, block low? That's the most intellectual that the game ever becomes. But, because of the severe lack of complex animations, the game often doesn't leave you any means to distinguish between the two. Being knocked down and then getting up to face a rush-in attacker (Scorpion fans LOVE this, in particular... faggots) often literally becomes a matter of pure luck, as you either duck a throw or get slapped by a pop-up overhead attack, TRYING to duck a throw.
Once you go down, in this game, it often becomes a matter of luck, and nothing more, that dictates whether or not you ever get up to play again, or stay down, kicked around helplessly by a guy that mixes things up erratically and gets a bit lucky.
Bullshit.
A lucky/movespamming/throwspamming figher can pwn in chess Kombat, regardless of the new rules that the boardgame environment brings to the table. So that's not really anything unique.
And as for PK, anyone who's good at any number of puzzle games can pwn you in it. Period.
I'm sorry, but I was once hyped by MKD. Then I realized that most gamers in its online community are pure assholes, and most of them rely on throws and special-spamming, rather than actually learning HOW TO FIGHT h2h to win.
From there, the luster fell away, and the game collapsed.
MKD is another miserable attempt at greatness. I'm not sure I'll EVER be hyped by another upcoming MK game like I was about this.
It was more of the same. Nothing more. And it never will be, either.
Even if there ARE "Super-Unlockables."
I mean, I remember when MK2 was THE figher to play. And now, after seeing, playing, and experiencing hundreds of hours of the game in all modes combined, I've realized that this is what the fighting mode comes down to: Rock/paper/scissors.
Seriously. Block high, block low? That's the most intellectual that the game ever becomes. But, because of the severe lack of complex animations, the game often doesn't leave you any means to distinguish between the two. Being knocked down and then getting up to face a rush-in attacker (Scorpion fans LOVE this, in particular... faggots) often literally becomes a matter of pure luck, as you either duck a throw or get slapped by a pop-up overhead attack, TRYING to duck a throw.
Once you go down, in this game, it often becomes a matter of luck, and nothing more, that dictates whether or not you ever get up to play again, or stay down, kicked around helplessly by a guy that mixes things up erratically and gets a bit lucky.
Bullshit.
A lucky/movespamming/throwspamming figher can pwn in chess Kombat, regardless of the new rules that the boardgame environment brings to the table. So that's not really anything unique.
And as for PK, anyone who's good at any number of puzzle games can pwn you in it. Period.
I'm sorry, but I was once hyped by MKD. Then I realized that most gamers in its online community are pure assholes, and most of them rely on throws and special-spamming, rather than actually learning HOW TO FIGHT h2h to win.
From there, the luster fell away, and the game collapsed.
MKD is another miserable attempt at greatness. I'm not sure I'll EVER be hyped by another upcoming MK game like I was about this.
It was more of the same. Nothing more. And it never will be, either.
Even if there ARE "Super-Unlockables."
0
TheCurse Wrote:
After having one very busy time period, I finally got around to puchasing Mortal Kombat: Deception. I was pretty hyped up about this game like you all lwere way back in August, and promised myself to get it a week after it's release. But alas, never got around to it.
So when I put the cd in my Playstation 2, I was treated to one hell of a nice introduction that easily defeats Deadly Alliance's. From there I spent hours upon hours on it, and I have one very big thing to say;
Amazing.
I really don't know how people can feel ripped-off about this game. This is the game that should have been before. And it's finally here. Be it, the trembling fears of falling off the cliff in the Falling Cliff stage, or the nostalgic magic of the Living Forest, this game is great. Konquest is good in my books, I'm into spending hours of searching for stuff, so I welcomed the heavy exploring. Puzzle Kombat is prettty damn addicting. I mean addicting that, My eyes don't leave the screen until the round's over. I haven't got around to Chess Kombat as of yet, and have no Network Adapter as of yet either.
But I can say that it is a great great sequel, one of Midway's finest. I seriously think this is Mortal Kombat 4. No disrespect to MK4, but this is just the monster MK needed, and it delivered.
I know alot of people are complaining about Deception not being as deep as something, say, Soul Calibur 2, but really, Mortal Kombat was NEVER about depth. MK is the type of game where you sit with friends and just play until 4am. Deep games like SC2, you got to find somebody that's requal to you, or knows what their doing. In my view, that's why I prefer MK more. The character's are more compelling, the moves are imaginative, Fatality's are stomach turning, and the music is brutally good.
So my question now is, has anybody know of the Super-Unlockables that have been found out? Forgive me, I have been absent for a while. And please tell me Reptile's in here.
Otherwise, this game is superb.
After having one very busy time period, I finally got around to puchasing Mortal Kombat: Deception. I was pretty hyped up about this game like you all lwere way back in August, and promised myself to get it a week after it's release. But alas, never got around to it.
So when I put the cd in my Playstation 2, I was treated to one hell of a nice introduction that easily defeats Deadly Alliance's. From there I spent hours upon hours on it, and I have one very big thing to say;
Amazing.
I really don't know how people can feel ripped-off about this game. This is the game that should have been before. And it's finally here. Be it, the trembling fears of falling off the cliff in the Falling Cliff stage, or the nostalgic magic of the Living Forest, this game is great. Konquest is good in my books, I'm into spending hours of searching for stuff, so I welcomed the heavy exploring. Puzzle Kombat is prettty damn addicting. I mean addicting that, My eyes don't leave the screen until the round's over. I haven't got around to Chess Kombat as of yet, and have no Network Adapter as of yet either.
But I can say that it is a great great sequel, one of Midway's finest. I seriously think this is Mortal Kombat 4. No disrespect to MK4, but this is just the monster MK needed, and it delivered.
I know alot of people are complaining about Deception not being as deep as something, say, Soul Calibur 2, but really, Mortal Kombat was NEVER about depth. MK is the type of game where you sit with friends and just play until 4am. Deep games like SC2, you got to find somebody that's requal to you, or knows what their doing. In my view, that's why I prefer MK more. The character's are more compelling, the moves are imaginative, Fatality's are stomach turning, and the music is brutally good.
So my question now is, has anybody know of the Super-Unlockables that have been found out? Forgive me, I have been absent for a while. And please tell me Reptile's in here.
Otherwise, this game is superb.
thank you for thinking like me!
few of us think that deception owns...lucky us...


0
deception is awesome, there are just some selfish peopel out there that dont appreciate wat they give us, i mean, those that whine, u cud INSTEAD study to be a video game maker instead of sitting your butt down on yo chair whinning with nothing else to do.....but thats ok, i think Mortal KOmbat deception was an awesome game and thats that
0
mannn some ppl make long assss responses way 2 lazy 2 read em make em into paragraphs 2 make ppl interested in wat u say
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