Armour Damage and Costume Part Removal during battles
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posted07/02/2004 09:35 AM (UTC)by
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tgrant
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02/10/2003 04:01 PM (UTC)
Thanks to the new styles in MKDA, we had overhead strikes and a lot of weapon attacks aimed at high and low areas of the body. I was thinking that it would be cool if costume damage, if it was implemented, was added to the point where you could remove parts of the characters costumes. Or, you could just remove certain parts just for the fun of it. In real fights, you’d remove some clothing if it was damaged right? So why not on a fighting game?

My ideas:

Sindels Scream can damage the opponents armour using the sound waves. Eventually, they’ll shatter after several direct hits from the scream. Or, if they are cracked, you could remove them and throw them at the opponent or down to the ground rather than just have them drop off. If not done during the round, this could be done once the round is over. However, there is a drawback. Removal of armour will mean you take a little extra damage from hits in the area where the armour was removed from.

Overhead strikes could annoy characters with hats like Raiden and Kung Lao. You could knock their hat down over their eyes preventing them from seeing. You’d see them struggle trying to take it off or adjust it. You’d have to manually do this or the com could do it for you. Either way, it’d allow for a free hit by the opponent. Also, you should be able to knock these objects off. Against Kung Lao, you’d render him without a projectile or a new hat would appear. And may the person playing as Kung Lao could pick the hat up to use it or the opponent could and use the hat throw against Kung Lao.

You could do what M.Bison did back in Street Fighter 2 and remove your characters cloak. It might be a cool thing if characters slipped on it whilst it’s on the ground.

And I think everyone here wants to break Cages 500 dollar sunglasses! It’d be cool to knock them off and then just step on them! Or you could shatter them on his face and watch as he throws them to the ground. Imagine if on arcade mode he flew into a rage and got a power boost and attacked in a rage. The same could be done with Sub-Zero in MKD in his alt costume only you’d cut off hid ponytail instead. Or you could cut the hair of some of the female characters.

You could also have your fighter remove their mask or bandana during the fight as a taunt or after the round ends just for the fun of it.

As said, some of this you could do mid round just to show off. You could save it for in between rounds or it could happen automatically.

Your thoughts?
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Thamuz
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06/30/2004 07:14 PM (UTC)
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that's a good idea, but the Kung Lao one would be cheap and render him at a disadvantage. It'd be kool for that to happen, but you'd have to pt into consideration if someone did lose their armor that'd mean they woudl have more life taken off than before. Then pretty soon you'd end up with a game based on realism and that would suck.
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Wanderer
06/30/2004 07:19 PM (UTC)
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Not a good idea, and it'll NEVER happen.

Basically, all of the guys out there will be trying to rip off parts of the female fighters' clothes. This can lead to a lot of problems down the road, including lawsuits and everything else for Midway.

This also goes for taking off pieces voluntarily during battle. It sounds nice on paper, but the idea sucks in reality.


Armor/clothes damage has been discussed about 100 different times here, and it'll be alright as long as its simple dents and cuts.


From that, it'll take a long time to code, and the end result will be worthless. Taking off capes, pushing hats over eyes, etc. is all fluff, and it will look incredibly stupid and prove completely pointless in the game. Its extra spent on nothing.


As I said earlier, the ideas look nice on paper, but in reality, the ideas suck.
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DMitch
06/30/2004 07:19 PM (UTC)
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Great idea. Weren't they gonna use it in MKDA? Ummmmm... Can't wait to see Li Mei's costume tear apart... mmmuffin... grin
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Deadhead
06/30/2004 07:19 PM (UTC)
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Cool idea.

I can already imagine kicking of Scorpion's mask after which it shatter after it hits the floor.

About the armour removing idea, I like it, though I have a few problems with it.

It would take too long perhaps (imagine Mavado trying to take of his armor in his 2nd outfit, lol). If you get more damage after doing this, then whats the point of doing it (even though it would look cool).

I'm all for damaged clothing and skin. I like the idea of being able to dent somebodys armor or breaking Boraicho's bottle. I hope the Mk Team has thought of this as well, cause it would be dead cool (and original as well).
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scorpion15152004
06/30/2004 07:31 PM (UTC)
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bad idea Tgrant,you want Midway too get banned from selling mk.I love mk and it won't happen. grin
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Jerrod
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06/30/2004 07:39 PM (UTC)
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Well, I'd like to see the character's clothes get damaged, or even removed, but I wouldn't want it to affect a players performance (gain more damage from hits, slow down, etc.). That could end up putting a lot of characters at a disadvantage (like Kung Lao, Raiden and Ashrah with the hat-blinding idea). Wasn't that an idea in DA?
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salbeinit
06/30/2004 07:40 PM (UTC)
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it would be cool the armor shatter, specially if when knoked to the ground by a hard attack when the guy falls to the ground his armors falls in pieces. bout the woman, Tobias once said that in tao feng you could rip all the clothes of a woman so i dont think thats a problem. or they just make some parts of the clothings unremovable

DMitch Wrote:
Can't wait to see Li Mei's costume tear apart... mmmuffin...


Lol, yeah tongue

Anyway, some nice ideas here - I think it would be pretty kool if these were featured. And for the haters, maybe the whole mode could be turned on/off in the options anyway

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tgrant
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06/30/2004 08:11 PM (UTC)
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Thanks for the honest opinion Wanderer. I believe that you are right in what you say and a lot of these things are trivial and really not needed!


And thanks to everyone else also!

IcedOutLinKueiWarrior - An option in the options menu would be great!
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Brodeur
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06/30/2004 08:43 PM (UTC)
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Some of the ideas are good, that is why we express our ideas, so that we figure out what is right and wrong.

Your ideas are good tgrant, it adds much more to the fighting genre. Certain characters should have disadvantages according to their body. Although, for females, nothing should be done to their body, i say, cause they're females. that's all and people would abuse them and midway like mentioned above, charges etc.. As for raiden, having his hat cover his eye, is like reality, and the others you mentioned above. But the thing is, people would love to abuse these options, and make fun of these characters. But that is a thing that would want people to keep on playing. This kind of gameplay should be taken note of for future gameplay, now that would be true fighter interaction. But very advanced. and heavily coded as well.
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krsx66
06/30/2004 09:10 PM (UTC)
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IcedOutLinKueiWarrior Wrote:
And for the haters, maybe the whole mode could be turned on/off in the options anyway


When I was reading the hater posts, I thought the same, and thought that it could be a handicap option. If you want to have a handicap to make a fight more even, maybe a fighter (like Mavado and his 2nd outfit in MKDA) could remove some armour so they're at a disadvantage. That way the damage inflicted when (mavado) is hit will be more than if he had his full armour.

Also I like the idea of the damaged armour getting disgarded by the fighter. If your armour became more of a burden than an asset the more damaged it gets, like it gets in the way etc. I think it would be a cool option, to be able to either throw it to the ground or at your opponent.

I remember making a 'realism' thread before, and if tgrant's idea was used, I could add an idea from that thread. Like after much damage to your outfit / armour, you would lose it the piece that has been attacked alot - then your exposed limbs could be chopped off, with the blood spilling out like after an impale move in MKD.

So I like the idea, but it wont happen any time soon, due to the amount of work involved in making it happen.
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KingKabal88
06/30/2004 09:17 PM (UTC)
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Great ideas man! Keep them coming.
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MoodyShooter
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06/30/2004 09:27 PM (UTC)
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I remember Fighting Vipers having an armor system. The armor could be broken throughout the fight and what not. Having armor protected you better against attacks but limited your moves and such and if you got rid of the armor (or it got busted off) you could move much easier and have more moves but take more damage.
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Brodeur
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06/30/2004 09:54 PM (UTC)
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Having armor removal should increase your character's speed. To make this even more real would be to have it with both costumes, now people would be more aware of what costume you would select and what they would select as well.
This would work well to the alternalte costumes, now people can have a better reason for unlocking alternate costumes.
A Costume and armor sounds like a weapon, so a possibility of turning it into a defensive mechanism as a shield after removing it, or using it as an offensive weapon if you don't have any lying around.
Certain characters(players) would want to remove their armor at the beginning of a match, because their character would gain a lot of speed, making their character quite a threat, the downside would be their health would decrease faster cause of the less armor protection they have.
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danadbab
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06/30/2004 10:12 PM (UTC)
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great idea tgrant,but sadly i think it would be to hard to implement...it would be kool if like some parts of the clothing fell off,but have it not affect the way the fighter plays,have it kinda be like how in mkda the faces of each character changed through out the fight.as they were getting beat uP.. u could c three differnt stages of the face change..basicaly as a character is getting beat up parts of the clothing will fall off,but nothing major like the hats and armour...

speaking of cutting off hair that would be a funny friendship..lol imagine some 1 doing a friendship on sindel and cutting her hair off. now that would be funny... tongue
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SmokeNc-017
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07/01/2004 12:02 AM (UTC)
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I made a thread like this a while back. It wouldn't be too bad if the armour was ripped off if the characters wore something underneath. Just like in Fighting Vipers. They could have a break out move where they blow their own amrour of and go hyper for one round since they're much lighter.

The_Truth Wrote:
I remember Fighting Vipers having an armor system. The armor could be broken throughout the fight and what not. Having armor protected you better against attacks but limited your moves and such and if you got rid of the armor (or it got busted off) you could move much easier and have more moves but take more damage.

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tgrant
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07/01/2004 12:03 PM (UTC)
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krsx66 Wrote:

IcedOutLinKueiWarrior Wrote:
And for the haters, maybe the whole mode could be turned on/off in the options anyway

When I was reading the hater posts, I thought the same, and thought that it could be a handicap option. If you want to have a handicap to make a fight more even, maybe a fighter (like Mavado and his 2nd outfit in MKDA) could remove some armour so they're at a disadvantage. That way the damage inflicted when (mavado) is hit will be more than if he had his full armour.

Also I like the idea of the damaged armour getting disgarded by the fighter. If your armour became more of a burden than an asset the more damaged it gets, like it gets in the way etc. I think it would be a cool option, to be able to either throw it to the ground or at your opponent.

I remember making a 'realism' thread before, and if tgrant's idea was used, I could add an idea from that thread. Like after much damage to your outfit / armour, you would lose it the piece that has been attacked alot - then your exposed limbs could be chopped off, with the blood spilling out like after an impale move in MKD.

So I like the idea, but it wont happen any time soon, due to the amount of work involved in making it happen.


Great ideas krsx66!

And thanks to everyone else for the replies!
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secondgen
07/01/2004 12:14 PM (UTC)
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Another element that could be added in addition to the armor damage could be specific limb damage. Let's say that after your armor is discarded in a certain area, that area is now more vulnerable. So if your character keeps getting kicked in the leg, he begins to develope a limp. Or, if you're on the wrong end of a really long combo and you were able to block it, your arms get tired making your punches weaker and your blocks less effective. Probably not a very practical idea for actual gameplay, but it would definitaley open up a lot of options as far as strategy is concerned.
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NoObSaIbOt777
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07/01/2004 11:10 PM (UTC)
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My thought on this is that certain characters like Hotaru or other people with armor, have a meter under they're health meter. Every time he or she is hit, the armor absorbs maybe half or a quarter of the damage, depending on how heavy the armor is. Once the meter is depleted, the armor will shatter, and he or she will take damage normally. But this would be balenced out by the fact that, the higher the armor level, the slower he or she is running, walking, etc. They also cannot jump if they have heavy armor.
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CMETH
07/02/2004 05:14 AM (UTC)
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I hate to be a downer on this matter but I totally agree with Wanderer. His points are valid and very true.

So many people would abuse the armor damage while playing aganst the female characters. Also I doubt Tao Feng was like that since the game was rated Mature and not Adults only or something like that. Plus everyone would have heard of Tao Feng after that on the news.

It's a good idea if done only on minor areas, such as shoulders,arms,legs,chest(male only) and back.
No chest on the women and no where near the private section of anyone.

Hats is a big no, since it would make some character useless after that happened and then they would be low tier characters.

Also no damage should be taken or given for that loss of armor along with hits still taking the same damage that did before. That is one realistic feature that could ruin the game sorta. Once you get beat up to much, you lose all your armor and then your character is pretty much useless, making the match pretty much in ones favor.

Simply put. I'm all for clean armor damage as a nice little effect and nothing more. Definitely not anything to effect gameplay.

-Mike

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queve
07/02/2004 06:54 AM (UTC)
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I like this ideas.

I think the use of powers to destroy certain objects the characters use is pretty good, such ass:

Johnny Cage’s sunglasses.

Li mei’s armor.

Raydens, Kung lao’s, hat’s.

The ninja masks.

Bo Rai Cho’s drinking stuff.

Jax’s metal arms.
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tgrant
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07/02/2004 09:35 AM (UTC)
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queve Wrote:
I like this ideas.

I think the use of powers to destroy certain objects the characters use is pretty good, such ass:

Johnny Cage’s sunglasses.

Li mei’s armor.

Raydens, Kung lao’s, hat’s.

The ninja masks.

Bo Rai Cho’s drinking stuff.

Jax’s metal arms.


I think it'd be awesome if Scorpion melted Jaxs metal arms with his fire attacks or if Raiden could blow them up with his electricity!

Thanks for the replies everyone!
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