camera angles in mk8
3D Kombat Klassics
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camera angles in mk8
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posted03/04/2008 09:40 PM (UTC)by

remember mk4s raidens fatality were he shocks the person to death and the head hits the screen, id like to see better angles to view someone die. moves that could effect the camera angle.
scorpions spear- he shoots his spear out but you can control the camera by moving the analog stick in different directions and by cliking the stick in you are able to zoom in and out.
jaxes machine gun special- clicking on the stick allows you to see the impact on the opponnets chest caused by the rounds.
when you get back up from the first round the camera switches, which plays out different eveytime you start the game. horror movie angles from viewing side to side, camera shaking and etc. deathtraps where you can get a closer view to seeing someone getting impaled or just plain splatting the ground. (camera angles very similar to rumble roses on ps2.)
with mk going hd why not get a better view of the impressive models of the fighters and backgrounds. tell me what you think.
scorpions spear- he shoots his spear out but you can control the camera by moving the analog stick in different directions and by cliking the stick in you are able to zoom in and out.
jaxes machine gun special- clicking on the stick allows you to see the impact on the opponnets chest caused by the rounds.
when you get back up from the first round the camera switches, which plays out different eveytime you start the game. horror movie angles from viewing side to side, camera shaking and etc. deathtraps where you can get a closer view to seeing someone getting impaled or just plain splatting the ground. (camera angles very similar to rumble roses on ps2.)
with mk going hd why not get a better view of the impressive models of the fighters and backgrounds. tell me what you think.
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That really sound cool. The only thing is that it should be an option that you can turn on in options. The only thing that I hope that they get rid of is the side-stepping.
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It would be kind of amusing to watch your char. do a powerful hit and while the opponent is flying across the arena everything goes in slow motion.It would be a better game ,but some people may not agree so it should be set as an option.
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Yeah camera angles would be good even if it was on a kind of instant replay of highlights of the match after the match is over
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No side-stepping would be useless.That's something you can use against the cheap players who only use infinites with range attacks.


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another idea i just came up with is if the fighter gets hit into a portal you can control the camera and adjust the speed of the vortex. also maybe have certain arenas scan the view of the arena before the fight, like if a statue in acid bath were graphing the arena with its eyes.
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Anansi Wrote:
No sidestepping?? Play UMK3. LOL
RaginRep08 Wrote:
That really sound cool. The only thing is that it should be an option that you can turn on in options. The only thing that I hope that they get rid of is the side-stepping.
That really sound cool. The only thing is that it should be an option that you can turn on in options. The only thing that I hope that they get rid of is the side-stepping.
No sidestepping?? Play UMK3. LOL
Or just the 2D MK's all together, Mk1-UMk3
MK4 is also for the most part 2D but can be slightly 3D(not fully) with the SS button
@ Ragin there won't be a shut off option on sidestepping since MK is officially 3D now, meaning no sidestepping would be pointless and silly to shut off on a 3D fighting game.
I'd like to see more camera angles in MK8, also improve upon the online camera angles during fights, MKA had some glitchy shit with that especially on PS2...just weird at times.
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1ST person they die trough there eyes wat the vicdome seeing
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Like the camera angles in DOA 3.
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