camera changing in fatalities
3D Kombat Klassics
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camera changing in fatalities

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It's a nice idea. It'd allow you to see the Fatalities from different angles and zoom in and out as you please. The thing is, it might be too fiddly, so it'd probably be best as it is. Of course the normal camera option has to be kept.
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Just like what you were able to do in Soul Edge during a replay of the match! Yeah, that would be awesome!!!
GD
GD
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Thats a kickass idea!
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That would be fun!!! and ould make some fatalities more interesting
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XBL:Insanity1234 Bring It...
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I'd rather they just have it the way its always been. The Fatality camera angles are just fine. If its not broken don't fix it.
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I think it would be a cool idea, after all the camera angles changed quite a bit in MK4, but in DA they were kinda stagnant and immobile.
Oh, and J-Lock... yes... Soul Edge. Soul Blade was the PS1 port of the arcade Soul Edge. If you ar gonna poke fun, know what you are talking about first.
Oh, and J-Lock... yes... Soul Edge. Soul Blade was the PS1 port of the arcade Soul Edge. If you ar gonna poke fun, know what you are talking about first.

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The reason the camera was so fixed in DA was because a majority of the time the angles helped hide things while the Fatality was being performed. Sub-Zero's for example. They didn't actually animate the opening of the persons back, the creation of a cavity, or any of that. They use simple camera tricks to cut corners. What really gets me mad is that with all the things they can do with 3d models now a days, Mortal Kombat still can't create cavities within the bodies when pulling out a heart, or a skeleton?
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