Character Stats
3D Kombat Klassics
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Character Stats
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posted03/27/2004 10:18 AM (UTC)by

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I Have Become as the Wastelands of Unending Nothingness. Now Shall the Night Things Fill Me with their Whisperings, and the Shadows Reveal their Wisdom.
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02/21/2003 03:07 AM (UTC)
I thought it was cool in MKDA that they brought back character stats, like height, weight, status, allignment, etc. for the first time since MK1. Do you think/hope MKD will bring character stats back?
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| xcarnagex Wrote: I thought it was cool in MKDA that they brought back character stats, like height, weight, status, allignment, etc. for the first time since MK1. Do you think/hope MKD will bring character stats back? |
Yeah I hope that bring that back as well in MK:De. They are intersting facts to read and know about a character and it adds to the storyline.

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| xcarnagex Wrote: I thought it was cool in MKDA that they brought back character stats, like height, weight, status, allignment, etc. for the first time since MK1. Do you think/hope MKD will bring character stats back? |
I hope they bring them back too. It was cool to read them. It adds to making the character appear more real to us.
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if you got the guide to MK:DA they did have that stuff in the book and the history of the character but it would be cool to have it right there when you are picking the character
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yeah i agree with this, they should come back in Deception
BUT, to expand on this, there should also be stats for attributes or what not. for example, jax would have a strength rating of 9, but a speed level of 2, but kung lao would have have a speed rating of 8, but a strength level of 4.
another example would be that sub-zero would have a skill level of 10 and an agression level of 1. frost however would have a skill level of 3 and an agression level of 9
get wat im saying?
BUT, to expand on this, there should also be stats for attributes or what not. for example, jax would have a strength rating of 9, but a speed level of 2, but kung lao would have have a speed rating of 8, but a strength level of 4.
another example would be that sub-zero would have a skill level of 10 and an agression level of 1. frost however would have a skill level of 3 and an agression level of 9
get wat im saying?
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Definately. It was a great add on to MKDA, why not have it in deception? To be honest, i would also like it if they add more depth and tell us more details, probably there backround and such.
IMO, i hope this feature comes back.
IMO, i hope this feature comes back.


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| mccauslander Wrote: yeah i agree with this, they should come back in Deception BUT, to expand on this, there should also be stats for attributes or what not. for example, jax would have a strength rating of 9, but a speed level of 2, but kung lao would have have a speed rating of 8, but a strength level of 4. another example would be that sub-zero would have a skill level of 10 and an agression level of 1. frost however would have a skill level of 3 and an agression level of 9 get wat im saying? |
Aye. If they broke attributes down into different abitlities(strength, dexterity, toughness, speed) that would be cool. It would be a little better than Difficulty 1-5 like in MK:DA.
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