costume damage?
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posted01/09/2004 05:01 PM (UTC)by
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deadlyfatality
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10/21/2003 08:32 PM (UTC)
i didnt never tought abaut this now i hope this will be a cool idea iff the costume is cut open by a sword or a burned by scorpions hellfire orr something
that would be cool

well?
In MKDA the clothes were supposed to be ripped along with bady bruises but for the lack ot time, they just add face bruises.
But yeah, it would be cool to see some clothes ripping in MK6.


Peace.
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Jerrod
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MKO Moderator, Story Writer, Actor
Signature by Pred
01/08/2004 03:51 PM (UTC)
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It would make it a lot cooler if there was clothing and body damage.
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UReiko
01/08/2004 03:55 PM (UTC)
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Yeah that would be cool, but what would be even cooler is if the clothes tore in a different spot everytime you fought someone. I think that would be cool as well.
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
01/08/2004 06:53 PM (UTC)
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It's funny...I was playing Time Killers the other day and before arms/legs get chopped off they get visibly damaged first...even a game older than mk2 has this feature!
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dfgnsbsdgrt
01/09/2004 01:02 PM (UTC)
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I think i read that this is planned for mk6, but i maybe wrong. I expect it would be something where there are pre-made various states of tornness with matching cuts and bruises, probably where differnt part of the body can be bashed up more or less (like high mid low). I'd like to see bits of clothes fall off or flap around rather than just see different texture maps though. What would also rock is if the characters showed more in their body language/facial thisthingisdisabled. Like if they were getting blocked all the time look exasterated, or worried if they were getting owned, smug if they were blocking everything etc etc. I want to see the FEAR in my opponent's eyes. grin
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Born-Again-Vampire
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Anything war can do, peace can do better.
01/09/2004 05:01 PM (UTC)
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I am hoping now that the fighting engine is developed they incorporate that. It would be really good for the game.
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