Do you think that all fighters are =?
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posted03/08/2003 03:29 AM (UTC)by
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KungLao
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About Me

Martial Art, Like any art, is an expression of the human being.
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Bruce Lee
Member Since
02/16/2003 02:55 AM (UTC)
I think the charachters are pretty equal in DA.I think the thing is that you have to use every charachter with a different technique for example Scorpion is a very quick charachter with his moves so that when the opp. hits him while you're blocking he has a bigger window to do any move and then with Raiden timing is quite the key with him but when timed right he is one BRUTAL charachter but the most important thing which has been in all the generations of MK and thats timing.I believe timing is a Vital part in pretty much any sport so when you time your moves right you can be unstoppable.
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Eklaista
03/08/2003 03:29 AM (UTC)
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Thats what I was thinking of when I first played MKDA, for me it was the MK2 basics, MK5 revolves around those basics and a lot more, a lot more, the problem is, you cant understand them all.

I dont know if you know what I mean, in MK2 it was about range, low, medium, high, and speed. DSunno if you know what I mean, same thing in Mk3, but Mk3 was unbalanced badly.

I once made a post about that, MKDA has to many factors that come in play as far as the fighitng goes, and I tried to understand it and see if its well balanced, and if it is, I cant find a criteria for it.

With the time I played, I see some thing others I dont, but theres just to much!!! It pisses me off, cause I clearly saw everything in MK2, this is why I very well knew why MK3 was unbalanced.

But now I repeat, in MKDA, there are so many factors, I just dont fucking know, and got to play with the basics I consider the basics, but theres just to much!!!!!!

Maybe the point is not to understand it but to play it heh. That way Ill leanr, but Ill never have the technical explanation.

Imnot sure if you know what I mean heh, but your appraoch si better, your looking at the fighters characteristics in fighting , maybe thats the way it should be looked at.
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