Do you think that they should keep the character's difficulty?
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posted09/02/2004 03:12 AM (UTC)by
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Raphael
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Member Since
08/22/2004 09:25 PM (UTC)
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malebolgia
09/01/2004 10:48 PM (UTC)
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***Please put a topic in your post*** Don't just leave it blank.smile
To answer your question. It really doesn't matter to me. I never looked at that at all in MKDA.
I do, I think it added to the realism of the game.
I think its a good idea for them to have it. Also it gives begginers the choice to pick someone who the KNOW is easy to play as.
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CMETH
09/01/2004 10:51 PM (UTC)
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I don't think they choose as to whether they want a character to be difficult or not. It's just depending on what styles they give to someone(for reasons of what would fit)some people tend to turn out easier or harder to use.

So yes, it's a nice piece of info to know when you first pick up the game.
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YingYeung
09/02/2004 01:19 AM (UTC)
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i think difficulty applies to : the harder, the more complicated combos.

and yes, they kept it in MKD
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LoganMK
09/02/2004 03:11 AM (UTC)
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The way I interpreted the Difficuly Level to be is thats how hard the charactor was to fight, however I don't think it was all that accurate.

I like the concept but I didn't see a noticable difference.
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[Shaokahn]
09/02/2004 03:12 AM (UTC)
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Doesn't make a difference to me.
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