"Fight State Indicators" NOT Present in Video...
3D Kombat Klassics
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"Fight State Indicators" NOT Present in Video...
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posted04/15/2004 11:59 PM (UTC)by

Member Since
03/14/2003 08:18 PM (UTC)
Last month we were told about a "Fight State Indicator" for each character. It was said to show what state of attacking they are presently in. Basically, showing when they would be vulnerable after attacking. These meters were NOT shown in this video and I am pleased with this.
I'd be all for this to be an option you can enable for practicing and whatnot, but not during normal gameplay and especially not in online play.
Whatchyall think?
I'd be all for this to be an option you can enable for practicing and whatnot, but not during normal gameplay and especially not in online play.
Whatchyall think?


About Me
There are three rules for doing scientific research. Unfortunately, no one knows what they are.
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Yeah, I agree.
These indicators are a good idea for practise, but they make things a little too easy in actual fights, and certainly in online play.
Then again dumb players will not understand what they're all about, so... ;)
Cheers,
VQ
These indicators are a good idea for practise, but they make things a little too easy in actual fights, and certainly in online play.
Then again dumb players will not understand what they're all about, so... ;)
Cheers,
VQ
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Where these indicators supposed to be like green colored bars that changed color? If so then there in the Quan and Scorp fight underneath the main lifebar to the left corner as said by Boon.


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Agreed, when I first hear of this I thought it would make the game a little 'too easy'. Now, I still think that way ;)
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I agree with all of you. I beleive they should/could be on when practicing but certainly not when online fighting. And like Vainqueur said, dumb players won't understand how to use it anyways.
Btw, like your nuts Blade.
Btw, like your nuts Blade.


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"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."

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Word. I've wondered if the whole "indicator" thing was a misunderstanding or a result of miss-communication. Like, the feature was to just be implemented into a practice mode, or something, but relayed as an actual gameplay feature. I hope such is the case.
BTW, Mr.S, your sig makes me want to download lesbian school girls....thanks
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BTW, Mr.S, your sig makes me want to download lesbian school girls....thanks
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i agree that it would be good for practice as well, but even if they did have it for online play, they did mention that you would be able to have an option to turn it off. so let the nubs play with it and we play withought it. that way everyone is happy 


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How are players going to have time to read the colors and then logically think that "ok now i can give a beat down" but by the time that registers, scorpions harpoon is firmly implanted into your chets and the color now reads "red, danger" WELL NO SHIT, thank you for that very informative sequence o magic color telling me how to fight!
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I think it would have something to do with this being a very early version of the game. The video we saw was early stages, and I bet even the life-bar will be changed by the time we get it.
Anyways, it'll just be an option. You can turn it off and on... that's what I think, anyways.
Anyways, it'll just be an option. You can turn it off and on... that's what I think, anyways.
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