Finishers
3D Kombat Klassics
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Finishers

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I believe this site as offically said that the MK team is giving everyone multple finishers....but that might also include 1 actual and a stage finisher...Hopefully the will do 2 finishers and a stage finisher...


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Words of Raiden
0
Fuck the brutalities! Those SUCKED! More finishers are a must though...and weapon fatalities.


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i think that there should be at least 3 fatalities for each character plus 2 stage fatalities i didnt like brutalities that much but i like friendships wat do you think of friendships my name is WILL


About Me
I Have Become as the Wastelands of Unending Nothingness. Now Shall the Night Things Fill Me with their Whisperings, and the Shadows Reveal their Wisdom.
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I think brutalities have a lot of potential on the new MK engine...I mean, imagine a combo starting in the first style, goes to the second style, then pulls out a weapon to slaughter the opponent beyond recognition, thereby combining brutalities and weapon fatalities...now that would be fuckin sick!
As for friendships, I think there is an advantage to them conceptually...if I'm fighting one of my favorite characters with another of my favorite characters, I don't really want to kill my other favorite, so a friendship can be cool there...
As for friendships, I think there is an advantage to them conceptually...if I'm fighting one of my favorite characters with another of my favorite characters, I don't really want to kill my other favorite, so a friendship can be cool there...


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There is no knowledge that is not power.
Words of Raiden
0
I agree with Ureiko.


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I have an idea, since I heard that some of you want weapon fatalities and some of you want Brutalities back, they should have your character's weapon just chop your opponent up into little pieces as a fatality, but make it look really cool, I wouldn't mind that at all.
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I hope we get at least one great regular fatality (hopefully two) and about three great stage fatalities. I could care less about brutalities because they were the same for every character, and not as cool as the stage fatalities. When the opponent exploded that was stupid. However, if they made a brutality finisher that showed visible damage, and ended with a weapon attack such as impalement or dismemberant instead of the explosion with the million body parts flying everywhere, then I think they could be cool. Or if they just made a fatality that involved a weapon that would be something different for most characters, and it could also be cool. As long as each character's weapon fatalities were significantly different from each other it would work.


About Me
I Have Become as the Wastelands of Unending Nothingness. Now Shall the Night Things Fill Me with their Whisperings, and the Shadows Reveal their Wisdom.
0
I agree. The UMK3 brutalities were much too unrealistic to apply to MK6, with the character exploding. The way I figure it, when it says finish him, you should switch from your first stance to fatality stance, then go into your biggest style branch combo. With the last weapon attack the opponent is brutally slaughtered. And if you screw up halfway through it'll say "Feeble!"


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Don't be naive. Always believe
0
I'll pass on the brutalities. Those sucked.
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