Hara-Kiri : For or Against ?
Hara-Kiri : For or Against ?
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posted08/28/2004 09:34 PM (UTC)by

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Taking a Leave of Absence...
Member Since
02/13/2003 08:59 PM (UTC)
S_N987 here, eh.
From the moment I've heard that MK:D would have Hara-Kiris, I just couldn't understand why they'd put them in the game. The idea of suiciding your own fighter sounds retarded to me, what's the bloody point ? And imagine this scenario:
In Arcade Mode, you just defeated a fighter that you hate very, very much (ex: Quan Chi). You're just about to finish him off with a kick-ass Fatality...when, suddenly, he commits Hara-Kiri and spoils all your fun ! Gay, huh ? My thoughts exactly...
What's the flamin' use of wasting valuable memory with Hara-Kiris when the said memory could be used for extra Fatalities or even an extra character ? Hara-Kiris would just spoil the whole "Heroic" mood of the game, every fighter is supposed to be fearless and willing to fight to the bitter end but he then commits suicide like a fucking coward ! Nothing says "bad-ass" like being so afraid of your opponent that you commit suicide ! DIE WITH HONOR, damn it ! I couldn't possibly imagine Scorpion slitting his belly with his sword, he's the kind of guy who spits in the face of Death ! He'd fight to his last drop of blood !
Upon saying all this, I have 3 questions though:
-Does the Computer perform Hara-Kiri to escape your Fatality ? Cause that would be fuckin' retarded...
-Do YOU perform Hara-Kiri when you have the opportunity to "Finish Him !" ? Cause that would make no sense whatsoever...
-Can you TURN OFF Hara-Kiris so the Computer won't be able to interrupt your Fatalities ?
And the whole idea of Hara-Kiris would just cause a lot of stupid controversy. Even though nobody gives a fuck about controversy anymore (THANK GOD), I still think that Hara-Kiris are a waste of memory space which would be better used for extra Fatalities, extra characters, extra arenas, etc...
So what do you think ?
From the moment I've heard that MK:D would have Hara-Kiris, I just couldn't understand why they'd put them in the game. The idea of suiciding your own fighter sounds retarded to me, what's the bloody point ? And imagine this scenario:
In Arcade Mode, you just defeated a fighter that you hate very, very much (ex: Quan Chi). You're just about to finish him off with a kick-ass Fatality...when, suddenly, he commits Hara-Kiri and spoils all your fun ! Gay, huh ? My thoughts exactly...
What's the flamin' use of wasting valuable memory with Hara-Kiris when the said memory could be used for extra Fatalities or even an extra character ? Hara-Kiris would just spoil the whole "Heroic" mood of the game, every fighter is supposed to be fearless and willing to fight to the bitter end but he then commits suicide like a fucking coward ! Nothing says "bad-ass" like being so afraid of your opponent that you commit suicide ! DIE WITH HONOR, damn it ! I couldn't possibly imagine Scorpion slitting his belly with his sword, he's the kind of guy who spits in the face of Death ! He'd fight to his last drop of blood !
Upon saying all this, I have 3 questions though:
-Does the Computer perform Hara-Kiri to escape your Fatality ? Cause that would be fuckin' retarded...
-Do YOU perform Hara-Kiri when you have the opportunity to "Finish Him !" ? Cause that would make no sense whatsoever...
-Can you TURN OFF Hara-Kiris so the Computer won't be able to interrupt your Fatalities ?
And the whole idea of Hara-Kiris would just cause a lot of stupid controversy. Even though nobody gives a fuck about controversy anymore (THANK GOD), I still think that Hara-Kiris are a waste of memory space which would be better used for extra Fatalities, extra characters, extra arenas, etc...
So what do you think ?


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I'm all for hara kiri because you don't give your opponent the satisfation of killing you and you die in honor. I think this is one of Midway's better ideas.
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I believe there's an option to turn it off... I'm not sure though. I think it's a nice idea though because when the finishing screen comes up and you're playing against a friend, BOTH of you would be racing to perform a move. The thing I'm worried about is if Hari Kiris are as easy to do as normal Fatalities. If that's the case, then the Hari Kiris would always be done before Fatalities. I'd hope that the button combinations for Hari Kiris are a tad bit longer than for Fatalities, because you don't need to move around and set up for a Hari Kiri while you do in a Fatality.
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Rather than Harakiri I would have had a fatality fight back.Like you said "fight til the last drop of blood".
Of course because this would be a bit unfair,it could work like this:
1.The "Fatality Fightback" button sequence would be longer than the Fatality button sequence,making it harder to execute.This code would be harder to find supersuper hidden.
2.This result would be your character fight backs but has to fight one more final round...but with say only 50% energy bar or less.
Adds something new to the whole fatality area of gameplay.What do you think?
Of course because this would be a bit unfair,it could work like this:
1.The "Fatality Fightback" button sequence would be longer than the Fatality button sequence,making it harder to execute.This code would be harder to find supersuper hidden.
2.This result would be your character fight backs but has to fight one more final round...but with say only 50% energy bar or less.
Adds something new to the whole fatality area of gameplay.What do you think?
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To answer your questions:
1. Who knows...the game isn't out yet, and we haven't heard anything really about the AI yet.
2. No. Only the loser has the opportunity to pull off a hara-kiri. It will be a button race to the finish. The player with the fastest button pushing fingers will win the race.
3. Yes. I believe we heard somewhere that the hara-kiri's will have the option to be on or off just like the death traps.
I like the idea of the hara-kiri's. Not so much playing one player against the computer, but versus player with your friends. Remember...a hara-kiri is a more honorable way of dying than being killed by another warrior. According to some cultures in the world the hara-kiri is a very honorable way to die. To take your own life in battle than to be killed by another person. Not all things in other cultures make sence in ours. I think it's kind of a chicken-shit way to go out too, but who am I to say what is right and wrong. The only good part about the hara-kiri's is being able to deny your friend a fatality if your fingers are quicker at button mashing. Other than that I find no other real use for them.
1. Who knows...the game isn't out yet, and we haven't heard anything really about the AI yet.
2. No. Only the loser has the opportunity to pull off a hara-kiri. It will be a button race to the finish. The player with the fastest button pushing fingers will win the race.
3. Yes. I believe we heard somewhere that the hara-kiri's will have the option to be on or off just like the death traps.
I like the idea of the hara-kiri's. Not so much playing one player against the computer, but versus player with your friends. Remember...a hara-kiri is a more honorable way of dying than being killed by another warrior. According to some cultures in the world the hara-kiri is a very honorable way to die. To take your own life in battle than to be killed by another person. Not all things in other cultures make sence in ours. I think it's kind of a chicken-shit way to go out too, but who am I to say what is right and wrong. The only good part about the hara-kiri's is being able to deny your friend a fatality if your fingers are quicker at button mashing. Other than that I find no other real use for them.


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I just hope that the Computer can't perform Hara-Kiri. Like I've said, having your Fatality spoiled by the damned Computer's Hara-Kiri would fuckin' suck...
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| GoldenSquirrelFist Wrote: Rather than Harakiri I would have had a fatality fight back.Like you said "fight til the last drop of blood". Of course because this would be a bit unfair,it could work like this: 1.The "Fatality Fightback" button sequence would be longer than the Fatality button sequence,making it harder to execute.This code would be harder to find supersuper hidden. 2.This result would be your character fight backs but has to fight one more final round...but with say only 50% energy bar or less. Adds something new to the whole fatality area of gameplay.What do you think? |
Sounds just like a MERCY from MK3, but instead of the other guy doing it to you, you do it to yourself.
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| malebolgia Wrote: To answer your questions: According to some cultures in the world the hara-kiri is a very honorable way to die. To take your own life in battle than to be killed by another person. |
True, but is it really honourable to do a back sommersault and dive into the floor ala Sindel? Lol.
Still I like the ideas, a fun way to rob your opponent of the satisfaction of beating you (or some of it anyway).
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| TimsMK Wrote: malebolgia Wrote: To answer your questions: According to some cultures in the world the hara-kiri is a very honorable way to die. To take your own life in battle than to be killed by another person. True, but is it really honourable to do a back sommersault and dive into the floor ala Sindel? |
I hadn't heard of that one. Sounds kinda goofy. Did you see it somewhere, or just read about it? BTW Tim...good to see you again. Long time since we've spoken on here. Glad you are back
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Once the Fatality Fightback code is entered your character will automatically interact directly with the fatality,for example:
Your character would block Baraka's blades as he tries to chop you up,then scuffle into a square-off- ready...round 3
Scorpion Toasty: character would be able to dive-roll out of the way at the last second,or cover with a fireproof sheet then emerge unburnt.
Your character would block Baraka's blades as he tries to chop you up,then scuffle into a square-off- ready...round 3
Scorpion Toasty: character would be able to dive-roll out of the way at the last second,or cover with a fireproof sheet then emerge unburnt.
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A neutron asks for a beer. The bartender gave it to him no charge.
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It's in the MKO's Gamer's Day video thing.

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1) If the computes can do Fatalitys, so that not a Hara-kiris? But considering the difficult thing that it's that makes a Fatality, I suppose that will be equal or more difficult that does a Hara-Kiri...
2) Yo can only perform a Hara-Kiri if you lose the kombat, not if you win it.
3) You can does a Fatality or not, and the same with the Hara-Kiris.
2) Yo can only perform a Hara-Kiri if you lose the kombat, not if you win it.
3) You can does a Fatality or not, and the same with the Hara-Kiris.
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Hari-Karis is considered honorable mostly in Asia, specifically Japan. Where it's honorable to kill yourself, instead of being killed by the enemy. I guess it's like they killed you cus they were better than you, and that brings alot of shame to them and the peoples families. Sometimes the family disowns them, which is kind of a weird thing. Since in America, it's the exact opposite. We consider being killed by your enemy more honorable, because if you kill yourself it makes it look like you're scared of your enemy and you're scared of what he might due to you. So it goes both ways, but since this is a game based more on Asian characters I completely understand.
p.s.--GoldenSquirrel, I don't think your idea would work very well. I think more people would be pissed of if they had to go another round because some opponent got out of a fatality, especially in Arcade mode where some characters could be very hard to beat. Imagine the dragon king getting out of a loss after you just spent three or four tries trying to kill him. Hari-Karis are just a little better to me, cus either way you still won.
p.s.--GoldenSquirrel, I don't think your idea would work very well. I think more people would be pissed of if they had to go another round because some opponent got out of a fatality, especially in Arcade mode where some characters could be very hard to beat. Imagine the dragon king getting out of a loss after you just spent three or four tries trying to kill him. Hari-Karis are just a little better to me, cus either way you still won.


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| malebolgia Wrote: To answer your questions: According to some cultures in the world the hara-kiri is a very honorable way to die. To take your own life in battle than to be killed by another person. |
It is true that to the Samurais of Feudal Japan, the Hara-Kiri or Seppuku was the only honorable way to die once you've been dishonored. But that's much too abstract for most people to understand. Plus, MK doesn't really fit into the "Feudal Japan" gaming genre, so Hara-Kiris are truly out of place. They'd be more welcome in Samurai Showdown. And I don't think the Samurai would find anything honorable about Ermac's Hara-Kiri:
"Why is that insane foreigner in a red suit banging his head against the floor ? Did he take opium or something ?"
On a side note, the only Hara-Kiri that wouldn't be stupid would be Blind Kenshi's:
He sits on the floor and slowly unsheathes his Katana. He recites "He dies with honor, he who can no longer live with honor" (from Puccini's "Madame Butterfly", Midway would have to pay a shitload of royalties), and sticks his sword into his belly. All while his opponent watches in hushed respect.
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Of course Dk would be an exception.He wouldn't be able to do a Fatality Fightback.But remember the deciding round would be like this - opponent who escaped the fatality would have like 40% energy.
I was mainly thinking it would be good in vs mode (and would be possible to disable in options settings.
I was mainly thinking it would be good in vs mode (and would be possible to disable in options settings.
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| Scorpion_Ninja987 Wrote: It is true that to the Samurais of Feudal Japan, the Hara-Kiri or Seppuku was the only honorable way to die once you've been dishonored. But that's much too abstract for most people to understand. Plus, MK doesn't really fit into the "Feudal Japan" gaming genre, so Hara-Kiris are truly out of place. They'd be more welcome in Samurai Showdown. And I don't think the Samurai would find anything honorable about Ermac's Hara-Kiri: "Why is that insane foreigner in a red suit banging his head against the floor ? Did he take opium or something ?" |
Exactly the point I was trying to get across. Thanx.
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Interestingly no character seems to perform either the male (stomach cutting) or female (throat cutting) versions of the traditional seppuku (ritual suicide).


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| GoldenSquirrelFist Wrote: Interestingly no character seems to perform either the male (stomach cutting) or female (throat cutting) versions of the traditional seppuku (ritual suicide). |
Woah, SOMEBODY took Japanese History as his Bachelor's Degree...
I didn't think anyone else would know about this.
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| Scorpion_Ninja987 Wrote: Woah, SOMEBODY took Japanese History as his Bachelor's Degree... I didn't think anyone else would know about this. |
Actually, anyone how has studied japanese history should know somethign about it, its not like its shrouded in mystery.
I like the idea of Hari-kiri's in that now it comes down to who can pull it off faster. Don't like that? Learn to do your fatalities faster.
And anyone who resets a console because they lost deserves to be punched in the face. Seriously. You lost, deal with it. I'm glad the MK team is putting in anti-griefing measures to keep people from doing that stupid shit online like they do in splinter cell.


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Im all for the hara-kiri idea but i much rather see a third fatality instead of watching your character kill them self. I think if u lose then u deserved to be finished off and if you cant deal with that then thats to bad
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| aznmagicguy Wrote: It's in the MKO's Gamer's Day video thing. |
Thanx for the info. I just d/l it, and watched it. Very cool looking stuff in there. I have to admit though Sindel's hara-kiri is a little bit weak. Oh well, at least her weapon fatality looks kick ass!!
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