I really hope they fix that chopiness in the animation
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posted03/06/2004 04:50 PM (UTC)by
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Shakazulu
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Member Since
03/25/2003 08:14 PM (UTC)
You all know what I'm talking about. This was one thing that kind of annoyed me about Deadly Alliance. I think that grafics wise, they should concentrate on making the animation more fluid. To me, clamation and Mortal Kombat don't mix.
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ShaolinChuan
03/06/2004 04:19 PM (UTC)
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do you have the ps2 version of MKDA? cuz I have the Xbox and there in no chopiness in the animation whatsoever.
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Sub_Zero_13
03/06/2004 04:20 PM (UTC)
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I have the PS2 version... I don't know what he means by chopiness, but my game runs fine...
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Inertialvenom
03/06/2004 04:24 PM (UTC)
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this is for anyone who owns mkda on xbox. is it just me or the game runs really slow on high definition mode.? has anyone tried that?
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Inertialvenom
03/06/2004 04:24 PM (UTC)
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wht i mean to say is. that it slows down sometimes. especially with a lot of animation on the background on the lava stage at times.
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[Shaokahn]
03/06/2004 04:29 PM (UTC)
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Runs fine for me on Hi-def.Choppiness??I don't understand.You mean a bit pixely or something?
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mister_satan666
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03/06/2004 04:32 PM (UTC)
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ps2 mkda looks fine. i dont know what he's talking about.

mkda's animation is very fluid and better than some other fighting games that have stiff characters
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Shakazulu
03/06/2004 04:50 PM (UTC)
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I'm sorry, please excuse my slang, I should have explained...

I'm talking about the glitchy areas, where it looks like clamation...its not all through the game, but there's significant instances, which makes the animation inconsistant...and maybe I just have picky eyes, but, if you payed attention to the monks, on the stage where there are spectaters waling around, if you look at the monks in the background, the graphics are really poorly done.

Please, don't get me wrongon this, I am not saying that the animation sucks...I'm just saying that there are enough glitches in the animation, takes a little away from it.
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