idea about the fatality system
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posted05/30/2007 02:57 PM (UTC)by
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Senese
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01/23/2006 04:42 PM (UTC)
i understand there are lots and lots of characters (64).....asking to give each character 2 fatalities, hara kiri, animality, babality, brutality and friendship is just plain stupid.....heres what i think they COULD have done:

they should have given each character ONE bad ass fatality.....if the kill was good enough the fatality can be repeated over and over.....let fujin cut you up in his wind tunnel or cyrax's self destrcut or let sheeva pound ur ass into the ground.....

save the create a fatality with the create a fighter.....the KAKS should be able to pull out the swords and do all that.....if u wanna strech it u could say that the number fatalities stay for EVERYONE and on number 11 the classic characters do a trade mark death move......all i know is the creativity wasnt there this game seemed rushed....

i played deception the other day online and was running heads (there were only 7 scrubs on but still) and i could tell that MKD was more thought out and complete....hopefully the next mk will be the BOMB!
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TheGecko
05/30/2007 02:00 PM (UTC)
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i think the KAfatality was a good idea since obviously you think they have time to make fatalitys for over 60 characters? come on ofcourse not
BUT... they could atleast make the fatality moves origianl for each character since every character can pull off the same fatality stream atleast say have sub-zero have some ice moves to go with it
scorpion can use his spear or flames
sheeva using all 4 arms to rip you up
baraka using his blades
ran using some water or lightning moves
same for raiden using his electricity
you know what i mean?
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Ssub-Zzero
05/30/2007 02:37 PM (UTC)
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jpklaser
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Play With Respect------------Play With Reg------------Play With Rage

05/30/2007 02:57 PM (UTC)
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Fatalities are a waste of time. I personally can't stand them. I only fight with blood off ( helps reduce lag too).
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