Improved Character damage.
3D Kombat Klassics
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Improved Character damage.
That's what I want. I mean, the game was pretty good. The characters get beat up, they get bloody. But Tao-Feng for X-Box had that beat, even if the game itself was nothing special. Break limbs. Black eyes and swelling. Sprains. You know, something BRUTAL, just the way the MK series has always been. Anyone else agree? Disagree? Fatality.
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I agree 150%


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It would be nice but there should be an option to turn it off.
Tao Feng has this option.
Tao Feng has this option.


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Because sometimes whenever I do a fatality in MKDA, and use Cyrax for ex. I rather have his helmet be in perfect shape than dents on it. Or Scorpion's flaming skull costume, I don't like to see damage on the flaming skull.
I duno it's just my preference, I would rather have my fighters look "clean". I'm just used to the old school style of MK where you can be fighting on round 3 with danger, win, and still be in perfect shape.
I duno it's just my preference, I would rather have my fighters look "clean". I'm just used to the old school style of MK where you can be fighting on round 3 with danger, win, and still be in perfect shape.
| shaolinchuan Wrote: Because sometimes whenever I do a fatality in MKDA, and use Cyrax for ex. I rather have his helmet be in perfect shape than dents on it. Or Scorpion's flaming skull costume, I don't like to see damage on the flaming skull. I duno it's just my preference, I would rather have my fighters look "clean". I'm just used to the old school style of MK where you can be fighting on round 3 with danger, win, and still be in perfect shape. |
Oh. Ok I see your point on that. It's your opinion and that's cool.. Myself I'd rather go for Realism.
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