Just an idea for multiple level fatalities
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posted03/26/2004 06:57 AM (UTC)by
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MetallicA
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03/18/2004 03:36 AM (UTC)
Just been reading some level and fatality posts and i got this idea about having multiple stage fatalities. Imagine having a ring shaped platform and on the outer side have spikes, and then on the inner side of the ring have blades and stuff to chop up the player, or something like a dragon or crocodiles that devour the player. I reckon that would be cool and it would add variety to the end of a level instead of just seeing the fatality all the time.
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