Koin rewards and penalties - SSBM style
3D Kombat Klassics
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Koin rewards and penalties - SSBM style
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posted03/31/2004 07:11 PM (UTC)by
I was thinking that maybe the koins for the krypt can be earned like on SSBM so that they are awarded for your style of play. At the beginning of each fight, you are given a set amount of koins and you can add to your earnings or lose some depending on how you play. Basically, you are gambling with your money in a way.
Koins can be added for how quickly you defeat your opponent and for how you varied your attacks. Koins can be deducted for repetitive combos and special moves and for blocking too frequently.
Also, I hope you can wager the koins in the online battles. You could get a huge bonus of koins for getting 10 wins in a row against others.
Your thoughts?
Koins can be added for how quickly you defeat your opponent and for how you varied your attacks. Koins can be deducted for repetitive combos and special moves and for blocking too frequently.
Also, I hope you can wager the koins in the online battles. You could get a huge bonus of koins for getting 10 wins in a row against others.
Your thoughts?
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I was thinking along the lines of bonuses for flawless victories and fatalities, but you got some good ideas too. It would be especially challenging if certain koins were awarded for certain accomplishments (ex. ruby koins for fatalities). Just an idea.

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| GrinningEvilDeath Wrote: I was thinking along the lines of bonuses for flawless victories and fatalities, but you got some good ideas too. It would be especially challenging if certain koins were awarded for certain accomplishments (ex. ruby koins for fatalities). Just an idea. |
Thanks, man. I like the idea of a type of koin being given to a specific achievement. Although, it would be best to randomise it. That way, you wouldn't end up with loads of one type of koin. And you could earn both jade koins for getting the flawless and ruby for the fatality and then next time getting paltinum and onyx.
It'd be cool if they the names for each reward and penalty like on SSBM too.
I do agree. I mean, it would be nice to get coins thanks to the things you did in battle. Combos, fatalities, etc. But I dont think you should get an specific coin for something.
It should be random like it was in MKDA; when you do a fatality, you could get 100 ruby coins, or gold, or jade, etc. Not just 1 color. Think if you have no idea on how to do the fatality! You will never have ruby coins!
It should be random like it was in MKDA; when you do a fatality, you could get 100 ruby coins, or gold, or jade, etc. Not just 1 color. Think if you have no idea on how to do the fatality! You will never have ruby coins!

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| queve Wrote: I do agree. I mean, it would be nice to get coins thanks to the things you did in battle. Combos, fatalities, etc. But I dont think you should get an specific coin for something. It should be random like it was in MKDA; when you do a fatality, you could get 100 ruby coins, or gold, or jade, etc. Not just 1 color. Think if you have no idea on how to do the fatality! You will never have ruby coins! |
That last part about not getting any koins is exactly why I said it should be randomised in my post before yours Queve
I'm glad you like the idea though, man!
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Oh- i thought you said BDSM style. 
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