MK:Armageddon Soundtrack Rip - Help required
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posted02/01/2008 12:56 AM (UTC)by
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T-rex
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04/05/2003 12:11 AM (UTC)
Several months ago,I released the first disc of my MK:A Official Soundtrack Rip project. The first disc contained only the Battle Arena tracks and was more or less a taste of things to come. =) As the project is nearing completion,I feel the need to call upon the help and skills of my fellow MK fans.

You see,my ripping technique is very primitive. I can't rip the music directly from the game,so I have to resort to making videos and extract the audio from them. It's impossible to mute the sounds and dialogue during the Konquest cutscenes while keeping the music. Therefore,it's impossible for me to obtain a clean recording of the tracks appearing in those cutscenes. And let me tell you,there is a shitload of unique tracks or sound cues in this game that appear only in Konquest and only once or twice. So what I ended up doing is going through Konquest recording every one of those unique tracks. I present my findings to you:

http://www.megaupload.com/?d=412N861E

But wait! THERE'S MORE!

Next up are the unidentified tracks!

http://www.megaupload.com/?d=XZGLQUAK

This folder includes:
1) Tracks that play in the background of certain Bio Kards (both MKD and MKA Bio Kards,that is). These tracks don't seem to appear anywhere else in the game.
2) Tracks that play during the endings of certain characters (MK:A endings,that is). Some of these tracks also play during Konquest (e.g. "Quan Chi's Ending " shows up quite a lot),but,generally,I tried to leave only the unique tracks,recordings of which are impossible to obtain from anywhere else in the game.
3) Other shit. And by "other shit",I mean tracks that I obtained with the help of a friend of mine,who was somehow able to rip them directly. They appear to be from Konquest,but I wasn't able to find a single instance of them ever showing up. Could it be that these are the beta-tracks that never made it into the final product,but were nontheless left in depths of the Code? Who knows? Give them a listen. =)

If any one of you out there is capable of ripping the music directly from the game itself,I would be extremely grateful if that person was able to extract any of these tracks from the game in all of their complete,pristine glory,uncorrupted by extraneous sounds and voice clips. =) If not,I'll just probably shove them all onto the "Miscellaneous" disc and release them as they are,voice clips and all. Would be a damn shame,though,since Konquest has a quite decent symphonic soundtrack.

Damn you,Midway,for not releasing the official OSTs. ;_;

As far as the entire Unidentified Tracks folder is concerned,I'm hoping that some of these tracks appeared in MKMythologies or MKSF,the two MK games I haven't gotten around to playing yet. That's why I need your help on this. If they do indeed appear in other games,I'll be able to rip them in no time. If they haven't (and if no one is able to extract them from the game),again,I'll release them as they are.

Over and out,for Great Justice.
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Zidane_FF
11/20/2007 03:48 AM (UTC)
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Your job with the sound track is, like Shao Kahn would say it, OUTSTANDING!!!!

By the way I noticed that until know no one ripped the most obvious tune of MKA that is the Select Screen Theme. Damn it I love that song.

I am downloading right know and maybe I can help you in identify these tracks. Also, I have found other places that has tunes from Armageddon

These are the places.
----http://www.mortalkombat.ch/main.php?action=downloads&select;=cat&id;=53

----http://www.kamidogu.com

I want to help make the most complete soundtrack of MKA. Believe your work is the best. I have tried of all means possible to rip the songs directly of the game, but dont have sucess.
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MINION
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11/22/2007 05:36 AM (UTC)
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Great Job! I still got ur first release. smile
I think you can lower the audio to nothing for game play or announcer for MKDA, MKD, and MKA in order to get the music only. Don't quote me but I am sure I have done this before. And you are using audacity right?
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Fear_Breaker
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"Blaze rules all! May killer heat waves cosume your soul!".

11/24/2007 02:25 AM (UTC)
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Can you upload a rapidshare file?
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T-rex
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11/24/2007 05:32 AM (UTC)
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Carpathain_Malice Wrote:
I think you can lower the audio to nothing for game play or announcer for MKDA, MKD, and MKA in order to get the music only. Don't quote me but I am sure I have done this before. And you are using audacity right?

Of course you can.

It just doesn't work for the cutscenes.
Not the MKA Konquest ones,at least.
Does nothing to get rid of the voiceover during the endings,too.

No,I'm not using Audacity. I'm plugging the console into my computer through a TV tuner,record a video and then extract the audio from said video. Now,what's this Audacity thing? Does it allow you to rip PSF music files from the game itself?
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mkflegend
11/24/2007 11:58 PM (UTC)
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Sweet man, nice job. The music in MK in general is always dark, creepy and good I like it man.glasses
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.
01/31/2008 11:07 PM (UTC)
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Just keep doing what you're doing, which is a good job.
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T-rex
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02/01/2008 12:56 AM (UTC)
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Thank you.
The other topic seems to have died,so I'll repost my progress here.

Update: the work on the rip is nearing completion. The Motor Kombat tracks are finished,and so are the regular Konquest tracks,along with lots of other tracks (menus,Vault,etc.). However,I require some of your input again. =)

My friend,back in the day,was somehow able to rip out some tracks directly from the game (meaning no voice clips,extraneous sounds,etc.),including a lot of the ones that are impossible to properly rip with my methods . Among these tracks were the ones that I can only describe as "track endings". As you know,every normal arena track in any MK game has three parts to it - the main part,the "finish him" part and the ending,which plays after the match is over (not via a fatality,though). Battle tracks from Konquest are also multi-parted - there's the main loop of the song and the ending. Well,my friend was able to find some endings for some of the Konquest battle tracks. Problem is,it's impossible to say which track they came from,so I had to add these endings to the tracks I thought were most fitting,based on the instruments used,the speed,etc.,using my ears only. For some tracks,it was bloody obvious,for some,not so much. Here's two tracks - Lin Kuei Palace Battle and Obelisk Battle - with two different endings each (four variations in total). Both endings seem kinda fitting for both tracks,so I'll need your opinion on this. Here:
http://www.megaupload.com/?d=AA421W5W
Give them a listen and tell me which ending do you think is more appropriate. You musicians out there should have a better ear for these things. =)

I also need your opinion on another thing. As I mentioned before,some unique tracks play only during the cutscenes in Konquest,meaning that I cannot get rid of the voice and sound clips. I recorded all of the cutscenes that feature unique tracks anyway. The things is,I actually can try to get rid of the voices. Goldwave,which I use for sound-editing,has a "Reduce Vocals" options. It doesn't get rid of the voices completely,but instead reduces them to a hiss (you can still hear what they are saying,though). Still,the end result is that it does provide a cleaner "view" of the actual music track,so to speak. Here:
http://www.megaupload.com/?d=QWBT2M3X
Here's two recordings of the very first cutscene in Konquest - Argus and Delia talking about their sons. Tell me whether it sounds better with voices or without them.
Unfortunately,I can't use the same trick to reduce the voices in the Bio Card and character ending recordings without severely damaging the actual music track,so I'll release them as they are.
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