mk8 throws, popups, wallcombos, juggles and etc.
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posted03/20/2008 09:30 PM (UTC)by
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acidslayer
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08/05/2007 05:54 PM (UTC)
I feel that mka was good but lacked in a few areas so when mk8 comes out maybe they have expanded in this department. various throws in fighting games are a nice unique encounter. it be cool to have 4 throws per character. 1 from the left side, right side, approaching, behind the opponnet.

here are acouple throw ideas for scorpion and sub zero - spear slam - scorpion wraps his spear around the opponnets neck from behind and tosses the opponnet over his shoulder.

scorpion enraged approaching the opponnet- scorpion shoots his spear towards the opponnets ribcage then pulls the opponnet towards him delivering to side kicks from the left and right side of the opponnets face while still holding on scorpion delivers a nice roundhouse kick.

sub below crush approacing enemy - sub sero frezers his opponnets upper body making the opponnet unable to punch then locks on an armbar takedown using his arms and legs.

freeze choke behind opponnet- sub zero grabs the opponnets neck from behind and chokes while the opponnets neck is freezing.

pop ups - ther should be new and various ways to make someone fly up in the air by using unique specials, and using ceilings, and walls.

wall combos - knock a fighter up againist the walls to make combos and passeges. run alongside the walls to deliver a kick or a frakensteiner.

juggles- more creative ways to make cool various juggles to punish the enemy.

tell me what you think of my ideas and would you want these various features in mk8.
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colt1107
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Anarcho-pirate

03/20/2008 08:18 PM (UTC)
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There should be juggles on a wall that cant break.
For instance, if Jax put someone on a wall it should look like 2 boxers with one being pummeled against the ropes, as jax throws wild haymakers into him. That sounds cool. It should also be more damaging.
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outworld222
03/20/2008 09:30 PM (UTC)
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All these things are not necessary to have a good game.
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