My wish-list for Mortal Kombat 6!
3D Kombat Klassics
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My wish-list for Mortal Kombat 6!
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posted08/19/2003 06:16 AM (UTC)by
Bring back:
-Rayden
-Fujin
-Reptile
-Shao Kahn[human or new form]
-Sonya & Jax[not playable, but in story]
-Sub Zero
-Scorpion
-Quan Chi or Shang Tsung[1 but not both]
-Mavado
-Kenshi
-Kitana[in game, not playable]
NEW FIGHTERS:
-past MK fighters[Baraka, Smoke(Human), Mileena]
-new mutant of Baraka's race
-another member of the Black Dragon
-a member of Nitara's vampire clan
-Dragon King solider
-a brand new Shokan warrior[or the return of Kintaro]
-new member of the Lin Kuei to help Sub Zero
FIGHTING:
-same as MK:DA[leave it alone, it was perfect]
-multiple stage fatalities
-2 or more fatalities per fighter[weapn fatality]
-interactive stages
-possible online fighting
BOSS:
-a brand spanken new sub boss[as long as he looks good}
-Dragon King in some way or form
-Dragon King's true form
-Rayden
-Fujin
-Reptile
-Shao Kahn[human or new form]
-Sonya & Jax[not playable, but in story]
-Sub Zero
-Scorpion
-Quan Chi or Shang Tsung[1 but not both]
-Mavado
-Kenshi
-Kitana[in game, not playable]
NEW FIGHTERS:
-past MK fighters[Baraka, Smoke(Human), Mileena]
-new mutant of Baraka's race
-another member of the Black Dragon
-a member of Nitara's vampire clan
-Dragon King solider
-a brand new Shokan warrior[or the return of Kintaro]
-new member of the Lin Kuei to help Sub Zero
FIGHTING:
-same as MK:DA[leave it alone, it was perfect]
-multiple stage fatalities
-2 or more fatalities per fighter[weapn fatality]
-interactive stages
-possible online fighting
BOSS:
-a brand spanken new sub boss[as long as he looks good}
-Dragon King in some way or form
-Dragon King's true form


About Me
0
the ones I really want:
SMOKE(human +cyborg alt)
RAIN
FROST.....pls don't let her die!!!!!!!!!!!!
a real Boss!!!
a female sub boss!
SMOKE(human +cyborg alt)
RAIN
FROST.....pls don't let her die!!!!!!!!!!!!
a real Boss!!!
a female sub boss!
kidkrazy Wrote: Bring back: -Rayden -Fujin -Reptile -Shao Kahn[human or new form] -Sonya & Jax[not playable, but in story] -Sub Zero -Scorpion -Quan Chi or Shang Tsung[1 but not both] -Mavado -Kenshi -Kitana[in game, not playable] NEW FIGHTERS: -past MK fighters[Baraka, Smoke(Human), Mileena] -new mutant of Baraka's race -another member of the Black Dragon -a member of Nitara's vampire clan -Dragon King solider -a brand new Shokan warrior[or the return of Kintaro] -new member of the Lin Kuei to help Sub Zero FIGHTING: -same as MK:DA[leave it alone, it was perfect] -multiple stage fatalities -2 or more fatalities per fighter[weapn fatality] -interactive stages -possible online fighting BOSS: -a brand spanken new sub boss[as long as he looks good} -Dragon King in some way or form -Dragon King's true form |
Your epectations are a smige too high.

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Now that MK:DA has made its phenomenal appearance, rebirthing the MK series as we know it, we can all rest assured that there will be another Mortal Kombat game (and in case you haven't heard, the MK Development Team did confirmed this at last month's Fight Night). While no one really knows if this game will be a true sequel, I'd like to think that the next MK game will be a sequel to Deadly Alliance. As such, I thought I'd share my list of "wants" for MK(6). Please let me know what you think, and feel free to share your ideas as well.
GAMEPLAY
A while back, I shared the idea of making the next Mortal Kombat game a more immersive experience. That is, Konquest Mode would be revamped to allow for a complete training/designing of your particular character. This would be an advance "Create-a-Character", allowing for fighter development with borrowed elements from current Role Playing Games. There is a lot to discuss with this, so I will instead point you to the thread that describes this. See it here: http://www.mk5.org/content/forum/showmessage.cds?name=main&message;=195946
Additionally, I'd like to see the cool new Style Branch remain. I do believe that the MK Team has taken the correct route in giving each character 2 fighting styles, and a weapon. Perhaps to even this out better, however, a few new special moves (teleports, projectiles, etc.) could be added to better round out each character. Also to add to this, a better defense system could be added to counteract many of the powerful offensive maneuvers MK usually offers. Parrying, reversals, quick-side steps, and the ability to dodge when knocked down should be given to all characters. Impaling moves and taunts should be reserved as special moves, as I feel they are an unfair advantage to characters that have them in addition to powerful specials (Sub-Zero having an impale and his ice freeze makes for a pretty weighted fight).
ARENAS
One thing I was a little bummed out about in MK:DA was that the stages were all very beautiful to look at, but not very fun to fight on. Like Tao Feng, I would like to see characters be able to interact with object in stage and use them tactically (jump off walls, swing on poles, etc.). Furthermore, eliminate the barriers! Allowing characters to walk up hills, down flights of stairs, into dips and holes, etc. would make fighting very interesting. Of course, this opens way for realistic body damage (hitting a leg will weaken kicks, etc.) Very complex, but very interesting. And just because I can throw this in: I'd love to see a stage like Scorpion's Lair from the MK Movie!
STORY
Much like the Lord of the Rings movies, I do believe MK:DA intentionally left storylines unfinished. I do hope that this was done to allow for storyline continuation in a sequel. Realistically, I would opt for an MK1 prequel (how did Goro achieve 9 MK victories, how did Shang come to power, who is the original Kung Lao?). However, I do believe the team will decide to continue with the MK:DA Dragon King storyline, which is also a very good thing. Ideally, Reptile would not be the Dragon King. In my opinion, this is a little bit cheesy and lacks imagination. I would much rather see one member of the Deadly Alliance (preferably Shang Tsung) survive defeat and continue to resurrect the Dragon King army, finishing with the Dragon King himself. Of course, this would be the final boss. Shang Tsung, being the Soul Stealing fiend that he is, would then slay the King, and use his soul to enable Shang to return to his true Demon form (mentioned in MK1, never yet seen). I am not sure where this would end up going, but I think some pretty cool things could happen.
To be continued ... ?
GAMEPLAY
A while back, I shared the idea of making the next Mortal Kombat game a more immersive experience. That is, Konquest Mode would be revamped to allow for a complete training/designing of your particular character. This would be an advance "Create-a-Character", allowing for fighter development with borrowed elements from current Role Playing Games. There is a lot to discuss with this, so I will instead point you to the thread that describes this. See it here: http://www.mk5.org/content/forum/showmessage.cds?name=main&message;=195946
Additionally, I'd like to see the cool new Style Branch remain. I do believe that the MK Team has taken the correct route in giving each character 2 fighting styles, and a weapon. Perhaps to even this out better, however, a few new special moves (teleports, projectiles, etc.) could be added to better round out each character. Also to add to this, a better defense system could be added to counteract many of the powerful offensive maneuvers MK usually offers. Parrying, reversals, quick-side steps, and the ability to dodge when knocked down should be given to all characters. Impaling moves and taunts should be reserved as special moves, as I feel they are an unfair advantage to characters that have them in addition to powerful specials (Sub-Zero having an impale and his ice freeze makes for a pretty weighted fight).
ARENAS
One thing I was a little bummed out about in MK:DA was that the stages were all very beautiful to look at, but not very fun to fight on. Like Tao Feng, I would like to see characters be able to interact with object in stage and use them tactically (jump off walls, swing on poles, etc.). Furthermore, eliminate the barriers! Allowing characters to walk up hills, down flights of stairs, into dips and holes, etc. would make fighting very interesting. Of course, this opens way for realistic body damage (hitting a leg will weaken kicks, etc.) Very complex, but very interesting. And just because I can throw this in: I'd love to see a stage like Scorpion's Lair from the MK Movie!
STORY
Much like the Lord of the Rings movies, I do believe MK:DA intentionally left storylines unfinished. I do hope that this was done to allow for storyline continuation in a sequel. Realistically, I would opt for an MK1 prequel (how did Goro achieve 9 MK victories, how did Shang come to power, who is the original Kung Lao?). However, I do believe the team will decide to continue with the MK:DA Dragon King storyline, which is also a very good thing. Ideally, Reptile would not be the Dragon King. In my opinion, this is a little bit cheesy and lacks imagination. I would much rather see one member of the Deadly Alliance (preferably Shang Tsung) survive defeat and continue to resurrect the Dragon King army, finishing with the Dragon King himself. Of course, this would be the final boss. Shang Tsung, being the Soul Stealing fiend that he is, would then slay the King, and use his soul to enable Shang to return to his true Demon form (mentioned in MK1, never yet seen). I am not sure where this would end up going, but I think some pretty cool things could happen.
To be continued ... ?

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Overall the most inportant thing to me is that Frost comes back >:.) and not let her become evil just a rogue ninja. I hope MK6 has 2 fatalites per person and at least 3 stage Fatalities. I can't wait to try the 50% new Kombat engine. I must say and scoff at me if you want, I only liked Frost and Kenshi from the new people from MK: D A. I hope the rest of the new people would stay out.O - yeah MK6 online for 56k users and allowing AOL ISP to be compatalbe to go online with MK 6. Don't forget to double every thing from MK :D A in MK6. Last but not least, bring back: Jade, Kabal, and Sheeva


About Me
It takes an idiot to do cool things. That's why it's cool.
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All I really want is for them to better Sub Zero so that he's higher on the tier list, more, original, cooler-looking, and anatomically correct fatalities, more interactive stages, lose the barrier, no infinites whatsoever, possible story mode, more pulse pounding fight music...actually I could go on and on.
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