now that ERMAC is back will him and KENSHI both have telekinetic powers? becuase that would suck!
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now that ERMAC is back will him and KENSHI both have telekinetic powers? becuase that would suck!
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posted04/20/2004 07:33 AM (UTC)byMember Since
02/29/2004 03:04 AM (UTC)
it will suck if ermac and kenshi both have telekinetic powers. and it will suck even more if they take away ermac telekinetic powers because kenshi has it. i think they should take away kenshis telekinetic powers and give ermac his powers back and let him be the only one who has it because ermac was origanally the one who had it. tell me what you guys think.
I don't think it would be a problem for them both to have telekinetic powers, just so long as they have different moves with them. Like Ermac should have more and better moves concerning Telekinesis, cause he taught it to Kenshi and teachers usually do not reveal all that they know. 
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Both of them are obviously gonna have telekinetic powers.Also,Ed Boon said that every fighter will have about 5 special moves.What do you think they should be?
| cartmansp Wrote: Both of them are obviously gonna have telekinetic powers.Also,Ed Boon said that every fighter will have about 5 special moves.What do you think they should be? |
I think it would be cool if Erm could make you beat the crap out of yourself, ya know like maybe a small 3 or 4 hit combo? Not to mention it would just be too funny to watch.
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first of all for ermac his signature move should return when he puts you in the air and slams you against the floor 3 times and kenshi should only be able to do it one time like in mk:da ermac should also be able to take some souls becuase he is a colection of souls.
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| TomTaz Wrote: I don't think it would be a problem for them both to have telekinetic powers, just so long as they have different moves with them. Like Ermac should have more and better moves concerning Telekinesis, cause he taught it to Kenshi and teachers usually do not reveal all that they know. |
Agreed.I have a few ideas for moves that Ermac can have:
Weapon Steal:If your scared your going to get hit with a stage weapon Ermac can use his Telekinesis to steal the weapon out of his opponets hand.If it's a weapon that weighs alot Ermac should feel a impact once the weapon reaches him like falling back.This will be good to learn because you dont want to do this move if your in front of a Death Trap.
Style Change:If your opponet has you in a long style branch combo.Ermac can change the style with his Telekinesis making the player off balance.There should be a limit of how many times you can do it though.3 times is enough.
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| TomTaz Wrote: cartmansp Wrote: Both of them are obviously gonna have telekinetic powers.Also,Ed Boon said that every fighter will have about 5 special moves.What do you think they should be? I think it would be cool if Erm could make you beat the crap out of yourself, ya know like maybe a small 3 or 4 hit combo? Not to mention it would just be too funny to watch. |
That would be awesome.It would be funny to see that in action.
| Drfatality Wrote: TomTaz Wrote: I don't think it would be a problem for them both to have telekinetic powers, just so long as they have different moves with them. Like Ermac should have more and better moves concerning Telekinesis, cause he taught it to Kenshi and teachers usually do not reveal all that they know. Agreed.I have a few ideas for moves that Ermac can have: Weapon Steal:If your scared your going to get hit with a stage weapon Ermac can use his Telekinesis to steal the weapon out of his opponets hand.If it's a weapon that weighs alot Ermac should feel a impact once the weapon reaches him like falling back.This will be good to learn because you dont want to do this move if your in front of a Death Trap. Style Change:If your opponet has you in a long style branch combo.Ermac can change the style with his Telekinesis making the player off balance.There should be a limit of how many times you can do it though.3 times is enough. |
Those would be pretty sweet, especially the Weapon steel one.
| cartmansp Wrote: TomTaz Wrote: cartmansp Wrote: Both of them are obviously gonna have telekinetic powers.Also,Ed Boon said that every fighter will have about 5 special moves.What do you think they should be? I think it would be cool if Erm could make you beat the crap out of yourself, ya know like maybe a small 3 or 4 hit combo? Not to mention it would just be too funny to watch. That would be awesome.It would be funny to see that in action. |
*Takes a bow* Thanks!

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I'm wondering what kind of killer telepathic fatalities the two of them will have. Kenshi's fatality on DA was pretty sick, but just think about how gruesome Ermac's fatilities could be. He hasn't been seen for years, so he should definately have something awesome for his comeback. Oh and what kind of hari-kari move do you think each will have?
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Pretty cool idea TomTaz, i would love to see my opponent beat the crap out of himself.
That could be one of Ermacs special moves that makes his opponent do that.
BTW, added to Drfatalities steal idea, there can also be more stealing in different ways. Maybe Ermac can shoot some kind of orb that prevents you from having weapons for a period of time. So basically, you cant use your weapon, nor can you pick up weapons.
Another idea of the style steal i have is a tad different. Instead of ermac changing your style, he could also disable one of your styles for a bit as well. So then you'd only be able to use 2 styles for a while. Just imagine the frustration if ermac disabled one of your styles, PLUS disabled you from using weapons, cheap, but i like it.
Another one of ermacs special moves should be called "control confusion". Let me explain what it does. Ermac shoots an orb at you. If the orb hits you, your control becomes different for a while, thus causing you to screw up alot in battle. So its like this........when you want to go forward, you end up going backwards. When you want to change styles, you have to use another button that can do it. When you want to jump, you have to press down instead of up. The usual punch and kick buttons are now different buttons that you have to press, and things can get complicating. So basically, this special move of ermac, makes his opponent screwed up for a while, and the human player who is controlling his fighter, his controller acts differently for a bit. IMO this would be one of ermacs best special moves.
Ermac could also have another disabling move where he disables your use of special attacks for a while, perhaps there could be one for blocking as well.
This would make ermac alot more different than kenshi. Because, basically ermacs specials confuse the opponent and frustrate them, thus making ermac more tricky. Ermac should me more of a "magic" type of teleknesis guy.
I dont really like the idea of having 2 teleknetics in MKD, but as long as there specials are TOTALLY different, then its cool. I do, however, want ermac to have his TELEKNETIC SLAM! Thats the guys trademark move, and only his.
BTW, ermac can also have a teleknetic move where he breaks one of your limbs, silimar to MK4.
For his hari kiri, he could explode himself, or lift himself high up into the air, and drop himself. The impact should shatter his bones, thus killing him. Tell me what you think of my ideas, and be honest.
That could be one of Ermacs special moves that makes his opponent do that.
BTW, added to Drfatalities steal idea, there can also be more stealing in different ways. Maybe Ermac can shoot some kind of orb that prevents you from having weapons for a period of time. So basically, you cant use your weapon, nor can you pick up weapons.
Another idea of the style steal i have is a tad different. Instead of ermac changing your style, he could also disable one of your styles for a bit as well. So then you'd only be able to use 2 styles for a while. Just imagine the frustration if ermac disabled one of your styles, PLUS disabled you from using weapons, cheap, but i like it.
Another one of ermacs special moves should be called "control confusion". Let me explain what it does. Ermac shoots an orb at you. If the orb hits you, your control becomes different for a while, thus causing you to screw up alot in battle. So its like this........when you want to go forward, you end up going backwards. When you want to change styles, you have to use another button that can do it. When you want to jump, you have to press down instead of up. The usual punch and kick buttons are now different buttons that you have to press, and things can get complicating. So basically, this special move of ermac, makes his opponent screwed up for a while, and the human player who is controlling his fighter, his controller acts differently for a bit. IMO this would be one of ermacs best special moves.
Ermac could also have another disabling move where he disables your use of special attacks for a while, perhaps there could be one for blocking as well.
This would make ermac alot more different than kenshi. Because, basically ermacs specials confuse the opponent and frustrate them, thus making ermac more tricky. Ermac should me more of a "magic" type of teleknesis guy.
I dont really like the idea of having 2 teleknetics in MKD, but as long as there specials are TOTALLY different, then its cool. I do, however, want ermac to have his TELEKNETIC SLAM! Thats the guys trademark move, and only his.
BTW, ermac can also have a teleknetic move where he breaks one of your limbs, silimar to MK4.
For his hari kiri, he could explode himself, or lift himself high up into the air, and drop himself. The impact should shatter his bones, thus killing him. Tell me what you think of my ideas, and be honest.
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No he shouldnt. I think that would make Ermac too powerful. Honestly, imagine the outcome of a fight where your opponent fucks up ur controls and just beats u to death while ur trying to adapt.
I like your weapon steal and disable style ideas though.
I like your weapon steal and disable style ideas though.
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