Should MK:D incorporate a stronger weapon-base?
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posted08/11/2004 04:53 AM (UTC)by
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Garlador
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02/23/2003 03:56 AM (UTC)
Much in the vein of Soul Calibur, the potential for characters to have a wide assortment of weapons could easily create an infinite series of combat strategy and a greater emphasis and motivation for unlocking such weapons. Like SC, weapons of different size, length, weight, strength, etc., to decide what you're best with. Power weapons are now up for grabs, and each character has their own unique weapons, but more diversity and hidden weapons, like hidden characters, could really lengthen gameplay and unlockables. Any thoughts? Fatality.
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Siduu101
08/11/2004 04:53 AM (UTC)
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great idea,it should definitely copy Soul Calibur.
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