Some fans will never be happy!! What will it take??? (sticking up for the MK team)
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posted10/29/2004 10:49 PM (UTC)by
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Partridge32
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02/28/2004 06:34 AM (UTC)
I just can't believe the number of unhappy individuals there are on this site about the super unlockable theory. What will it take to make you people happy? I am very pleased with the product that was put out by Boon and his team of talented programmers. Maybe the people who are so upset need to go buy the "Premium Pack" of the game and watch the MK HISTORY!!!
A BRIEF HISTORY: MK1 had 7 fighters to choose from and one fatality; and one hidder character that you could fight (don't bring up the ermac thing).
MK 2: 12 fighters to choose from and 2 fatalities per character(not counting friendships and babalities because no one is every moaning about not having them anymore; everyone is very critical of the finishing moves). There were 3 hidden characters that could never be controled by a player.
MK 3: 14 fighters plus one hidden character to play as and 2 fatalities per fighter. Yes, there were a couple hidden fighters as well but I can't remember who they were for the moment.
MK 4: There were 15 characters to play as and 2 fatalities per fighter. There were a couple hidden guys too!
MK Deception(DA skipped to save space): 24 playable characters with 2 fatalities per character and a bunch of hidden guys to fight in konquest; no control like previous mortal kombat games(shang, jax, sonya........etc).
So, what I am trying to say here is......what will it take to please people? You are moaning about 24........I repeat......24 characters and many to fight in konquest. I just see Deception as a superior product hands down over any other Mortal Kombat game. If the Mortal Kombat team put in 3 playable characters, the next game they would develope......what would it take to please you then; 30 playable characters and 5 hidden ones???? I am sticking up for the MK team because it costs a lot of money to develope all these characters that people want so badly and they did an amazing job with this game. They stuck with their mold in the past; having characters you can only fight and not be able to control. I will admit it is always nice to have some secrets.....but secrets DO NOT MAKE THE GAME!!!!
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warrior
10/27/2004 03:41 PM (UTC)
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yes they do
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Siduu101
10/27/2004 03:53 PM (UTC)
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I enjoy their posts, it's like they're two years old kids complaining about super unlockable before playing the game not even for a month, but already complaining and saying Boon is a liar.gringringrintonguetonguetongue
When will they grow up?sad
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iravehard
10/27/2004 04:01 PM (UTC)
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I agree with you totally. About half of the MK "Komunity" have become a bunch of whiny lil snots who want to cry and piss and moan because "Ed Boon" scrwed them and John Vogel didn't make good enough music, and Carlos Pesina's motion capturing wasn't accurate, and it's not like soul calibre and "I hacked into the gameplay because I have to look up the binary code for everything in the game including hidden text because i Have nothing better to do with my life than try to over compensating for my lack of being able to get it up from whacking off to the "sexy mileena " picture too much and bitch bitch bitch bitch.
MKD is basically everything MKDA SHOULD have been. Sure there might be a few glitches and a few bugs in it but for the most part, Boon and the team at midway did what they could to rectify from the mistakes made in DA.
Since MKD came out I honestly wonder how many of these people bitching about how poor Ed Boon ripped them off have gone back and started playing Deadly Alliance again.
I'd probably say pretty much next to none.
Oh but the fatalities are weak in MKD. Shut UP! Need I remind you of Quan Chi's oh so hardcore neckstretch fatality and the piss poor level designs and all the promises made for DA that were supposed to be there but never were.
I stand by Boon and company and say yes maybe MKD does have a few small bugs in it but overall they gave the true MK fans what they wanted.
They didn't cater to the soul caliber fans. You wanna play soul caliober go friggen play soul caliber. This is MORTAL KOMBAT you freakin dill holes.
Finally if Boon and company are being Kryptic about whats still hidden in the game, so the hell what. It's their baby they can do what they want with it.
Hell a secret could be that on the year 2009 and 5 am on 11/08 a lil old lady that looks like Ed's grandmother comes and beats you with her purse and says get a life for wasting your time sitting there like a moron.
Enjoy the game. It is after all ONLY A GAME.
Peace
furious
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somnambulist
10/27/2004 04:09 PM (UTC)
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I agree, I don't care about hidden characters I am very happy with how the game turned out and I think 24 is plenty to play with. Those who want more are greedy and ungrateful. Have some respect, lets see YOU make a game like this and then you can complain about the characters. I say well done Midway and thankyou for the amount of time and patience it took to create this game.
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InStinKt
10/27/2004 04:16 PM (UTC)
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i also agree with you who really cares about SU's i dont i mean theres loads of fighters and unlockable stuff on MKD so people shouldnt moan about it..................pz
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wedgegold
10/27/2004 04:20 PM (UTC)
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I think the real issue is that people want a straight answer. They want to know if the hours they are spending looking for additional things are in vain.
I would not lump all those that are disappointed into one group. Some of us have been mature about how disappointed we are. Unfortunately some have been outlandish.
Since there is no definite answer, then people will keep looking. If they find out that they have wasted their time they will be upset.
It is like going to a Metallica Concert and having James Taylor play instead.
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iravehard
10/28/2004 09:38 PM (UTC)
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It's what we call the "God inferiority complex" I acknowlegde your metalica james taylor thingy but lets put it this way.
If you were to build a vast world and you put a crap load of things inside it and neat lil nick nacks for people to "discover" and to get enjoyment out of would you be all like.,
'K to make a baby do this, to flearn how to take a piss do this, if you go here on this day you'll witness the birth of christ, or if you go here on this day and at this time you'll see a lunar eclipse."
Now if you had everyone and their uncle breaking apart your "world" bit by bit and code by code and coming up asking you about every little detail and every little reason why you did something, you'd either start getting a bit miffed or you'd be very cryptic in your answers.
Why would you tell everything that you put in your world? What would be the point. If you did that's basically like saying ok everyone, don't bother buying the game and playing it and enjoying it. Here's the binary code and every piece of animation and computer info we have. Make your own carbon copy of what we already did. Which is basically why I find this people hacking into games to find "every lil thing" to be pretty lame and again stress the lack of life due to sexy mileena pic ceiling steccoing.
As for metalica...Elton John and Eminem (bigger queer than elton) did a duet together...
Maybe one day it'll be Metalica and james Taylor belting out up on the roof with special guest rita mcneil.....thik im gonna go hang myself now
Partridge32 Wrote:
I just can't believe the number of unhappy individuals there are on this site about the super unlockable theory. What will it take to make you people happy? I am very pleased with the product that was put out by Boon and his team of talented programmers. Maybe the people who are so upset need to go buy the "Premium Pack" of the game and watch the MK HISTORY!!!
A BRIEF HISTORY: MK1 had 7 fighters to choose from and one fatality; and one hidder character that you could fight (don't bring up the ermac thing).
MK 2: 12 fighters to choose from and 2 fatalities per character(not counting friendships and babalities because no one is every moaning about not having them anymore; everyone is very critical of the finishing moves). There were 3 hidden characters that could never be controled by a player.
MK 3: 14 fighters plus one hidden character to play as and 2 fatalities per fighter. Yes, there were a couple hidden fighters as well but I can't remember who they were for the moment.
MK 4: There were 15 characters to play as and 2 fatalities per fighter. There were a couple hidden guys too!
MK Deception(DA skipped to save space): 24 playable characters with 2 fatalities per character and a bunch of hidden guys to fight in konquest; no control like previous mortal kombat games(shang, jax, sonya........etc).
So, what I am trying to say here is......what will it take to please people? You are moaning about 24........I repeat......24 characters and many to fight in konquest. I just see Deception as a superior product hands down over any other Mortal Kombat game. If the Mortal Kombat team put in 3 playable characters, the next game they would develope......what would it take to please you then; 30 playable characters and 5 hidden ones???? I am sticking up for the MK team because it costs a lot of money to develope all these characters that people want so badly and they did an amazing job with this game. They stuck with their mold in the past; having characters you can only fight and not be able to control. I will admit it is always nice to have some secrets.....but secrets DO NOT MAKE THE GAME!!!!

Guess what? Every fan who complains, that there are no super unlockables...is 100% totally, and unconditionally.........right.
Why? Because Boon said there would be playable characters beyond the ones on the main grid of 24.
The result: there are no characters, beyond the 24 on the main select grid.
No matter how you spin it, dress it up, or characterize it, Boon didn't come through, on what he said.
This is coming from someone who believes Deception is the best MK yet.
However, Boon lied, I'm disappointed, and I will complain about it.
People can complain about whatever they like, that's the nature of life, Boon wasn't doing us any favors by making a Mortal Kombat game, we're the ones buying it...we're the one doing him the favors...don't ever try to even insinuate that we should just be happy with what we have...especially when it was something that we were promised.
Making 1,330,349 threads about there being NO super unlockables is annoying and unacceptable.
However people are allowed to have a gripe, because...they do have a legitimate gripe with Ed Boon and the MK Development team. Boon didn't really lie about Deadly Alliance...but he lied about Mortal Kombat: Deception, and please don't say "BUT THE NAME OF THE GAME IS DECEPTION"...that's a stupid catch phrase...not a basis to sell to a loyal customer base...to deceive them about features that they say will be in a game.
If he's not 100% positive at the time, he should have just said "We'd like too, but we're not sure if we'll have enough time"...that's a much more acceptable answer.
The bottom line is...Boon said there would be selectable characters, beyond the ones on the grid of 24, and there are not...that's a lie...fans will be upset, that's life...don't tell them to not be upset, that's not your right.
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JackTX1972
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People arent good or bad. People are people who do good and bad things.

10/28/2004 11:46 PM (UTC)
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MK.. when you think of MK, for me, I think there is a secret character. Die hard fans know this and the excitement is getting to figure it out... you may have think people aren't happy, but i think they are just disappointed in what they have always come to expect. yeah 24 is awesome, but not groundbreaking... as far as the MK team... I think if they paid close attention to all the negative feedback about DA, they wouldn't have joked like that on fight night.. was definately unprofessional... for a multimillion dollar company..
just what i think
Jack
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KenshiMaster16
10/28/2004 11:52 PM (UTC)
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ShangTsungNiceGuy....Agreed^^^^
If Boon was gonna take them out, he could have STATED so somewhere sometime BEFORE we spent hours upon hours looking for the crap. "Oooh yeah, that was cut due to time limitations" or "Yeah, we thought 24 was enough" or "They will be going to Gamecube's version" was all we neededa month or so in advance to wasting our time trying to find them. But in my mind, it was just a cheap trick to make us play the game more. But anyways, my ranting is done, back to San Andreas I go.
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MACro
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10/28/2004 11:53 PM (UTC)
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People will always be mad about something. There is nothing you can do about it.
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JackTX1972
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People arent good or bad. People are people who do good and bad things.

10/28/2004 11:57 PM (UTC)
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being mad(i say angry) why is that a negative thing?as in.."nothing anyone can do about it" so what if we are angry...we will get over it.. anger is a healthy thing..makes us human...
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somnambulist
10/28/2004 11:58 PM (UTC)
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[QUOTE] Boon wasn't doing us any favors by making a Mortal Kombat game, we're the ones buying it...we're the one doing him the favors...don't ever try to even insinuate that we should just be happy with what we have...especially when it was something that we were promised. [/QUOTE]
Excuse me? Sure enough were the ones buying it... BUT would you be able to buy it if he had said "Oh F*** it I'm not even gonna bother making this game for all these ungrateful fans..." You owe Boon a lot for providing you with a week or twos worth of entertainment so don't YOU ever try to insinuate that Boon wasn't doing us a favor. You should be happy to even have this game, because if it wasnt for Boon you would have f*** all, let alone SU's, and you sure as hell wouldnt be able to make the game yourself. He's giving his time and talents for us and we are paying for these services, so you are 100% wrong I'm sorry to tell you..
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JackTX1972
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People arent good or bad. People are people who do good and bad things.

10/29/2004 12:03 AM (UTC)
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supply and demand... someone else would have took the idea from what people wanted and made a fortune.. so you have some points when we can still play MK with its signiture style..but we are not 100% wrong, maybe 80%,
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KenshiMaster16
10/29/2004 12:03 AM (UTC)
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somnambulist ...............Oh please. It isn't the "fans" he's most worried about. Look at this. Video games on multiple systems, movies, comics, toys, tv.....shit, he's rolling in dough as in $$$$$$$$ cha-ching. Sure, the fans are apart of it, but he could probably retire soon with all the money we're giving him. He's living a happy life, so even if a few fans on an MK board get pissy, he WONT stop making Mortal Kombat. Get over yourself.
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JackTX1972
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People arent good or bad. People are people who do good and bad things.

10/29/2004 12:05 AM (UTC)
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kenshi.. i like you...wink
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KenshiMaster16
10/29/2004 12:09 AM (UTC)
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JackTX1972 Wrote:
kenshi.. i like you...wink

LMAO!!!
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PsychoSy
10/29/2004 04:25 AM (UTC)
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Partridge32 Wrote:
I just can't believe the number of unhappy individuals there are on this site about the super unlockable theory.

Believe it, anyway.
Contrary to popular belief in the USA, we still have the rights -- much to John Ashcroft's chagrin -- to feel a certain way about something and to express those feelings as loud and as often as we fancy, be it positive or negative. Go look up those rights for yourself if you want but you better hurry -- libraries in this country are hardly open and when they are open, they gotta fend off people like Ashcroft who'd just LOVE to share his ... erra ... passion for BOOK-BURNING! smile

Let me tell you about my history, okay? A history that I'm quite positive millions more can indentify with on a person level. I was 17 or 18 when the idea of "Mortal Kombat" as a franchise was simply the farthest thing from Roger Sharpe's mind (or anybody's mind, for the matter). Simply put, Ed & John had an idea and Roger let 'em run with it after enough leg-pulling. They called it "Mortal Kombat". Didn't matter -- my barely-an-adult ass plunked hundreds of dollars (in quarters/tokens) into it. And why not? I didn't drive (why pay hundreds of dollars a year in vehicle upkeep and insurance when you can just ride public transpo for a hell of lot less, eh?), had no bills to pay, no obligations to anyone. The money I made was my MAD money!
MK2 rolls around. I'm not much older. Still had no real financial obligations except for paying my parents for room and board (at this point, I had realized that my parents were slowly getting sick and -- thanks to asshole politicians playing footsie with their Social Security over the past 40 years -- they would be dependent on one of the 6 kids they brought into this would the very near future ... which meant there was no hope for me -- the youngest -- to live on my own. At least, not until I bury them. So, all three of us worked and chipped in on the bills. Of course, one's parents can drive one batshit ... so I relieved the stress on MK2 which Midway, at one point, switched the Fatalities around with a ROM update, forcing me to toss everything I knew in the fuckin' garbage and start all over. At this point, I became aware of their "feed the machine" mentality for success and that pretty much boils down to striking it rich off of the ignorance of the people (aka, good old fashioned CAPITALISM!) I had made a vow at this point that if Midway pulled this trick again ... I'd feed the machine no longer until I gleaned everything I once knew back again (let the others discover everything -- I'll sit here and sandbag!!)
The "room, board, and bills" system worked fine thru MK3 but I didn't toss as much money into it as the others. Alas, Midway pulled the ROM update switcheroo on me again! Just when I reached the point of regaining all that lost knowledge, Midway upgrades MK3 to UMK3 ... which did nothing more than add a few extra characters and gave the CPU fuckin' ESP (e.g. the CPU opponent would mime your every move and brutally capitalize on what it's "mindreading" dubbed a fuck up on your part). To put it differently, being forced to use Smoke or Sector ad infinitum to beat UMK3's mindreading CPU got about as boring as hanging out at the dying arcade. I moved on to Killer Instinct.
MK4 comes out ... and the first time I played it was the last time I played it in the arcade -- I popped my 75 cents in and got totally bone-breakered to death in a corner. I wrote it off completely and went back to Killer Instinct and/or KI 2. I wouldn't play MK4 again until I got the PC version (then later the PSX and DC versions). Months later, I saw an MK4 machine at the local Wal-Mart. It was Revision 3 and cost 25 cents! That was a bargain. Still didn't put money into it. In total, I doubt if I even put $5 total in an MK4 machine. Probably less than that!
Here comes Deadly Alliance -- one time $50 price tag, true 360 degree 3D movement, etc. Sounded greated. Problem is I'm 30 years old, got a daughter and had to bury one parent. In other words, unlike the teenager I used to be ... my time, my money, and my patience is LIMITED! Anyway, MKDA was decent ... but lacking. The only thing lacking the most after it was the Fight Night chat, lacking in hope! Ed Boon spilled the beans when he admitted that other than for a code that displays the version number of the game, nothing else secret remained. What happened next is the lesson to remember now that the Deception "Fight Night" chat is history -- Vogel (being the nice guy and glutton for punishment he is) hung around the chatroom for hours after the chat ended ... watching expletives from disappointed fans scroll past his screen. Here is a man that for the past 18 months or so had worked his fingers at a keyboard on those long days and long nights ... only to watch what those hands built crumble to dust at the sheer power of Ed Boon's loose lips! As they say ... lose lips sink ships! The MK ship got SUNK when Boon came clean!
Would they make that mistake again?
Depends on what you define as a mistake -- if you define no extra fatals, no stage fatals, no attractive secret characters, then no they probably wouldn't make that mistake for it would be a PR nightmare.
But what if you define Ed Boon's "coming clean" as a mistake? Could it be possible -- nay ... LIKELY ... that the MK Team sat around after that MKDA chat and said, "You know ... we shouldn't have spilled the beans! Should've kept these marks in the dark like we used to"?!? That was the easy route -- the "feed the machine" mentality worked so well in the past, they probably figured it would work again. Newsflash for them -- Consoles don't have COIN SLOTS and some of his older 25-35+ gamers are the FARTHEST thing from the gullible marks they continue to imagine us to be! At this point, now that the MKD Fight Night chat is over, I sincerely believe the MK Team said to each other, "Next time, let's try to give them some super unlockable characters and modes! But ... if we can't deliver on them ... we'll just do like we did in the old days -- neither confirm nor deny!"
Of course, we were told that MK Deception would include those things and then some. And for the most part, that's what we got and a little bit of "and then some" with Puzzle and Chess Kombat. Unfortunately, Online Kombat (or the more appropriate moniker -- Cheeze Kombat) leaves little to be desired because if you're not getting Cheeze'd, you getting Gameshark'd!
Personally, I didn't give one shit about super-unlockable characters. If they were there, BONUS! If not, welp, simply chalk it up to typical Ed Boon ... pimping mere design plans as if they were fact. Been there, done that and it unfortunately comes with the terrirtory. Don't get me wrong -- Boon *IS* probably one of the nicest guys on earth ... but I gotta call a spade a spade here -- if you pimp your plans or ideas as FACT in interviews and then don't deliver, then there's only ONE logicial conclusion at least *I* can come to -- you and Gabe Newell deserve each other!
Anything else is not a valid reason -- it's just an EXCUSE! For example, I believe one Moderator here defended Ed Boon by saying that design plans change constantly during the development and the team may not have had the time our resources to implement them. Such a defense commendable but shot to hell and gone once one realizes that nobody -- not even Ed Boon and his team -- is too busy to take 5-10 minutes from development in order to give us a head's up -- an errata on that interview! Granted, some will say such things happen time to time and it's a valid reason. Welp, I'm afraid -- just like the boy who cried "WOLF!" one too many times -- that reason has worn its welcome on me and, in all honesty, doesn't make logical sense. Sure, it makes great CAPITALISTIC/BUSINESS sense ... but down-to-earth, Main Street, sense .... sorry, but it doesn't. Therefore, it's no longer a valid reason for me -- it's an excuse ... one I find inexcusible considering most other developers MAKE time or resources by DELAYING the project. Of course, Midway isn't one of those developers -- at least not with a cash cow like Mortal Kombat. Any other game on their roster would've gotten a delay ... just like The Suffering did, and NARC did ...
But Mortal Kombat?!?
NOPE
Why?
Easy -- Midway hasn't posted a PROFIT since 1999.
What does that tell you? Does it tell you that -- in the grand scheme of things -- we, the gamers, on Midway's priority list are DEAD LAST?!? When you operate in the red and desperately need to post some profits to keep your shareholders happy (and that venture capital flowing), you do what Nintendo or Capcom does -- UNLEASH THE CASHCOW! Nintendo has Pokemon and Zelda, Capcom has Resident Evil (or Street Fighter, if they're REALLY broke) and Midway has ................ you got it!
As a result, some of us are happy with Deception. Some of us are vastly disappointed in Deception. And, some of us -- like me -- are somewhere in the middle, refuse to play favorites, and feel that if you want to praise or jeer the game publically ... hey, more power to both of ya! One should be able to do so without being pidgeonholed or attacked. The bottom line is If you're gonna live in the whining dog-house (be it whining about the lack of S.U.s or whining about those whining about the lack of SUs) then do people like me a favor -- Don't complain about the fleas!
Seriously, we had our intellence insulted enough during Fight Night.
They stuck with their mold ...

Exactly!
The question is which mold?
The "feed the machine" mold, the "let's give the fans what we possibly can" mold, the "let's cash in on these MK marks so Redstone won't fire us" mold, etc. There's plenty of molds to be found depending on how long one desires to look at it. Nevertheless the question of "Which mold" is like that of beauty -- it's in the eye of the beholder!
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PsychoSy
10/29/2004 04:57 AM (UTC)
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You owe Boon a lot

Excuse me?!?!?!?!
I owe to Ed Boon exactly what Ed Boon owes to me - JACK DIDDLY SQUAT!!! The only thing I want from Ed Boon is a total cease and desist from that age old "feed the machine" mentality. It was a necessary evil in the 90s when Midway was in the Arcade market but now that they're a software company with no arcade hardware manufacturing overhead, such a mentality is useless. There's no coin slots on these consoles, thus making that mentality for conducting business about as obsolete as an IBM XT running DOS 5, for crying out loud!
You should be happy to even have this game, because if it wasnt for Boon ...

... I'd be entertained by something else! See, I don't like the be bullshitted nor do I enjoy bullshitting myself so let's get something very straight: I don't grease my squeaky wheels -- I REPLACE THEM! As I've said above, I've replaced Ed Boon & Mortal Kombat once before (Killer Instinct 1/2 entertained much more than MK3/UMK3 did) ... and I'll do it again. In fact, after the MKDA Fight Night chat 2 years ago, my copy of MKDA collected dust while I blew the dust off of a Soldier of Fortune II for PC.
From Ed Boon @ Fight Night:
Hay... do you want the truth or a good story?

No disrespect Ed, but .... *jerks thumb at Stephen King's "Dark Tower" saga on bookshelf* ... I've got a good story! Is the truth still up for offer?!? tongue
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KombatKommando
10/29/2004 05:16 AM (UTC)
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I can't believe Partridge skipped MK:DA to save space. MK:DA is part of the problem. Deception is barely an improvement over DA.
They saved the time not having to make a new engine, they had nearly two years to build on top of it. Instead we get 3 cheap new modes, that a college programming team could put together with mods. (See Quake, Half Life) We get one more character total than DA (24)
They most likely will take all those DA models on the disc and make them playable on Gamecube, which would be a huge slap in the face.
There is a reason we are not happy, this was a Deception. It also perhaps should have been called Mortal Kombat: Screwjob
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Noparanoiarh
10/29/2004 09:32 AM (UTC)
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To be honest, I agree with the person who said I owe boon alot.. I owe him nothing, cause he recieved my money. I am one of the people who bought this because of several interviews saying stuff about some really awesome SU's, but luckily i had my mod chip to help sort through this.
Boon, for all I care, can make another MK.. Will I buy it? Maybe..
I just think everyone has a right to bitch or complain about a game they spent 50-60 dollars on.
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LadyRaiden
10/29/2004 10:03 AM (UTC)
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I just think it is funny how anyone can get so excited over hidden characters and unlockables. I just like MK because of the story and I happen to enjoy the gameplay. (Don't make fun, I'm usually a RPGer and don't play any other fighting game but MK except as rare rental) But I am a little disappointed in regards to MK:D and I find myself surprised in perferring MK:DA. The only thing I can say is better in MK:D is the speed. The other goodies such as the mini-games are ok for the first few times, but get boring. I'm actually spending most of my time playing the MK1 game that came with the collectors edition than I am playing MK:D. Unlockables shouldn't make the game, its the game that makes the game. Unlockable are great but they shouldn't be the main reason you play. Actually I kinda hate them, since it seems its always the characters that I want to use I have to unlock first. *sigh* Why was Raiden locked both in MK:DA and MK:D? Someone in Midway must not like the thundergod, but he/she gets overruled so he is at least included in the games. Crap! I started out trying to say something against complaining about the game, and ended up doing the same. I like MK:D and am happy to have bought it, I just perfer MK:DA looks and storylines.
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Melfice
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10/29/2004 10:04 AM (UTC)
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As much as I love MK, I'd really just absolutely love it if they stopped MAKING MK games and then the dumbasses around here bitching about SU's would really have something to complain about. I can't believe people around here. You go around for months talking about SU's not even KNOWING that they're there, convincing yourself so much that they exist without really knowing and now you're bitching about not finding SU's when the SU's in the last game sucked anyway. WTF is wrong with you people? Good god get a fucking life. Hidden MK characters DO NOT make the MK games. If that's what you believe then you're a pathetic gamer and don't even deserve to play video games. We have 24 fighters all of which are awesome. They've brought back classic, given us Hara Kiris, death traps, nostalgia from older games, Konquest mode. All the shit they've done for the MK fans and all you ungrateful imbicles can think about is bitching about SU's which you had no way of knowing were even there except based off of some word play from Ed Boom that could change? I wouldn't even want to make games anymore for you people if I was him. What a bunch of ungrateful shitheads. Argue all you want but the more you argue that I'm wrong the more you're proving how low the intelligence level is I'm dealing with around here.
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iravehard
10/29/2004 05:08 PM (UTC)
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Which is exactly what I have been saying melfice.....100 fucking %.
Oh boohoo...there isn't some super unlockable..I wasted my money cry whine whimper, change my diaper and give me my bottle.
Ed Boon lied to us, Midway rushed the product, I wasted my money, Theres not enough hidden crap, I miss sucking on my thumb, bitch bitch bitch..
Now to all these people saying Ed Boon ripped me off wahhhh. How did he exactly?
Did he come over to your house hold a gun to your head and say BUY MY GAME OR ELSE? I'm pretty sure he did that. Actually no I'm totally convinced beyond the shadow of a doubt that 's exactly what he did.
Despite what all these lil diaper wearing babality sufferers don't realize is that yes maybe some things are lacking or were said to be there but aren't but ya know what. Despite you people think "ED BOON IS NATAS!!!!" he still has people above him AKA MIDWAY who tell him when they want something done and when they want it shipped. Like the one guy above mentioned above forgive me for not remembering name, some games are delayed and things are added and fixed and etc etc etc. Midway admidted they rushed MKDA, Ed Boon admitted MKDA was rushed and they couldn't do or put everything they wanted to in it, now was far as MKD goes theres no way someone can sit back and say "OH BOOHOO Ed Boon snowjob'd me because this has less in it and is inferior to MKDA."
For the one guy who said hey Ed I got a Stephen King book on my shelf with a story in it and how his copy of MKDA sat on a shelf collecting dust. No shit sherlock. Who's didn't? I traded my copy in after a week of playing it because I was dissapointed in it with its lack of everything that WE THE FANS have expecting out of a mk game. Yeah it introduced some kewl concepts in the MK world but let's face it. MK1 had more fun factor with the single fatalaty and the pit than DA had with the 1 fatality and the......and the.....uh...pretty eye candy?...or the gratification of watching the video of liu kang die?...or....hm.......how about all those neat lil pictures of Carlos Pesina modeling different fighting stances.....hmmm..ya.....That carlos guy...woo.....seeing him in that blue tshirt and those white shorts...wow.....thats a keeper........
So basically..if MKD sucks ass for you....I say do the rest of us fans a favor who are enjoying it because it was made way the fuck better than DA was, and go back to playing pong. Then you can bitch till the cows come home how "there's no secret characters, theres no unlockables, the combos are too easy, the graphics suck, pac man was more hardcore than this, at least pac man can move side to side "
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