stuff 2 do with weapons
in mk6 u sould b able 2 get ur weapon knocked out of ur hands like on mk4 and when u hit some1 with a weapon on mkda theres no blood on that weapon wats up with that there so much blood that comes out so y doesent any apper on the weapon they sould add this 2 mk6.
I agree that there should be blood on the weapon,it gives the player the added feeling that they hav done damage [well apart from all the blood that comes out of them when they hit them].There should also b a way of countering the impaling move,if thats wot u intended with the weapon being knocked out of their hands? I dont think the weapon should get knocked out as that can b frustrating when u want to take advantage of it more...But i feel that the impaling move should b replaced by a slow but really powerful attack that does not leave the weapon in the body...For example a player could bring down their sword on the opponents shoulder,causing massive pain...and it should go down into their body...but then ur character will pull out the sword...and carry on fightin...So its still visually satisfying...But doesnt ruin the fight by sapping energy off the opponent.
UReiko •05/30/2003 06:17 PM (UTC) •0
I think blood should splattered on the inflicters clothes and body.
queve •05/31/2003 03:00 PM (UTC) •0
NO WAY! I dont think the weapon system should work like in Mk4. I mean, they hit U once, and U drop the weapon, is not fun.
Altho, I agree with the blood in the weapons, also, they should make the character who impales the victim, able to take the weapons out, somehow.
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