the official ideas of Mk Deception thread
the official ideas of Mk Deception thread
0
posted08/08/2004 07:26 PM (UTC)bymkbuddy Member Since
08/08/2004 08:42 AM (UTC)
something i would like to see in this game would be like in mk1 when u could do somethin special in the pit level to fight reptile, but you couldnt play as reptile you could only fight him. I think i would be tight to have someone u could only fight or only look at like in UMK3 in the arcade u could see Rain in the beginning cinema but thats it. So it left you with questions about him.
that would suck major balls.....being able to fight goro or kintaro or sektor or sheeva or fujin but not play as them....???
krsx66 •08/08/2004 07:26 PM (UTC) •0
I definately think they should have the 'double flawless + fatality = fight vs. hidden' in MKD.
But it should only be on one stage (The portal, the one with the purple portal guards) and you have to go double flawless + fatality on the toughest difficulty setting.
MKDA had the perfect setting for this idea; if you did what I just said on the Portal Stage. You win double flawless and fatality and then you would be transported via the portal (like Shang and Quan in the intro) to a secret location (perhaps the other side of the Pit 2) to fight Blaze. If you beat him you get him, and he'd be extremely hard.
There's no reason why they couldn't do this for MKD, on the Portal Stage. If you do it, the portal guards would move to the side and motion for you to go through. Then you'd be transported to fight a hidden (maybe Rain) in a secret arena, and if you beat em you keep em.
Maybe it could even be an endurance fight...
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.