Vivid and environmental fatalities?
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posted02/26/2004 05:04 AM (UTC)by
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EarthDweller
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02/26/2003 11:17 PM (UTC)
The deadly idea’s running through my mind, lets start.

Baraka- The cannibalistic fatality, Finish Him!
Baraka would open his mouth very wide to show his piercing teeth, with saliva dipping off the ends. He would walk over to his opponent with a sick smile upon his face. Unhinged jaw would be necessary to consume the whole body if wanted. He would cut up the body with his sward like arms into smaller sections, which make for an easy meal. He could now eat the arms, legs, torso, and the head. Fatality!

Kabal- The respirator fatality, Finish Him!
Kabal would slowly ease off his mask and inhale one last breath for this fatality. He would now make his way over to his opponent and place his mask on his or her face. Once in place the mask would consume all the breath left in the body. The mask would keep them alive long enough for Kabal to take the mask off. He would now take the mask off and the body would fall to the floor. Kabal would put his mask on again and inhale heavily to gain back his much needed oxygen.

P.S. I will post more if wanted or I have time.
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tgrant
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Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
02/25/2004 06:10 PM (UTC)
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I like the idea of Kabals Fatlity. Maybe there could be some extra side effects from the mask. Good ideas, dude.

I think they should throw in some really quick and easy fatalities along with some new, longer, more intricate fatalities.

Like Kabal could quickly hook up one of his tubes to the persons ear and just pump their skull til it pops. Real quick - nothing special. Classic fatalities like Subs head rip and Scorpions toasty. These fatalities are so simple to animate - they'd end up having 3 or 4 fatalities per character.

Some of the bigger or new characters could have 3 huge fatalities.. etc.. variate and make new and old ideas fresh.

I wanna see Frost freeze their eyes and their brain and just punch them really hard in the back of their skull and just have all kinda shit go wrong inside of it. Eyes break like glass.. frozen blood.
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Legacy
02/25/2004 09:04 PM (UTC)
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How are these fatalies "environmental?" I found the Kabal one... strange. I like the one above though where Frost punches the guy's head in.
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vikiv
02/25/2004 09:16 PM (UTC)
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I really liked the one of Kabal!!! Simple, but cool. Still, Fatalities must stick with the "magic" they have. Please dont make the mistake on making all of them look realistic.

Like Boon said:

Nobady pays to see reality.
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what_killer
02/26/2004 01:50 AM (UTC)
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that baraka fatalitie is cool I hope they use ur idea for the game.
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takermk
02/26/2004 02:42 AM (UTC)
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Wow, Kabal's was very well thought of.
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EarthDweller
02/26/2004 04:33 AM (UTC)
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Environmental fatalities.

I cant say too much unless I knew what the levels looked like.Lets say the Fan level in MK4, this will make for irony with Kitana's Fans.

Kitana- Double the fan.

Kitana, with her glossy fans, would walk over to your body with a seductive sway. She could slide her hands down the opponents chest, then back up and use both fans to knock the fighter in the bigger fan. The body would be diced up and blown back at her, She now would use her sharp fans to cut them up again to avoid getting hit. Fatality!
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OutworldDemon
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C:Documents and SettingsOwnerMy DocumentsMy Pictures2002-06-30sm-7s-sig025.gif

02/26/2004 05:04 AM (UTC)
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i wouldn't call these environmental just slow and boring. they need to speed things up like how it was so long ago. Now fatalities take forever to watch and it just gets boring. i like the ideas they just seem to consume a lot of time thats all
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