What is wrong whit the gameplay?
3D Kombat Klassics
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What is wrong whit the gameplay?
I know i will get some maybe unfair replys since this is an MK forum, but of all Critisism that the raters has given it is that the underlying gameplay feels bad, and what is wrong whit it?
The Gameplay Videos look so nice and fast paced, what gets so boring?
The Gameplay Videos look so nice and fast paced, what gets so boring?

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Well,there are many issues with gameplay,the wake up was poorly implemented in MK:A,that's just one thing,look in this thread and you'll know for better what's wrong with gameplay.
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My biggest problem is just on the overall asthetics.
Deadly Alliance gave us a taste of fluid movement and fighting styles that were diverse and unique to characters, right down to the way certain kicks were executed.
MKA improved slightly on MKD (which felt much stiffer), but for the most part still featured an array of fighting styles that were devoid of character, and reduced to the cookie cutter HK, LK, HP, LP of the 2D era of games.
Deadly Alliance gave us a taste of fluid movement and fighting styles that were diverse and unique to characters, right down to the way certain kicks were executed.
MKA improved slightly on MKD (which felt much stiffer), but for the most part still featured an array of fighting styles that were devoid of character, and reduced to the cookie cutter HK, LK, HP, LP of the 2D era of games.


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grave Wrote:
i say air cmobat
i say air cmobat
Did you even bother to read the rules before you started posting? Your responding to threads that are between 6 months and a year old. The limit is three months, man. If you don't know where the date is: Its to the right of the poster's name.
For the love of God, read this: DA RULEZ
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MKA actually a better game gameplay wise then MKD is by FARRR.
MKA's glitches like the AC, 33 and deep jump kicks can break the game a bit but aren't TOO easy to pull off, they're easier then say UMK3's "tricks"
MKD's glitches are easy as pie, it's sad.
MK:A's wake ups and parries DO indeed work when you know what you're doing. I play this game online competitively, I know what I'm talking about.
If you know how to use them and use them well, you can get out of key situations where in MKD you wouldn't be able to.
MK:DA FTR is the most balanced 3D MK game ever made, they're fun games perhaps not the best MK's but they're far from the worst games "ever made" like some people make it out to be.
Best gameplay MK games out of all of them are easily UMK3 and MK:DA easily.
MKA is a fun game and is better offline then online, it lags badly online.
MKA's glitches like the AC, 33 and deep jump kicks can break the game a bit but aren't TOO easy to pull off, they're easier then say UMK3's "tricks"
MKD's glitches are easy as pie, it's sad.
MK:A's wake ups and parries DO indeed work when you know what you're doing. I play this game online competitively, I know what I'm talking about.
If you know how to use them and use them well, you can get out of key situations where in MKD you wouldn't be able to.
MK:DA FTR is the most balanced 3D MK game ever made, they're fun games perhaps not the best MK's but they're far from the worst games "ever made" like some people make it out to be.
Best gameplay MK games out of all of them are easily UMK3 and MK:DA easily.
MKA is a fun game and is better offline then online, it lags badly online.
mkflegend Wrote:
MKA actually a better game gameplay wise then MKD is by FARRR.
MKA's glitches like the AC, 33 and deep jump kicks can break the game a bit but aren't TOO easy to pull off, they're easier then say UMK3's "tricks"
MKD's glitches are easy as pie, it's sad.
MK:A's wake ups and parries DO indeed work when you know what you're doing. I play this game online competitively, I know what I'm talking about.
If you know how to use them and use them well, you can get out of key situations where in MKD you wouldn't be able to.
MK:DA FTR is the most balanced 3D MK game ever made, they're fun games perhaps not the best MK's but they're far from the worst games "ever made" like some people make it out to be.
Best gameplay MK games out of all of them are easily UMK3 and MK:DA easily.
MKA is a fun game and is better offline then online, it lags badly online.
MKA actually a better game gameplay wise then MKD is by FARRR.
MKA's glitches like the AC, 33 and deep jump kicks can break the game a bit but aren't TOO easy to pull off, they're easier then say UMK3's "tricks"
MKD's glitches are easy as pie, it's sad.
MK:A's wake ups and parries DO indeed work when you know what you're doing. I play this game online competitively, I know what I'm talking about.
If you know how to use them and use them well, you can get out of key situations where in MKD you wouldn't be able to.
MK:DA FTR is the most balanced 3D MK game ever made, they're fun games perhaps not the best MK's but they're far from the worst games "ever made" like some people make it out to be.
Best gameplay MK games out of all of them are easily UMK3 and MK:DA easily.
MKA is a fun game and is better offline then online, it lags badly online.
no matter the fucking conversation, you leave out PC every single time. and free throws also.
AC balances out the fucking game, stop singling it out. i also play the game at a high level, a much higher level then anyone else, and know more about it then you. stop insulting this fucking shit because its getting really annoying that your brainwashing bullshit into peoples heads every chance you get, and on top of it, leaving out parry cancels and free throws EVERY TIME.
mka with acs = all 55 can compete
mka without acs = only 10 can.
you mentioned NOTHING wrong with the gameplay. and never do. only your dislike for certain shit.
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grave Wrote:
i say air cmobat
i say air cmobat
Please refrain from bumping old threads.
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