Why cant MKD have 2 sub bosses and a final boss?
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Why cant MKD have 2 sub bosses and a final boss?
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posted03/18/2004 04:18 AM (UTC)by

sub boss 1 - kintaro (1.5 size of goro)
sub boss 2 - lady octupus oni (HUGE proportions)
final boss - Dragon King (size of shao kahn, fast, smart, powerful, and skilled)
cmon Boon go all out on MKD and make this the best mk yet!
sub boss 2 - lady octupus oni (HUGE proportions)
final boss - Dragon King (size of shao kahn, fast, smart, powerful, and skilled)
cmon Boon go all out on MKD and make this the best mk yet!

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oh i thought it was some kind of mk rule or something.
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| ultimateryu Wrote: oh i thought it was some kind of mk rule or something. |
Not really, think back to the days of Mortal Kombat 1.. You had to climb the tower in arcade mode and then had several tasks that you had to complete before you even reached a sub boss.
If I remember correctly, you had to climb through the entire roster and then fight in a mirror match. The computer would choose your character, this proved to harder than matches before it.
Followed by this were endurance matches. These were fights against several of the MK crew with only the aid of one life bar.
After all was finally said and done, you had to fight Goro and even Shang Tsung. These were the days of MK.
In MK2, they added in the Question mark, which was also quite welcome, if nothing else, for the element of surprise that you get when climbing the ranks..
ya i remember in the mk2 days there was basically 2 sub bosses. first u would always fight tsung then kintaro and then kahn. and u know i believe tsung is a worthy sub boss cuz he was the main boss in mk1 and 1 of 2 main bosses in mkda and i believe he is one of the chars thats help build mortal kombat from the start and he doesnt get much credit if any for that.
and u know what i thin would be kool in mkd is if there was a boss after he dragon king. as like a bonus fight that u just get 1 chance at if u complete arcade in a certain amount of time. so basically have a secret boss i think would be awsome.
and u know what i thin would be kool in mkd is if there was a boss after he dragon king. as like a bonus fight that u just get 1 chance at if u complete arcade in a certain amount of time. so basically have a secret boss i think would be awsome.

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I like the idea of having 2 sub-bosses and 1 boss. Even though I love MK: DA( my fav MK game ever) I find it to be very easy. Even Moloch,Tsung, and Chi were easy. I hope MK6 is a bit harder in general. I look forward the challage of MK6. Heck I hope they bring back endurance matches

| ultimateryu Wrote: sub boss 1 - kintaro (1.5 size of goro) sub boss 2 - lady octupus oni (HUGE proportions) final boss - Dragon King (size of shao kahn, fast, smart, powerful, and skilled) cmon Boon go all out on MKD and make this the best mk yet! |
LOL, I see you liked my idea about the Half human female and Half octopus monster. (Ursula)

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yea i was gonna give credit to who had the idea but I forgot who it was. Excellent idea.
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I also want to see 2 sub bosses before the boss.
The first sub boss should just be some really crazy ordinary character that has super fast and long combos, and his/her weapon is deadly. Then after you beat him/her, you face the bigger sub boss and then the boss.
I would kind of picture it like killer instinct. You would fight spinal, then fulgore, and then eyedole.
Thats how a want it. A really tough character before the sub boss and boss.
The first sub boss should just be some really crazy ordinary character that has super fast and long combos, and his/her weapon is deadly. Then after you beat him/her, you face the bigger sub boss and then the boss.
I would kind of picture it like killer instinct. You would fight spinal, then fulgore, and then eyedole.
Thats how a want it. A really tough character before the sub boss and boss.

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| Dark_No0B Wrote: I also want to see 2 sub bosses before the boss. The first sub boss should just be some really crazy ordinary character that has super fast and long combos, and his/her weapon is deadly. Then after you beat him/her, you face the bigger sub boss and then the boss. |
Rain as a sub boss would be cool. Another user mentioned before that he should look like a knight and have a cool "king arthur sword".
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Two bosses for the price of one!!! Oh yea!!! I love it! You will not hear the "Oh I beat that game the first day and I am bored with it." anymore. Just beating the game in it's self will be a mystery to most. The longer the game can hold on to that, the longer life it will have for us to play it.
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2 sub-bosses and the Dragon King would make MK: Deception more of a challenge and it would be more interesting. Cool idea, guys, especially queve's octopus lady oni (i hope it's not a doc ock rip-off)
I like the idea of 2 sub-bosses but I prefer the MK1 specialized matches.
Another option is instead of a second sub-boss, we would have a very special endurance fight against 3 distinct soldiers that are part of the undefeatable army.
Another option is instead of a second sub-boss, we would have a very special endurance fight against 3 distinct soldiers that are part of the undefeatable army.


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Id like to have to fight about half the roster, then depending what you alliance is fight an endurance match against two warriors of an opposing group, then get to a question mark which is a random hidden character, then fight two sub bosses (in two separate matches) before the dragon king. I'd also like to see a match where you couldn't use your special moves and it was all down to hand to hand combat skill.


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I think the best way to go would to have the last three battles be sorta a line of bosses in order of importance.
The final battle woud be the Dragon King, of course. But before that, we would have a Sub-Boss, who shall remain nameless because we have no idea who the fuck he is. Then the fight which would start off the three battles would be a normal evil(yet playable) character, but the one who is the most crucial story-wise. Shang Tsung would be a good example. This is the way we did it in MKII, and I think it's an excellent formula.
I think if there was a position in MKD for such a character, that character would be Baraka. He seems quite important in this game.
The final battle woud be the Dragon King, of course. But before that, we would have a Sub-Boss, who shall remain nameless because we have no idea who the fuck he is. Then the fight which would start off the three battles would be a normal evil(yet playable) character, but the one who is the most crucial story-wise. Shang Tsung would be a good example. This is the way we did it in MKII, and I think it's an excellent formula.
I think if there was a position in MKD for such a character, that character would be Baraka. He seems quite important in this game.
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| ultimateryu Wrote: Dark_No0B Wrote: I also want to see 2 sub bosses before the boss. The first sub boss should just be some really crazy ordinary character that has super fast and long combos, and his/her weapon is deadly. Then after you beat him/her, you face the bigger sub boss and then the boss. Rain as a sub boss would be cool. Another user mentioned before that he should look like a knight and have a cool "king arthur sword". |
That would be me
I've always wanted rain to be a knight. I've always had the impression that if he returns to edenia, then he could be a general of there army, it could be really cool. He would look like a knight or samurai, with knee pads, arm pads, with some little spikes on it, perhaps a helmet to. I would like his colours to be dark purple with some dark shades. He could have a sword and maybe even a shield.
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