ghostdragon Wrote: I've been wondering this for a long time. Why have all the fatalities, save Sub Zero's Skeleton Rip from MK:DA, been frontal? I'm sure that it's possible for characters to have fatalities that dispatch an opponent from the side or behind. It may have been impossible to do through MK to MKT, but MK4 employed the 3D plane. So it could have been nice to see fatalities from different positions in that game, but it didn't happen. MK:DA was perfect for using those kinds of fatalities. Like I said, Sub Zero's fatality was performed from behind the opponent. Since The MK Team has the advantange of using new ideas exploiting the 3D environments and movements of characters, I'd like to see new fatalities that would illustrate their innovations of the 3D plane. Does anyone else have something to say about this? *ends post bowing in respect* Le Dragon Fantome |
I agree, it'd be cool to twist someone around and off them from behind. I'd really like to see Scorpion spin someone around, kick out their knee, and while they are down he can pick up their head and slit their throat...ear to ear...slowly...that would be sweeeeeeeeeeeet