Forum RPG: Master your Character! (Sign Ups)
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Forum RPG: Master your Character! (Sign Ups)
0
posted02/24/2013 11:15 PM (UTC)by

With an apparent surge of Forum Games, let's start another!
This forum will work like a Final Fantasy (CLASSIC FF) and will work based on turn-based style of fighting, with multiple classes available for your character.
Now,your character will need about a paragraph of story for your new Light Warrior. Their origins, their name, and a little explanation of the character.
Your character can pick one of 5 classes; Fighter, Mage, Archer, Tamer, or rounded.
Fighters master in physical combat and exceed in melee battle, but are weak to the long range attacks and have little magical defense on most occasions.
Mages are masters of the mystic and are able to both hurt enemies and help allies in their magical spell arsenal. However, they cannot defend very well against attacks of which their element is opposed to.
Acher are the masters of bow and crossbow, a perect marksmen with all sorts of arrow to lead his cause. His armor, however, cannot hold up against melee very well.
Tamers have a variety of beasts and other friends at their side to help you in your battles. They however leave themselves unprotected while controlling their minion.
Rounded characters are those who can use anything from any class, but on a lower level. Magic, melee, archery, and taming all incorporate to this character.
Now, all weapons used by characters can be held only by certain classes. Swords, axes, bows, guns, hammers, and staff variations are incuded in this.
Sword/dagger; A basic melee weapon, used for cutting, stabbing, and chopping. Fighter weaponry.
Staff/Wand; Mystical weapons used to help in magic. Special swords are classified as wands, while special spears may classify as staves. Mage.
Bows; The bow, and crossbow, is a special weapon type that requires ammo, a certain arrow must also be equipped. These can only attack with range. Archer.
Gun; Like bows, guns all require special ammo and must be used carefully. They can be used for light physical attacks, and are hard to come by. (Note, if your character starts out with a gun, their ammo will be basic ammunition, and they will not have massively powerful guns, but will have toned-down versions.) Archers.
Chains/Nets; The tamers best friend, these are used not for attack, but to release and keep their minion tamed.Some can also be used for melee attacks.
Spears; A physical atack item that contributes to your fighter's range. It has longer range than a sword, yet less damage (usually)
Axes/ clubs; Clasified into the same branch, these weapons boast magnificent strength. They also boast magnificent wieght, and reduce speed. Fighter.
Other; various weapons fall into this category. If it doesn't fit in the above, it goes here. These can be used by all considering that it can be anything.
Note, you character can have multiple weapons.
You must weigh your character in 1-5 in all of the following for them to exist logically. (Do NOT god-mod)
Speed
Power
Magic
Weapon Mastery
Aim
Defense
Health
You must list in your character ANY special feature they have, wether obvious or not. (Tail, deformities) and what it results in.
Your character does not have to be original. They can be copied from another series or be your own. You don't have to list the series either.
It is only logica; that your character have a weakness. No god-modding applies, even if your character originally is incincible (maybe you could even work how they became weaker into their story.)
Lastly, have fun and don't troll or flame. Also, sollow site rules, and do NOT in any way think this is meant to replace the IRC Battles, this is strictly not related to thos, and are no way meant to replace them.
This forum will work like a Final Fantasy (CLASSIC FF) and will work based on turn-based style of fighting, with multiple classes available for your character.
Now,your character will need about a paragraph of story for your new Light Warrior. Their origins, their name, and a little explanation of the character.
Your character can pick one of 5 classes; Fighter, Mage, Archer, Tamer, or rounded.
Fighters master in physical combat and exceed in melee battle, but are weak to the long range attacks and have little magical defense on most occasions.
Mages are masters of the mystic and are able to both hurt enemies and help allies in their magical spell arsenal. However, they cannot defend very well against attacks of which their element is opposed to.
Acher are the masters of bow and crossbow, a perect marksmen with all sorts of arrow to lead his cause. His armor, however, cannot hold up against melee very well.
Tamers have a variety of beasts and other friends at their side to help you in your battles. They however leave themselves unprotected while controlling their minion.
Rounded characters are those who can use anything from any class, but on a lower level. Magic, melee, archery, and taming all incorporate to this character.
Now, all weapons used by characters can be held only by certain classes. Swords, axes, bows, guns, hammers, and staff variations are incuded in this.
Sword/dagger; A basic melee weapon, used for cutting, stabbing, and chopping. Fighter weaponry.
Staff/Wand; Mystical weapons used to help in magic. Special swords are classified as wands, while special spears may classify as staves. Mage.
Bows; The bow, and crossbow, is a special weapon type that requires ammo, a certain arrow must also be equipped. These can only attack with range. Archer.
Gun; Like bows, guns all require special ammo and must be used carefully. They can be used for light physical attacks, and are hard to come by. (Note, if your character starts out with a gun, their ammo will be basic ammunition, and they will not have massively powerful guns, but will have toned-down versions.) Archers.
Chains/Nets; The tamers best friend, these are used not for attack, but to release and keep their minion tamed.Some can also be used for melee attacks.
Spears; A physical atack item that contributes to your fighter's range. It has longer range than a sword, yet less damage (usually)
Axes/ clubs; Clasified into the same branch, these weapons boast magnificent strength. They also boast magnificent wieght, and reduce speed. Fighter.
Other; various weapons fall into this category. If it doesn't fit in the above, it goes here. These can be used by all considering that it can be anything.
Note, you character can have multiple weapons.
You must weigh your character in 1-5 in all of the following for them to exist logically. (Do NOT god-mod)
Speed
Power
Magic
Weapon Mastery
Aim
Defense
Health
You must list in your character ANY special feature they have, wether obvious or not. (Tail, deformities) and what it results in.
Your character does not have to be original. They can be copied from another series or be your own. You don't have to list the series either.
It is only logica; that your character have a weakness. No god-modding applies, even if your character originally is incincible (maybe you could even work how they became weaker into their story.)
Lastly, have fun and don't troll or flame. Also, sollow site rules, and do NOT in any way think this is meant to replace the IRC Battles, this is strictly not related to thos, and are no way meant to replace them.


0
As a template, I will submit my character now.
Name; Link
Class; Rounded
Speed; 3
Power; 3
Magic; 2
Weapon Mastery; 4
Aim; 4
Defense; 3
Health; 4
Starting Weaponry;
Master Sword- (Sword, weak)
Hylian Shield- (Other * a shield that link uses to help defend himself in his journeys* weak)
Bow and Arrows (Basic) (Bow and arrow, weak)
Claw Shot (Other *a grappling hoom, used in many different ways as a weapon and help.)
Boomerang (Other *A boomerang that Link uses in his adventures to help in saving the Land* weak)
Empty Bottle (Other *a bottle with nothing in it, that Link can use to capture many things in his travels.
Link's ancestors wee alll great swordsmen A sword in left hand and shield in right, they made their way through time, darkness, the seas, and the sky to try to save Zelda. Now, this Link must find his destiny, traveling his own path, and taking what comes his way as he goes through Hyrule and on.
Starting Spells;
Din's Fire- A magic Spell, Lvl 1, that releases a flaming shockwave from Link.
Wind Spell Lvl 1; A magic that allows Link to determine the Direction of the wind.
Midna's Magic Lvl 1- A spell that momentarily turns Link into a wolf, with a mystical entitiy named Midna as his means of transformation.
Other; Link is an Elf warrior, dressed in a green tunic called the Hero's Clothes, which includes a witch-hat-like hat that droops behind his head (minus the visor.)
As you can see, I gave the list of Link's spells and such, so you could get an idea. I told about the weapons that were not an another category. So, go about this in a good, clean, and fun way!
Name; Link
Class; Rounded
Speed; 3
Power; 3
Magic; 2
Weapon Mastery; 4
Aim; 4
Defense; 3
Health; 4
Starting Weaponry;
Master Sword- (Sword, weak)
Hylian Shield- (Other * a shield that link uses to help defend himself in his journeys* weak)
Bow and Arrows (Basic) (Bow and arrow, weak)
Claw Shot (Other *a grappling hoom, used in many different ways as a weapon and help.)
Boomerang (Other *A boomerang that Link uses in his adventures to help in saving the Land* weak)
Empty Bottle (Other *a bottle with nothing in it, that Link can use to capture many things in his travels.
Link's ancestors wee alll great swordsmen A sword in left hand and shield in right, they made their way through time, darkness, the seas, and the sky to try to save Zelda. Now, this Link must find his destiny, traveling his own path, and taking what comes his way as he goes through Hyrule and on.
Starting Spells;
Din's Fire- A magic Spell, Lvl 1, that releases a flaming shockwave from Link.
Wind Spell Lvl 1; A magic that allows Link to determine the Direction of the wind.
Midna's Magic Lvl 1- A spell that momentarily turns Link into a wolf, with a mystical entitiy named Midna as his means of transformation.
Other; Link is an Elf warrior, dressed in a green tunic called the Hero's Clothes, which includes a witch-hat-like hat that droops behind his head (minus the visor.)
As you can see, I gave the list of Link's spells and such, so you could get an idea. I told about the weapons that were not an another category. So, go about this in a good, clean, and fun way!
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