modding
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posted04/26/2004 12:57 PM (UTC)by
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b@ckfire
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<img src=http://www.davesmk.com/images/kolumn/swimsuit.jpg<

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02/10/2004 09:46 PM (UTC)
any one here in moding halo or mk?
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DeadlyWarrior
04/25/2004 09:37 PM (UTC)
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I am only currently modding Rise of Nations, because that is the only one I know how to do.
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MKSECRETS
04/26/2004 04:00 AM (UTC)
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99% of the mods/hacks people do with Halo ruin the online (XBC) experience. Bullshit stuff like making the walls transparent, turning "off" the effect of grabbing the camo, and increasing the damage caused by weapons (among MANY others) gives idiots who do this an unfair advantage.
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Satyagraha
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"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."

04/26/2004 04:16 AM (UTC)
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Garret (sp) was doing a little haxoring to DA a while back. He got bored with it, apparently, and didn't like DA in the first place.

I don't "mod", but I work quite a bit in UnrealEd with level editing. I've also worked in various Quake Editors like Quiver. Along with some old school FPS shit like Marathon. MMMmmm, gotta' love Marathon. That there is the wholesome goodness, my friend. smile Hell, I've even worked with TREd, the Tomb Raider Editor; which was pretty sweet.
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b@ckfire
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04/26/2004 12:50 PM (UTC)
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wel i got a idee aboud modding MKD
but don`t know if it will work
as you all know MKD konqeust mode will have all the previous relaest characters of mk.
will it note be posibell to extract the models there and paste them over your 24 model character.
I think that every one playing MKD will have its own 24 character on a save file sow you would be abel to place in every character you would want to have,onlly one different save files.
the onlly problem there will be is that you will need a nother person with a moddet consel to juse that character online.
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b@ckfire
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<img src=http://www.davesmk.com/images/kolumn/swimsuit.jpg<

04/26/2004 12:57 PM (UTC)
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BTW I also make mods for halo[XB] and the onlly things i change are

-Rocketthog
-Feulroth
-Bangie
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