Most efficient combo you have found.
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posted04/05/2013 06:27 PM (UTC)by
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GodlyShinnok
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09/13/2010 08:31 PM (UTC)
With efficient I mean that it can be done anywhere on the screen (that means no corner and no stage interactive) doesn't need setup (Lex traps), and use the least amount of meter possible (say you can add 4% more to the combo with another meter, that's not efficient).

3 = X
2 = Triangle
j = Jump
d = Down
b = Back
u = Up
xx = cancel

Lex (by GodlyShinnok):

J3 F2 xx DB2+R2 B3 J3 F2 xx BF2

50% damage, 1 bar.

Wonder Woman (by microchip):

B1 1 3 xx DB.3, B3, Jump3, 2 3 xx DF.1

42% damage, meterless.

Batman (by TheDarkPassenger):

B3, J3, J2, 123, B23 (Bats)~ES Grapple, J2, B23

54% damage, 1 bar.
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MINION
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04/04/2013 04:23 AM (UTC)
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I'm waiting for full game to attack the combos. I'm hearing most these demo combos aren't in full game. Still good stuff, glad lex getting support.
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GodlyShinnok
04/04/2013 04:41 AM (UTC)
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MINION Wrote:
I'm waiting for full game to attack the combos. I'm hearing most these demo combos aren't in full game. Still good stuff, glad lex getting support.


Yeah, most probably this combos will still be in the full game but toned down. Just doing this for fun in the meanwhile. Glad you liked it man.
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Kabal20
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04/04/2013 05:04 AM (UTC)
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I'll be happy to get some hands on with training mode and the ability to remap my controller (I've been using the Mad catz fight pad). Some of these combos I'm seeing are giving me problems pulling off. Particularly the game's bounce juggles.
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microchip
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GT: Dimitri1033

04/04/2013 05:38 AM (UTC)
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For Wonder Woman in lasso stance,

Mid opener
B1 1 3 xx DB.3, Jump3, 2 3 xx DF.1 --39%

Low opener
4 xx DB.3, 1 4, Jump1, 1 4 xx DF.1 --36%

1 = Y, Triangle
2 = X, Square
3 = A, X


i've yet to tinker with EX moves thrown in combos, but i have used her EX tiara to continue combos, just haven't noted what the damage is.
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microchip
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GT: Dimitri1033

04/04/2013 09:33 AM (UTC)
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I decided to watch the battle arena videos with Wonder Woman and found out that her lasso spin pops up the opponent long enough for her to get in a wall bounce attack in, no meter burned whatsoever. The combo string that I used is

B1 1 3 xx DB.3, B3, Jump3, 2 3 xx DF.1 --42% meter less

The wall bounce heavy attack has to be pressed just as soon as wonder woman's spin finishes or else you will be too late, and spamming the back and 3 button may cause you to accidentally dash back. It's not too terribly hard to get the timing down though, I managed to get it consistently after I started paying attention to her spin animation. Don't charge the wall bounce at all, just tap it.

With this knowledge, I'm pretty sure other combos can be implemented. Later in the evening I'm going to see if there are any ways to incorporate the ground bounce attack into a combo without using meter

Watch the battle arena video with batman and Wonder Woman, and you can see that batman can also do a wall bounce after a combo pop up without burning meter
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GodlyShinnok
04/04/2013 08:47 PM (UTC)
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J3 F2 xx DB2+R2 B3 J2 B2 U3 D3.

46% damage with Lex, 1 bar.

J3 F2 xx DB2+R2 B3 J3 2 2 xx BF2

49% damage with Lex, 1 bar.
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GodlyShinnok
04/04/2013 09:18 PM (UTC)
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Edited the OP, to include the latest combo for each character, anyone wanna try Batman?
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microchip
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04/04/2013 09:54 PM (UTC)
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GodlyShinnok Wrote:
J3 F2 xx DB2+R2 B3 J2 B2 U3 D3.

46% damage with Lex, 1 bar.

J3 F2 xx DB2+R2 B3 J3 2 2 xx BF2

49% damage with Lex, 1 bar.


Jesus, that 49% seems a bit over powered for just 1 bar
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GodlyShinnok
04/04/2013 10:04 PM (UTC)
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microchip Wrote:
GodlyShinnok Wrote:
J3 F2 xx DB2+R2 B3 J2 B2 U3 D3.

46% damage with Lex, 1 bar.

J3 F2 xx DB2+R2 B3 J3 2 2 xx BF2

49% damage with Lex, 1 bar.


Jesus, that 49% seems a bit over powered for just 1 bar


It is indeed overpowered for just one bar lol, but the timing is a bit tricky.

You have to slightly delay both jump attacks to hit with the follow up.
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Spaceman
04/04/2013 11:10 PM (UTC)
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Awesome this is the first place I've been able to find Lex combo's so far. Can't wait to try them out.

Here"s a batman 1 bar 40% (could be a little less though)

112, EX df1, B3 (walk like 1 or 1.5 steps as opponent bounces back), 123, B23

-I've been having a lot of trouble landing the 123 part tho after taking a step forwards. Still just too use to timing my combos the way i did in MK9.
-As far as vs a real player i think starting this with 12 instead of 112 would make it more tricky because I THINK the 2 of 12 hits low, or you can finish with 3 for the ovehead

Meterless combo:

F3, J3, 123, B23 for like around 34% (can'treally remember)

223, B3, (take step forward) 123, B23

- For the one above ive only been able to land it without the 123 part because I'm still having a shit ton of trouble incorporating that string. Without the 123 its 28%



Anybody know any good ones using the EX air grapple hook move?? I don't care if the damage is that big its just to cool looking not to use lol
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GodlyShinnok
04/04/2013 11:40 PM (UTC)
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Spaceman Wrote:

Anybody know any good ones using the EX air grapple hook move?? I don't care if the damage is that big its just to cool looking not to use lol


J3 1 1 xx DB 1+R2 B3 J3 B2 3.

47% damage, 1 bar, could do more with 22 instead of 11 but the buffer input is too large and will do batarang instead of grapple hook.
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Tekunin_General
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04/05/2013 01:08 AM (UTC)
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47% 1 bar with batman. I THINK I can pull out a 49%.
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TheDarkPassenger
04/05/2013 02:12 AM (UTC)
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GodlyShinnok Wrote:
Spaceman Wrote:

Anybody know any good ones using the EX air grapple hook move?? I don't care if the damage is that big its just to cool looking not to use lol


J3 1 1 xx DB 1+R2 B3 J3 B2 3.

47% damage, 1 bar, could do more with 22 instead of 11 but the buffer input is too large and will do batarang instead of grapple hook.


To get the grapple instead of batarang, cancel negative edge by holding down the second 2. If you are holding down the button, the game will no longer register the release of 2, and interpret your DB1 as DB2.

For Batman, I just came up with a 54% with one bar of meter:
B3, J3, J2, 123, B23 (Bats)~ES Grapple, J2, B23 (54%)
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TheDarkPassenger
04/05/2013 02:13 AM (UTC)
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Also, I believe using B2 instead of 22 will net more damage as it's 5%, but one hit, which will reduce overall damage scaling on the combo. Same trick with B2~Grapple--hold down 2 while performing the grapple to cancel negative edge.
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GodlyShinnok
04/05/2013 10:30 AM (UTC)
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Nice, didn't know there was a trick for the negative edge.
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TemperaryUserName
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04/05/2013 10:31 AM (UTC)
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TheDarkPassenger... that's a name I haven't seen in a long time. Glad to see you back, man. smile
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TheDarkPassenger
04/05/2013 01:01 PM (UTC)
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TemperaryUserName Wrote:
TheDarkPassenger... that's a name I haven't seen in a long time. Glad to see you back, man. smile


Thanks, man :) What's the vibe like over here for Injustice?
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GodlyShinnok
04/05/2013 06:27 PM (UTC)
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Noticed that F2 xx BF2 did more damage than 22 xx BF2 so it's now 50%, 1 bar with Lex lol.
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