Story mode. Improved from MK9 or more of the same?
Hi all, I know I haven't posted in a while, but I wanted to know what everyone's opinion was on Injustice's story mode compared to MK9.

As I observe and play, to be honest, they really didn't evolve that much. They're still doing character based chapters (although to be honest, I suppose the character chapter format works better when only doing one story compared to MK9's combine all three stories into a two-hour movie approach)

They did add some minigames, but were these good or tedious? (I don't have a solid opinion yet)

Honestly, the approach they took with the "main" universe heroes coming into the Injustice one feels like a bit of a copout to me. I thought the game was going for a morally grey approach with Batman and Superman's ideals coming to clash (like Civil War.. only not... stupid) but morality is pretty black and white in this game.z

They also said the story would be much bigger than MK9 when it's actually shorter. But I suppose I enjoyed the story more than MK9 since this story didn't retcon and destroy previously established history and especially because it didn't have anything as horrible as the Sindel scene.

Your thoughts?
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microchip
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04/16/2013 07:59 PM (UTC)
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I love the story mode, I think it is load's better than MK9 in terms of cinematic appeal. In every chapter, you actually see the heroes and villains fight. It's almost like watching an episode of Justice League.

In MK9, there was like one major fight scene (Sindel), and that was pretty much it. NRS pretty much let the in-game battles take care of that, but I love that there is so much more in the cutscenes.

also, the character dialog is amazing, I loved Green Arrow's chapter because of that.
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RazorsEdge701
04/16/2013 08:20 PM (UTC)
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I agree with both posts so far.

It's shorter than MK9 and even more of the roster gets unimportant Reptile/Baraka-style roles, but I still liked it better because it wasn't a giant horrific retcon, it didn't kill off half the cast in cheap one-hit attacks, and it had prolonged fights, that were choreographed very well, in the cutscenes.
I like the idea of the minigames, but most of them go on too long, particularly the one where Black Adam chucks cars at Superman.
On the downside, the dialogue peaked early. Chapters 2 thru 5 have all the best lines.
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fijikungfu
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04/19/2013 11:34 PM (UTC)
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I think it was a pretty good story, it was shorter than i expected but it wasn't over the top, like how Sindel killed almost everyone in MK.
I found it funny though that Good Superman was laser beaming cars with people in them since Black Adam was throwing moving cars at you. tongue
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LucaTurilli
04/19/2013 11:38 PM (UTC)
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Same format, but with some fun upgrades. I liked the mini-games. Story kinda lost steam for me toward the middle... basically all they had to do was bring Supes over.

Was sad that Raven didn't play a big part... but whatever. It was about as good as MK9's... no better, no worse. Both started off great and fizzled out later on, story-wise. Aesthetically, they were both amazing.
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Tekunin_General
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04/19/2013 11:58 PM (UTC)
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I thought MK9 was better.

To be honest, short lived death's don't really bother me. The Sindel scene was great. How would a great force need a long and strung out battle to win? It made sense to me. You had a bunch of Mortals (despite clear upgrades) facing a resurrected force of Sindel infused with Shang's powers (who was clearly a big threat).

I understand. But I kinda gotta back it. We had that long before MK9. Liu Kang and Shao kahn in MKDA right a bell? The fact that all those characters died in such close vicinity on the steps/path to the Palace? Raiden/Quan/Shang all dies from a singular blast (as powered as it may be)

MKA's intro?

It makes sense in MK. We've had it for years. The "fighting" is something best suited for gameplay, although I would love to see it done more in cinematics more often. If Sektor would have killed Smoke, I would have liked it more for the variety alone. Not Sindel vs all.

Injustice did a decent job. The only OMFG part was....
Spoilers: (Highlight to reveal)
When Superman Fried Shazam's face/brain with his heat-vision. JUST because I was expecting somebody to save him. Nope... Dead.


I am trying to respect DC for what it is, with this. I am not by any means a scholar when it comes to DC lore. But I enjoyed the story mode. I suppose that is all that can be hoped for, by a developer. I DO agree some minigames were strung out. But some were for more advantage in battle. Something I can't necessarily disagree with given the percentage of fans who won't be that good at fighters. They need a chance.
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Detox
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04/19/2013 11:58 PM (UTC)
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ProudNintendofan Wrote:

Honestly, the approach they took with the "main" universe heroes coming into the Injustice one feels like a bit of a copout to me. I thought the game was going for a morally grey approach with Batman and Superman's ideals coming to clash (like Civil War.. only not... stupid) but morality is pretty black and white in this game.z


I felt the same way. It served its purpose and worked fine, but the fact that this game has been marketed on the shoulders of a batman vs superman scenario, made it feel like a bit of a let down. The fact that the solution to superman...was bringing in another superman, is a huge reason why I didn't want to see separate universes come into play.

Complaint aside, I liked it a lot. Green Lantern's chapter was great. Green Arrow was pleasant all around. The mini games were fine, albeit slightly long.

The relationships were also handled really well. Harley Quinn's inability to shake the joker's hold over her, Cyborg honoring Lex Luthor, and Batman saying it was great to have honorable Superman back were all really poignant.

Good stuff.
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mwgrant0
04/20/2013 12:20 AM (UTC)
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Raven was the only character i wanted and NOOOO, NRS had too fuck her over
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Siroj
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04/20/2013 12:48 AM (UTC)
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Personally, I think they blew MK's story out of the water with this one. Injustice felt like a more serious storyline, and while it may be short in length, it sure is bigger in terms of epicness. Job well done, NRS!
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LucaTurilli
04/20/2013 01:08 AM (UTC)
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mwgrant0 Wrote:
Raven was the only character i wanted and NOOOO, NRS had too fuck her over


Just be glad she's in the game.
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redman
04/20/2013 01:20 AM (UTC)
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^ this.

I feel like they went the MK vs DC route with the alternate universe things but it's whatever. Still was really enjoyable, I did like MK9's more though.
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MoodyShooter
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04/20/2013 02:18 AM (UTC)
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Overall I liked the story in Injustice but I HATED the stupid QTE minigames. I hate QTEs in general so...
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MINION
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04/20/2013 02:18 AM (UTC)
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Even if and when MM makes the game. Rest assured no complaints will come from me. Him being in, is worth it, period.
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BADASS6669
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04/20/2013 04:42 AM (UTC)
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i think it was done very well. With amazing cut scenes. but I played it on Medium and it seemed like it was on Very Easy

I remember MK's Story having some challenging dual fights

The one liners are very memorable

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KungLaodoesntsuck
04/20/2013 05:09 AM (UTC)
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The story structure was pretty similar to MK but the mini-games were a nice change of pace. But as many others have said, they go on for way too long.

Spoilers: (Highlight to reveal)
I did like the story but the whole 2 universes thing did seem convenient. Coming into the game I thought it was about heroes doing morally questionable things. Instead it's one side is good, other side is do what Superman says or die.

But I really enjoyed the Injustice universe. I found it much more interesting than the normal universe.
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RazorsEdge701
04/20/2013 01:52 PM (UTC)
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Casselman Wrote:
I understand. But I kinda gotta back it. We had that long before MK9. Liu Kang and Shao kahn in MKDA right a bell? The fact that all those characters died in such close vicinity on the steps/path to the Palace? Raiden/Quan/Shang all dies from a singular blast (as powered as it may be)

MKA's intro?


Yeah, but none of those are "half the cast at once". And none of them were a weak-ass uppercut to a jaw that's entirely made of metal armor.

I mean, the only person who even suffers a wound that looks fatal in the MKA intro is Li Mei.
And it's generally accepted that Deception's whole "Sonya, Jax, Cage, Kung Lao, and Kitana die on the steps only to be rezzed as slaves in the same game" thing was BAD and that what happened in MK9 is just a rehash of the same stupid idea. If Onaga was just going to bring them right the fuck back, then they should have only been knocked unconscious instead of dead. It's just fuckin' cheap writing.
I appreciate the fact that Injustice's plot flows naturally from beginning to end and doesn't try to pull any sudden left turns where some cheap, poorly written stunt jumps up out of nowhere purely for shock value, at least not on anywhere near the same scale. Shazam's death could be considered "shock value" I suppose, but it's only one guy and it was built up to better. There were several scenes where he and Flash were questioning whether or not they were going too far before that, so it wasn't like "I know MK3 was really long and we haven't done a lot of famous scenes from it...but to show all that shit, we might have to make a bad guy playable, or give some of the poor fuckers standing around this table doing nothing a second chapter, and ain't nobody got time for that! We need to wrap this up in the next 15 minutes, so let's all of a sudden have the Lin Kuei just find their hideout out of nowhere so we can skip ahead to the final battles!"
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Siroj
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04/20/2013 02:54 PM (UTC)
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RazorsEdge701 Wrote:
I appreciate the fact that Injustice's plot flows naturally from beginning to end and doesn't try to pull any sudden left turns where some cheap, poorly written stunt jumps up out of nowhere purely for shock value, at least not on anywhere near the same scale. Shazam's death could be considered "shock value" I suppose, but it's only one guy and it was built up to better. There were several scenes where he and Flash were questioning whether or not they were going too far before that, so it wasn't like "I know MK3 was really long and we haven't done a lot of famous scenes from it...but to show all that shit, we might have to make a bad guy playable, or give some of the poor fuckers standing around this table doing nothing a second chapter, and ain't nobody got time for that! We need to wrap this up in the next 15 minutes, so let's all of a sudden have the Lin Kuei just find their hideout out of nowhere so we can skip ahead to the final battles!"


That's the reason why I think Injustice's story is vastly better than MK's. MK's story felt weird and forced at times, killing off characters just for the sake of getting them killed.

Injustice does it much much better. The deaths are logical, and especially Shazam's was rather shocking. He may look like a man, but he's still just a kid. That's why I was baffled with that scene. Killing off 75% of the cast is easy, but is loses its weight. Killing off a few, at the right time, that's what leaves an impression.

And as said, the overall flow of the story was so much better. Maybe because they kept it shorter than MK's... because I remember thinking that, when I was playing MK, it was going on for a bit too long.

And while I still am an avid MK fan, I feel like Injustice is the better game here.
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b-don
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04/20/2013 02:59 PM (UTC)
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Siroj Wrote:
RazorsEdge701 Wrote:
I appreciate the fact that Injustice's plot flows naturally from beginning to end and doesn't try to pull any sudden left turns where some cheap, poorly written stunt jumps up out of nowhere purely for shock value, at least not on anywhere near the same scale. Shazam's death could be considered "shock value" I suppose, but it's only one guy and it was built up to better. There were several scenes where he and Flash were questioning whether or not they were going too far before that, so it wasn't like "I know MK3 was really long and we haven't done a lot of famous scenes from it...but to show all that shit, we might have to make a bad guy playable, or give some of the poor fuckers standing around this table doing nothing a second chapter, and ain't nobody got time for that! We need to wrap this up in the next 15 minutes, so let's all of a sudden have the Lin Kuei just find their hideout out of nowhere so we can skip ahead to the final battles!"


That's the reason why I think Injustice's story is vastly better than MK's. MK's story felt weird and forced at times, killing off characters just for the sake of getting them killed.

Injustice does it much much better. The deaths are logical, and especially Shazam's was rather shocking. He may look like a man, but he's still just a kid. That's why I was baffled with that scene. Killing off 75% of the cast is easy, but is loses its weight. Killing off a few, at the right time, that's what leaves an impression.

And as said, the overall flow of the story was so much better. Maybe because they kept it shorter than MK's... because I remember thinking that, when I was playing MK, it was going on for a bit too long.

And while I still am an avid MK fan, I feel like Injustice is the better game here.


Agreed.But for the next dc fighter they do(i hope) they better have dick grayson nightwing in the story for longer than 2 minutes,with more than 3 lines of dialouge,all being short sentences.God that bugs me furious. still love the game though.
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Mohinderence
04/20/2013 05:17 PM (UTC)
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I think I got my hopes too high but I found it unsatisfying mostly. They took an intriguing premise and made it a paint by numbers good reality vs bad reality scenario. It had a couple of great moments but most of it seemed like filler.
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Noobsmoke92
04/20/2013 11:52 PM (UTC)
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Well,definitely was a step up from MK9's Story Mode,especially liked how naturally the story was unfolding,and I liked lots of dialogues (to be honest,dialogues in MK9 were pretty good too,it is not like NRS has problems with that). And I did like some deaths,they felt natural again,because NRS were building up to these deaths story wise.

But I still dislike MK9 Story Mode,because it left out and retconned so much stuff from original MK1-3 that could have made MK's lore as much as attracting and interesting as any other comics universe.

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Siroj
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04/21/2013 12:10 AM (UTC)
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Mohinderence Wrote:
I think I got my hopes too high but I found it unsatisfying mostly. They took an intriguing premise and made it a paint by numbers good reality vs bad reality scenario. It had a couple of great moments but most of it seemed like filler.


Keep in mind that NRS doesn't own the DC universe. There's no way DC would let anyone do something so major to it like blow up Metropolis and kill off so many characters, without a way to undo everything. So it's either alternate universe or timetravel back to before everything went to hell. I'm glad they went for alternate universe, because timetravel is the lamest way to say "Hahaha, just kidding guys!".
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Spider804
04/21/2013 12:20 AM (UTC)
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Yeah, I was gonna say the same thing. NRS can get away with that kinda thing much easier with MK because that franchise is more or less theirs, with DC they can't without something like time travel or the obvious Crisis On Infinite Earths-type thing here. Like pretty much everyone else in this thread, I also enjoyed the story better than MK9.
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DjangoDrag
04/21/2013 12:31 AM (UTC)
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Definitely liked Injustice story a bit more. I actually have some favorite moments from story mode unlike MK9. Moments like the reveal that Damian had killed Dick and assumed the mantle of Nightwing. It made total fucking sense that Damian would jump ship. Such a little prick. Only wish we could have seen what happened to Jason and Tim. I think Tim especially would have been around to help Bats.
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04/21/2013 05:05 AM (UTC)
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I feel like both MK9 and Injustice have a so-so premise but Injustice's execution was much better. I was actually kinda pissed off at how strange MK's story played out. Ways that it changed that in no way should have been affected by Raiden's meddling.

I'm not a big fan of the Superman goes crazy thing (especially considering this is the first DC-centric fighting game we've had since...what...Justice League Task Force?) but the actual story itself, once you get passed that indulgence, is actually pretty good. It's one of those stories that has a lot of bullshit up front just to justify itself but once you just accept it for what it is the actual substance is entertaining.

On a side note, some of the visual storytelling is incredibly good, too. Superman's facial expressions, for instance. You can tell they put just that much more effort into him than the other characters. Go into the model viewer and just look at Superman in the ruins of Metropolis with that background music (the best track in the game). It's a little mini-story itself. I've never seen a mere model viewer pull that off before.

I still wish they went with a more standard look, at least for the "good universe" characters. As it is, it feels more like two alternate universes as opposed to just one. Even if they didn't want to use the classic costumes they should have just made them all New 52 as their defaults.

On another side note, the Battle Mode ending...
Spoilers: (Highlight to reveal)
What is with Superman's soul getting sucked out? I don't remember the Phantom Zone ever doing that.
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SubMan799
04/21/2013 06:21 AM (UTC)
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Both were fun to play through but MK9's story hit rock bottom once Sub-Zero was turned into a fucking cyborg.
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