Animation: Jax MKDA Fatality in MKII
Animation: Jax MKDA Fatality in MKII
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posted06/02/2006 06:38 AM (UTC)bythe_shirt_ninja Member Since
10/08/2003 12:27 PM (UTC)
Here it is! Yea, it's my first animation in about two years. Please rate.
Bezou •05/31/2006 05:08 PM (UTC) •0
Looks good, dude. I can't find anything wrong with it. 5/5
Good. Could use u in MKK. 5/5.
I can find one major problem with it. No skull/meat chunks.
Heads don't just disappear, even in MK. The DA Fatality had fragments flying away from the stomp site. You could have edited your own, (chopped the head sprites up maybe) or used the (awesome) ones from Jax's Head Clap Fatality.
Personally, I would have done the stomp without the flip in the jump, and I would've maybe edited some of the sprites here. Otherwise, the Ani is sound.
I can't stress the "head shrapnel" thing enough though. I'm sick of seeing people doing head explosions without them - it just looks weedy.
Besides some hiccups I saw in framerate (at least for me that is) and Jax "backing up" after he stomped. I think he should of just stayed in spot and went into his pose.
Perfect, oh and no sound. :P.
Excellent. 5/5.
The Head Stomp Fatality is one of my top 10 favorites.
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