Game Concept: Mortal Kombat Damnation
  • Page:
  • 1
Game Concept: Mortal Kombat Damnation
04/25/2006 10:31 PM EST
2.0
  • Holy See (Vatican City State)
Rank Student
Posts11979
Likes2 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/26/2006 08:29 PM EST
5/5 good stuff
  • United States of America
Rank Mortal
Posts829
Likes0 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/26/2006 08:44 PM EST
whoooo great. though it seems that the chracter is doomed either way.
5/5.
  • United States of America
Rank Mortal
Posts1214
Likes0 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/26/2006 08:49 PM EST
OneBeing Wrote:
whoooo great. though it seems that the chracter is doomed either way.
5/5.


Ha, yeah I wanted to make a little twist to the game. I was thinking on how Shujinko somehow survived Konquest mode, and thought "This character shall die!!!", not really a good reason, but it suits me.
I am glad you all like it!
  • United States of America
Rank Fatality
Posts4607
Likes1 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/26/2006 08:54 PM EST
Lots and lots of reading. I like reading the boss because everything is very detailed. I see someone got some imagination. Keep it up.
  • United States of America
Rank Mortal
Posts1214
Likes0 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/27/2006 07:41 PM EST
Libra Wrote:
Lots and lots of reading. I like reading the boss because everything is very detailed. I see someone got some imagination. Keep it up.


Thanks man.
The bosses were the funnest parts to read, glad you like my work!

For Libra:
Spoilers: (Highlight to reveal)
; )
  • Canada
Rank Mortal
Posts6135
Likes0 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/27/2006 07:42 PM EST
Great stuff. 5/5
  • United States of America
Rank Mortal
Posts1214
Likes0 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/27/2006 08:02 PM EST
Hikari715 Wrote:
Great stuff. 5/5


By looking at all of the short comments, I am guessing no one read it wink
Just kidding, of corse! Thanks for the comments everyone!
  • England
Rank Mortal
Posts595
Likes0 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/27/2006 09:20 PM EST
A fantastic read and concept 5/5

just a few questions though:-
1. In one on-Kombat is the fighting like MKDA/D or more like MKSM? i would prefer the first one though it would get pretty hectic and a strain on the console.

2. In arcade mode how would the characters endings tie into the story? i ask because MKD konquest was based prior to the main arc, whereas you've already explained how it would end in Damnation, meaning that all endings will say KAK won the day the,it would be the first time a MK game has cleared up the ending before the next installment.

3. Since there are only 4 levels are there side quests you have not mentioned, where you can earn accessories and weapons for your kak? i think that would be pretty cool.

Still like i said its an awesome idea man grin.

btw i loved how you get to finish off baraka coolest thing i've heard in a while glasses
  • United States of America
Rank Mortal
Posts1214
Likes0 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/27/2006 09:30 PM EST
CrispyDragon Wrote:
A fantastic read and concept 5/5

just a few questions though:-
1. In one on-Kombat is the fighting like MKDA/D or more like MKSM? i would prefer the first one though it would get pretty hectic and a strain on the console.

2. In arcade mode how would the characters endings tie into the story? i ask because MKD konquest was based prior to the main arc, whereas you've already explained how it would end in Damnation, meaning that all endings will say KAK won the day the,it would be the first time a MK game has cleared up the ending before the next installment.

3. Since there are only 4 levels are there side quests you have not mentioned, where you can earn accessories and weapons for your kak? i think that would be pretty cool.

Still like i said its an awesome idea man grin.

btw i loved how you get to finish off baraka coolest thing i've heard in a while glasses


Well I can tell he read the concept! (joke: to others)
1) The fighting angle for One on -- Kombat, would be like how it is in Shoalin Monks. Not like one on one, there are multiple enemies/companions, which would mean you would have to have a clear focus on all of them.

2)The endings for the playable characters are how it would end off in Konquest, depending on which alliance they had.

Their ending would say that they have won the battle, but then as another part, they would have an alternate ending added to it.
Example: Sonya

"We have won the battle against damnation! With the help of Raiden, we pulled off our victory! The battle was long faught, but well won. This is the day, where Damnation will be no more.

As Johnny has also survived the war, I thought this would be the perfect oppertunity to give him my real feelings about him. We are now married, and have children of our own. Johnny and I retired from fighting, but still do our own seperate jobs (johnny: movie star, sonya: cop)."

That is kind of what I am looking for. The ending would matter on their alliance, and each character would have their own seperate twist to it. Now I imagine the endings being told by the characters themselves (unless they die in the ending, Raiden/Shao Kahn would tell the ending), and I would love for it to be animated.

3)The levels weren't really meant to be as actually levels, like in Shaolin Monks you can't really tell how to seperate the game into different levels. I just put those marks, so you can tell when either the story continues, or ends in whatever way it did. Four levels doesn't seem long, huh? Well, it really isn't four levels, just think of it as Shaolin Monk based!

The weapons and attributes for the character would be defaulted, you would choose those options at the start when you make them, and then upgrade their attributes as you go along.

I hope this answers your questions! And I am glad that you like my concept!
Black-Rose
  • England
Rank Mortal
Posts2732
Likes0 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/29/2006 02:24 AM EST
Bravo i read it on the Future games forum and its great. You must have put a hell of a lot of effort into doing this.

I love the way there is additional fighting modes, every MK game needs this, not just Versus, Arcade and Practice. The story line is put together great too.

5/5

"A man with no sense of history is like a man with no eyes or ears"
  • Ireland
Rank Student
Posts1907
Likes2 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/29/2006 04:18 PM EST
Sounds great!!
I olve the sound of the reptile piece.
  • United Kingdom
Rank Mortal
Posts298
Likes0 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/30/2006 01:56 PM EST
Good Stuff 10/10
  • United States of America
Rank Mortal
Posts1240
Likes0 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
04/30/2006 07:41 PM EST
wow. makes me wish you werent banned. 10/10 too bad you took out noob and kai
  • United States of America
Rank Student
Posts1170
Likes1 received
0 given
RE: Fan Submission: Game Concept: Mortal Kombat Damnation
08/18/2006 07:05 PM EST
100 outta 90






wait,hes been banned?

noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I regret StrykerAndBarakaRule but I don't think I can change it. Oh well.
  • Page:
  • 1