Idea for New Characters
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posted07/20/2016 03:22 AM (UTC)by
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Esoteric
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04/10/2011 01:28 AM (UTC)
RED VIRTUE

GENERAL STATS:
Red-Headed Female
Unknown
5’11
153lbs.
Earthrealm; Origins Unknown
Ninjitsu, Hapkido & Short Katanas
Alliances with Lin Kuei; Evil

RED VIRTUE’S COSTUME & ALTERNATE:
Red Virtue can wear a traditional red sleeveless gi with a thick red sash wrapped around her waist and tied up in a knot in the front of her waist with the ribbons hanging down to about knee level without a bow tied in the front. She could also wear a loose fitting pair of ninja pants like a Sashinuki-hakama to allow ease of movement. She would also wear a red clothed mask over her face or she could be unmasked and showcase her beautiful face and a red headband tied up and hanging down the back of her head. She would also have flowing red hair tied up in a ponytail that came down to her back. She can also have red ninja shoes and a Cantonese symbol in black on the left side of her chest standing for the Lin Kuei. She would also wear a red undershirt concealing her neck and chest region from skin exposure. She would also have black wrists guards. Her alternate can be a darker shade of red with a traditional dark red sleeveless gi and a red thick sash wrapped around her waist and tied up in a knot in the front of her waist with the ribbons hanging down to about knee level without a bow tied up in the front. She could also wear a darker shade of red clothed mask and a Sashinuki-hakama to allow ease of movement. She would also wear a darker shade of red ninja shoes and red headband tied up and hanging down the back of her head. She would also have the Cantonese symbol standing for the Lin Kuei over her heart in black. She can also have black wrists guards around the back of her fists and forearm as well as a darker shade of red undershirt to conceal her neck and chest region from skin exposure.

RED VIRTUE’S BACKSTORY:
Long time standing member of the Lin Kuei, Red Virtue, was inducted into the temple as an outsider with a mysterious but dark past. Physically attractive and beautiful, Red Virtue always had garnered unwanted attention from various men that would eventually motivate her inception into the Lin Kuei. And being of a foreign background, Red Virtue had to pay a series of long and intense dues to be inducted. It was because of these experiences within her faint past and completion of intense Lin Kuei ceremonies that she was to be considered. The combination of paid dues and her dark and painful past caused Red Virtue to developed a strict, intolerant and emotionless persona towards others within the temple. She would become an instructor for Kunoichi Ninjas within the Lin Kuei. Her leadership style is militarized, strict and intense exhibiting no remorse or tolerance for emotions, mercy and weakness. With her decorated tenure within the Lin Kuei she commands a mid-level authority over female assassins. When word of an outsider infusing a war between the Lin Kuei and the Shirai Ryu came to her attention, she sent long-time advanced associate “Artica” to investigate. Receiving the inside information from her, and learning of Sub-Zero being the root cause made her and other high ranked Lin Kuei officials to take a decisive action to eliminate him. Now as Artica enters Mortal Kombat so does Red Virtue to uphold the honor and reputation of the Lin Kuei.

RED VIRTUE’S FIGHTING STYLE:
Red Virtue has a stealth and agile line of attack. Her movements are quick, deliberate and continuous. As a member of the Lin Kuei, she has shown herself to master the principles of Ninjitsu. She is proficient with Taijutsu for hand to hand combat scenarios. She also has proficiency with welding short katana blades as weapons. As an oath to the Lin Kuei she has sworn herself to secrecy and discretion. She is a skilled impersonator of targeted enemies, and espionage methods of gathering information for missions. She also is a master of assassination techniques and is considered by the Lin Kuei a skilled killer. In her advanced years with the Lin Kuei she also was taught Black Arts techniques. She also has proven to be efficient in throwing techniques for means of defense and elusiveness with the disciplines of Hapkido.

RED VIRTUE’S SPECIALTY MOVES:
Somersault Slice - Executes a series of somersaults while her two short katana blades are extended and then flings intersecting arms while in mid-air backwards to score a severe slice in an “X” formation against her opponent.

Underhand Somersault Slice - Swings her body forward from opponent’s shoulder under their arm into a reverse forward somersault on her opponent‘s back. She then lands on the back of her slumped over opponent. She then springboards off their back into another backwards forward somersault right in front of them and while in mid-air flings her two extended short katana blades intersecting backwards to score a severe slice in an “X” formation against her opponent.

Bladed Staff - Connects the two short katana blades together by the handles to form a bladed staff. Once together a red fluorescent glow extends the blades to form a staff. She then twirls the staff in a silhouette or infinity shaped formation across her body and turning and twisting herself throughout the formations scoring several hits/lacerations against her opponent before taking the blades apart.

Bladed Lunge - Jumps into a head first lunge towards her opponent parallel to the ground scoring a laceration hit against her opponent before transitioning into a forward ground roll away from her opponent.

Teleport - Disappears in a blinking hologram with vertical streaks through the hologram image and reappearing on the opposite side of the screen or vertically above the head of her opponent.

Cut Throat - Disappears leaving a blinking hologram with red vertical gaps through the image and reappears on the back of her opponent only to cut the throat of her opponent with one of her short katana blades and then executing a backwards somersault away from her opponent.

Splitting Image Attack - From fighting stance, she flings her arms into an intersecting “X” formation clutching her short katana blades and/or grabs her opponent from close range. She then disappears leaving a blinking hologram image with red vertical gaps through the image and two images of herself dash in opposite directions across the screen off camera at a quick pace holding and extending her short katana blades out and slicing her opponent and as she continues to dash back on camera from their respective opposite sided screens towards center stage before the two images merge back into one image and transition into her fighting stance to execute as Red Virtue scoring two laceration hits. The images would look like Raiden’s double electric throw move except it would be running images of Red Virtue.

Stab & Slam - She dashes quickly at her opponent and impales them in the chest with both of her short katana blades. She then proceeds to flip her opponent upside down facing herself and carries her opponent as she ascends in the air to mid-level. She then slams her opponent on their back and springs off her fallen opponent’s chest with a forward somersault and an upside down full body twist away from her opponent.

Heaven’s Door - From a crouching position on one knee, Red Virtue springs diagonally upward with her short katana blades extended towards her opponent. She then impales her opponent and ascends in the sky to mid-level heights with her opponent stuck on her blades. She then executes a front somersault in mid-air and kicks her opponent off her blades to make them descend diagonally downward towards the pavement slightly bouncing up and down. She then descends down into a stomp with both feet before executing a front somersault away from her opponent.

Handspring Jump Kick - With weapons discarded in her back, Red Virtue performs a series of front and back handsprings towards her opponent scoring multiple hits, she then at the end of her series, pops up into a front somersault and thrusts herself into a flying jump kick at her opponent that sends her opponent sliding backwards face up across the pavement.

TeleSlice - Disappears in a blinking hologram with vertical streaks through the blinking hologram image and reappears in the upper portion of the screen knee extended and blades intersecting in front of her, only to drop down on her opponent with her pair of short katanas flung backwards. This scores Red Virtue with a laceration hit against her opponent.

Handspring Flying Punch - With weapons discarded in her back, Red Virtue performs a series of front and back handsprings towards her opponent scoring multiple hits, she then at the end of her series, pops up into a front somersault and thrusts herself into a flying punch at her opponent that sends her opponent sliding backwards face up across the pavement.

RED VIRTUE’S INTRO:
Red Virtue drops down from the sky into a crouching position on one knee with her arms extended out clutching her short katana blades. She then twirls her weapons in the air to discard them in her back and rises to her feet slowly and utters the phrase, “You will die in your own iniquity!” clutching her fist. She then motions back into her fighting stance.

RED VIRTUE’S MID-TAUNT:
She stretches her head side to side, scrapes her feet against the pavement and extends her shoulders to utter the phrase, “You’re no match for the Lin Kuei.” She then motions back into her fighting stance.

RED VIRTUE’S WINNING POSE:
She twirls her pair of short katana blades to her back intersecting holsters and sequentially crouches down to leap up in the air and disappear in mid-air with the small thin vertical gaps in between the fading hologram imprint she leaves behind from her disappearance.

RED VIRTUE’S X-RAY MOVE:
Anesthesia – Red Virtue flings a controlled jab with her front arm to the face of her opponent thrusting the nose bone inward towards the skull. The camera can show the internal damage. She then can throw a low leveled sweep with the inside of her front-side foot to the inside of her opponent’s knee cap and tearing the ligaments and tendons holding the joints together. The camera again showcases the internal damage. Finally, after rendered in pain, Red Virtue can throw a pair of high rising sidekicks with the same front-side leg in a sequential order and without letting down her leg. The initial kick would strike the neck region and the follow up kick in the same motion could be in the facial area of her opponent. The camera again would showcase the internal damage from the pair of kicks which would send her opponent stumbling backwards into a free fall backward on their back sliding across the floor.

RED VIRTUE’S FATALITY:
Vasectomy/Hysterectomy – From long distance, Red Virtue jumps into a brisk jog towards her opponent. She then transitions into a ground roll to where she also dislodges her pair of short katana blades from the holsters behind her. She then impales both of the katanas single-handedly in the pelvic region of her opponent. She then yanks the blades out across her body, dislodging her opponent’s impaled body parts across the screen like flinging a piece of food off of a shish kabob with one stroke. Her opponent as a result slumps over and falls to the ground in a pool of blood in a fetal position. Red Virtue then rises to strike a winning pose.

RED VIRTUE’S ENDSTORY:
After winning the tournament, Red Virtue encounters an incapacitated Sub-Zero in the grasp of Artica. She then transports back to the Lin Kuei temple with Artica and Sub-Zero whom is now held as a prisoner of the place he once called home. After a few days of being held hostage, Sub-Zero gains consciousness of himself in a room alone. He is then meet by Red Virtue and Artica and a host of other highly ranked officials from the Lin Kuei. Red Virtue, in a burst of controlled rage beings to interrogate her former clan member with a barrage of questions about Frost and his loyalty/alliance to the Lin Kuei. This marks a series of long and intense hours of torture and interrogation for Sub-Zero. Throughout the grueling procedure, very little sensible information is gathered from Sub-Zero and his ties to Frost. The Lin Kuei group, then break for a general discussion outside of the room, to which Sub-Zero escapes his captivity with a teleport from the hidden chambers never to be seen again among the temple. Red Virtue and others reconvene back to the interrogation room to find that Sub-Zero has disappeared. In another violent outburst, Red Virtue chastises the rest of the Lin Kuei in a violent outburst and vows to hunt Sub-Zero down herself.
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BrianMinor25
07/04/2016 03:21 AM (UTC)
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These would probably work best all in one topic for your OCs, and perhaps in the Fan Submissions category. It may seem like spam to the mods here.
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JasonVPred
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About Me

... here's your Subzero, now plain zero.

07/04/2016 03:23 AM (UTC)
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A bit off topic but since I am not familiar with Donnie Yen, I want to ask what draws people to his movie performances? My uninformed first impression of him is that he a "faster" more "serious" actor when compared to say, a lighthearted actor like Jackie Chan. I watched about 10 minutes of his film and I found it dull.
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Esoteric
07/04/2016 03:39 AM (UTC)
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Yes, he is an accomplished martial arts actor...he's has a long catalog of movies in Asia and some in America.
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Esoteric
07/04/2016 03:41 AM (UTC)
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well I was told to post the character ideas in this forum.
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Esoteric
07/06/2016 01:00 AM (UTC)
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Comments and criticisms are welcome for the new character ideas: Red Virtue, Orchid, Obsidian Blue, Forage, Black Widow and Poison Ivy
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Esoteric
07/06/2016 04:49 AM (UTC)
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Does anyone have any comments or criticisms of the characters above?
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Esoteric
07/08/2016 03:50 AM (UTC)
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ALIBI (revision finished)

GENERAL STATS:
African-American Female
Unknown
5’9
145 lbs.
Earthrealm; Unknown
Ninjitsu, Hapkido & Psychic Abilities
Alliances are with Scorpion & Shirai Ryu; Neutral

ALIBI’S COSTUME & ALTERNATE:
Alibi can be Tanya from MK4 just with the given code name. She can wear a traditional sleeveless yellow gi with loose fitting ninja pants like a Sashinuki hakama. She also can have a yellow undershirt beneath her gi and a set of black wrists guards with yellow ninja shoes and a yellow clothed mask to conceal her neck and face or maybe be unmasked. She can have a Japanese emblem over her heart to symbolize her alliance with the Shirai Ryu in black. Her alternate can be a darker shade of yellow with a pair of loose fitting ninja pants like a Sashinuki hakama in a darker shade of yellow. She can also where a yellow undershirt in the same matching color and a pair of darker shaded yellow ninja shoes and clothed mask to conceal her neck and face or be unmasked. Again she can have a black Japanese emblem over the left side of her gi symbolizing her alliance with the Shirai Ryu ninja clan. She could also have a black sash tied around the waist on both costumes where the straps hang down in the front. She can also wear a headband with a crystalline structure in the middle of the headband, to generate the source of her psychic beams.

ALIBI’S BACKSTORY:
Alibi, unlike many others, came into the Shirai Ryu at a later age. She was looked upon as a late bloomer by many in the clan. So by the time she had gotten to the age of fighting, her skills weren’t as keen and honed as the others. To make up for weakness in physical ability, she had a mastery of spoken language. She could speak seven different languages (including English, Spanish, French, Japanese, Italian, Russian, and Swahili). She also possessed a well-keened skill of persuasion, and possessed a born psychic ability to read and control people’s minds and because of this skill she was given the initial code name of “Alias“. Although in other circles, these skills might have been looked upon as great, the Shirai Ryu saw her skills as inferior. She often would stay behind on missions and be restricted from learning any advanced fighting techniques. But eventually she would gain the trust and respect of the heralded Scorpion and became his student. Being older than his usual students, Scorpion had to demonstrate patience with her, a virtue he wasn’t use to exhibiting as a Sensei.

The initial phases of their training were routine until the Lin Kuei decided to abruptly end their training by waging a war. Being at novice level of fighting she fought well in the war but witnessed the death of her Sensei. Tormented she fled to a nearby town until the war receded. Months later she would be visited by Scorpion’s specter in random visions and dreams in her sleep. These visions drove Alibi to fight in the Mortal Kombat 4 tournament where ironically enough, part of her identity would be compromised. Tanya, as it was later revealed, had her focus affected with the leak in personal information. The leak in information would cause her mind to wander about other things instead of focusing on her opponent, causing an early round defeat in the tournament. She would also reunite with her former Sensei, Scorpion in the tournament. Scorpion saw that she competed well in the tournament and respected her efforts but scolded her to her face. Feeling that her skill was average at best, he demanded that she train harder, and mediocrity was not acceptable as a member of the Shirai Ryu. So with the events unfolding, and Shirai Ryu now extinct, she went into an isolated location to train with the resurrected Scorpion to instruct her on occasion. This time in her life represented a period of purification from her former self. She was given the new code name “Alibi” by Scorpion himself and honed her psychic abilities into a useful fighting weapon against foes. Alibi enters Mortal Kombat for redemption and for her resurrected Sensei.

ALIBI’S FIGHTING STYLE:
As a member of the Shirai Ryu, Alibi was trained initially in Ninjitsu and Hapkido fighting styles at a novice level but because of her physical limitations she was not trained in any advanced techniques by her Sensei Scorpion. Her training would pick up and she would be taught the full principles of Ninjitsu by Scorpion. In her continued teachings she proved to have developed proficient skills in Taijutsu in hand to hand combat, as well as espionage techniques. Being low key in nature, discretion and secrecy came natural to her, highly regarded principles within Ninjitsu she mastered very quickly. She also was taught the Black Arts of the Shirai Ryu from Scorpion and honed her abilities as a psychic to use as a main tool of attack against her opponents. She has quick, precise and stealth movements which are trademark qualities of the Shirai Ryu ninjas. Not necessarily known as an assassin, her more recent assignments have been infiltration of enemy quarters.

ALIBI’S SPECIALTY MOVES:
Standard Teleport - Alibi teleports either vertically or horizontally across the screen leaving a blinking image of her behind.

Psychic Blast - Alibi motions her hands over the temples of her head to generate a blast of sonic energy from her forehead across the screen that stuns her opponent.

Upward Psychic Blast - Alibi motions her hands over the temples of her head to generate a blast of sonic energy from her forehead diagonally upward towards her opponent. The beam stuns them and knocks the airborne opponent out of the air to the ground.

Downward Psychic Blast - Alibi motions her hands over the temples of her head to generate a blast of sonic energy from her forehead at the feet of her opponent causing a sonic explosion. This explosion launches her opponent in the sky and provides an opportunity for her execute a series of combos/juggles to execute on her airborne opponent.

Crouching Psychic Blast - Alibi is bent on one knee in crouching position. She then motions her hands over the temples of her head to generate a blast of sonic energy from her forehead across the screen. The beam strikes the lower extremities of opponent, knocking the feet of her opponent from underneath them sending them face first to the ground.

Psychic Sphere - Alibi motions her hands over the temples of her head to generate a sonic force field from her forehead, forming a spherical shaped ball to incase her. This allows her to temporarily ward off any projectiles thrown at her and also acts as a barrier to physical hits. It delivers a mild level shock to opponent blowing them back up off their feet across the screen falling on their back facing up if psychic barrier is physically touched. The sphere then disappears.

Magnetic Psychic Beam - Alibi motions her hands over the temples of her head to generate a blast of sonic energy from her forehead that incases her opponent’s body. She then retracts her psychic beam back to her forehead dragging her disoriented opponent towards her in close range to execute a series of combos and free hits to disoriented opponent.

Psychic Suffocation - Alibi motions her hands over the temples of her head to generate a blast of sonic energy from her forehead that incases her opponent’s body. The beam shocks her opponent into disoriented state. Opponent then stumbles to a bended knee position gasping for air, leaving them open for a series of combos or free hits to be delivered on her opponent.

Repellant Psychic Beam - Alibi motions her hands over the temples of her head to generate a blast of sonic energy from her forehead that repels her opponent across the screen against the wall.

Rising Psychic Beam - Alibi motions her hands over the temples of her head to generate a blast of sonic energy from her forehead that launches and suspends her opponent in mid-air temporarily to free fall to the ground. This provides an opportunity for Alibi to execute a series of combos/air juggles on her opponent.

Psychic Sphere of Chaos - Alibi motions her hands over the temples of her head to generate a sonic force field from her forehead, forming a spherical shaped ball to be launched across the screen. If not properly defended, the sphere traps her opponent in the sphere and generates a series of psychic beams to chaotically ricochet off the walls of the sphere, scoring Alibi with multiple hits before disappearing.

Mental Beam – Alibi motions her hands over the temples of her head to generate a sonic laser beam from her forehead, forming a small illuminating aura around and incasing the head of her opponent in a flash of energy causing disorientation, confusion and disabling her opponent for a brief moment.

Third Eye Beam – Alibi motions her hands over the temples of her head to generate a sonic laser beam to upper extremities of her opponent rendering them into a slow motioned hologram image. This also causes her opponent’s attacks to become temporarily harmless and see through giving Alibi an ample chance to execute another series of combos and hits on her opponent before her opponent materializes back into themselves.


Alibi can look like the picture shown above except she could wear yellow attire without rips or tears in the shoulder region of her garments and no holes exposing the skin in her yellow Sashinuki hakama/ninja pants and yellow ninja shoes with a yellow ninja clothed mask concealing the neck region as well as her face. And she can have the sleeveless gi with the black Japanese emblem over her heart.

ALIBI’S FATALITY:
Psychic Gamma Ray - Alibi, within long range, stands with an illuminated glow pulsing from her head and strains with her chin up from a burst of sonic energy to generate vertically to the sky. She then motions her head down towards the ground to generate a trail of sonic energy to race across the pavement to her opponent’s feet and engulf them in a sudden explosion of light. The light suddenly melts away her disoriented opponent into thin air.

ALIBI’S WINNING POSE:
Alibi turns to the camera and raises her right arm in victory.

ALIBI’S INTRO:
Alibi drops down vertically from top of the screen into a discrete, low key crouching position and slowly stands up to transition into her fighting stance with a stoic facial expression at her opponent.

ALIBI’S MID-MATCH TAUNT:
Alibi turns to the camera and raises her right arm in victory. She then stretches/adjusts herself and attire and motions back into her fighting stance.

ALIBI’S X-RAY MOVE:
Psychic Phenomenon - She cocks back her hand and thrust it forward in a front hook jab to the face of her opponent cracking their jaw line. She then motions into a back fist towards her opponent’s sternum. The camera showcases the internal damage of the rib cage. She then motions with her hands over her the temples of her head and yanks her opponent into a dashing elbow. This sends them back peddling and grimacing in pain grasping their face for a possible string of combos to be executed.

Alibi can wear a traditional yellow sleeveless gi with a black thick sash wrapped around her waist and a yellow headband with a crystalline structure in the middle that would glisten and be the source of her psychic abilities.

ALIBI’S END STORY:
After winning the tournament, and freeing her sisters of the Shirai Ryu, Alibi, gained a new level of respect that she had never experienced within the ranks of her former clan. So much so, that her rival clan members Poison Ivy and Black Widow befriended her and inducted her into the Shirai Ryu’s inner circle. This would mark as a transitioning period of renewed friendship for the sisters. After several months had past the sisters had began to search for other means to live now, now that the Shirai Ryu was extinct. Alibi was offered a proposal from Poison Ivy. In this proposal she was offered to be the face and gate keeper of an upstart secret operative group called “Obsidian Light”. Poison Ivy laid out the detailed description of her offered position after months of thought and planning, as to be a recruiter/filter/combatant/and infiltrator with her skills of spoken language and persuasion. There would be a bonus of a wealthy salary and benefits. Alibi would spend a few days thinking the transition over with advice of her Sensei Scorpion and decided to jump aboard with Scorpion being their first recruit to oversee the organizations’ operations.
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Esoteric
07/20/2016 03:22 AM (UTC)
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What do you guys think about the characters: Alibi, Black Widow, Poison Ivy, Obsidian Blue, Forage, Orchid and Red Virtue. There all standout characters in the game I think they would be and there are female Kunoichi ninjas with standout specialty moves and great characters looks in their attire.
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