Smokes Dragon remake(UPDATED 7/25/05)
Fan Kreations
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Smokes Dragon remake(UPDATED 7/25/05)
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posted07/28/2005 07:23 AM (UTC)by

Member Since
10/04/2003 07:07 AM (UTC)
Well i haven't made a fake in a loooong time so i thought i would because ive been bored. If any one has any advise i would like 2 hear it
ORGINAL:
NEW ONE:
UPDATE:
I diden't add life bars and stuff because nowdays in mk games there dosent seem to be any when you do a fatality. If you were wondering about the smoke sprite...
-Foot
ORGINAL:

NEW ONE:


I diden't add life bars and stuff because nowdays in mk games there dosent seem to be any when you do a fatality. If you were wondering about the smoke sprite...

-Foot

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The remake looks great, but I still think your first version of the smoke dragon is the best fake on this forum. Yup thats right, best fake on MKO imo.

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UltimateRyu Wrote:
The remake looks great, but I still think your first version of the smoke dragon is the best fake on this forum. Yup thats right, best fake on MKO imo.
The remake looks great, but I still think your first version of the smoke dragon is the best fake on this forum. Yup thats right, best fake on MKO imo.
Haha really? i don't think it is theres alot more better ones out there. yea wasen't really that happy about how the dragon came out in the new one, but i got the scales in there and the rest of it is in jax
-Foot


About Me

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That's really cool. it reminded me of a fatality I created for Smoke a long time ago. I posted it here as part of a fatality contest.
Smoke would charge up a ball of smoke and then launch it at the opponent in one continuious stream, the end forming into a dragon. It would wrap itself around the opponent, starring at them for a brief momment before launching itself into their throat. The opponent instantly grabs at their sides and falls to their knees, coughing up blood. The arch backwards and let out a scream as the dragon materializes inside of them, indicated by the rising bumps in their chest, before shooting out of their rib cage, tearing it open from shoulder to hip and returning back to Smoke. The opponent is silent as they fall backwards, blood shooting out off their corpse.
Smoke would charge up a ball of smoke and then launch it at the opponent in one continuious stream, the end forming into a dragon. It would wrap itself around the opponent, starring at them for a brief momment before launching itself into their throat. The opponent instantly grabs at their sides and falls to their knees, coughing up blood. The arch backwards and let out a scream as the dragon materializes inside of them, indicated by the rising bumps in their chest, before shooting out of their rib cage, tearing it open from shoulder to hip and returning back to Smoke. The opponent is silent as they fall backwards, blood shooting out off their corpse.

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SmokeNc-017 Wrote:
That's really cool. it reminded me of a fatality I created for Smoke a long time ago. I posted it here as part of a fatality contest.
Smoke would charge up a ball of smoke and then launch it at the opponent in one continuious stream, the end forming into a dragon. It would wrap itself around the opponent, starring at them for a brief momment before launching itself into their throat. The opponent instantly grabs at their sides and falls to their knees, coughing up blood. The arch backwards and let out a scream as the dragon materializes inside of them, indicated by the rising bumps in their chest, before shooting out of their rib cage, tearing it open from shoulder to hip and returning back to Smoke. The opponent is silent as they fall backwards, blood shooting out off their corpse.
That's really cool. it reminded me of a fatality I created for Smoke a long time ago. I posted it here as part of a fatality contest.
Smoke would charge up a ball of smoke and then launch it at the opponent in one continuious stream, the end forming into a dragon. It would wrap itself around the opponent, starring at them for a brief momment before launching itself into their throat. The opponent instantly grabs at their sides and falls to their knees, coughing up blood. The arch backwards and let out a scream as the dragon materializes inside of them, indicated by the rising bumps in their chest, before shooting out of their rib cage, tearing it open from shoulder to hip and returning back to Smoke. The opponent is silent as they fall backwards, blood shooting out off their corpse.
Haha thats kinda what i had inmind but ripping up there insides then the dragon sorta bursts out of the oppents stomic.
-Foot

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Well i just added the drgaon comming out of jax's stomic, hope you like.
-Foot

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haha thanks glad you like it
-Foot
-Foot


About Me
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What I don't like:
Your sprite seems worse than the last one. (its like less detailed and more too smooth...not realistic but the concept is good). His chest seems flat in all sense. You did the hands well but its too bright as with his face. I don't like the feet, it seems it was cut off at parts, something you could of fixed. But really, that chest is really messing up the levels you have with the clothing. On the clothing, It seems that there should of been more darker shades for the brighter gray areas, it looks too bland, more shades = more realistic. You have some pixels lying around there with the handband thingy...its all blurry and shit. Not that good. The upper one seems better done than the lower one as well.
The blood seems "dry" in a sense...I know it's an explosion but it just doesn't seem like how blood looks when it explodes...in my opinion. It's just too dry.
What I do like:
The scales on the dragon look great. That's for sure. The edges around the opening of Jax's stomach looks well done.
Everything else is ok. I won't give you a rating.
Your sprite seems worse than the last one. (its like less detailed and more too smooth...not realistic but the concept is good). His chest seems flat in all sense. You did the hands well but its too bright as with his face. I don't like the feet, it seems it was cut off at parts, something you could of fixed. But really, that chest is really messing up the levels you have with the clothing. On the clothing, It seems that there should of been more darker shades for the brighter gray areas, it looks too bland, more shades = more realistic. You have some pixels lying around there with the handband thingy...its all blurry and shit. Not that good. The upper one seems better done than the lower one as well.
The blood seems "dry" in a sense...I know it's an explosion but it just doesn't seem like how blood looks when it explodes...in my opinion. It's just too dry.
What I do like:
The scales on the dragon look great. That's for sure. The edges around the opening of Jax's stomach looks well done.
Everything else is ok. I won't give you a rating.

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Cheers Zedox thanks for the advice i'll see if i can work on some of that stuff next time i do a fake.
-Foot
-Foot

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I like it
The Smoke sprite needs more darker shades of grey on his suit though
The Smoke sprite needs more darker shades of grey on his suit though
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