Ok then I'll be honest

.
Fake isn't too good.
I think I can give you some hints without going into too much detail (which I commonly do

).
- First off lifebars. The green in the lifebars is too light for what is in the game. Secondly, Kitana's win marks aren't quite right. They should be so close together they touch, and of course, in the right place.
- If being picky, names are a little too close to the edge of the lifebar, but meh, not too important.
- Dim the background. If it's a fatality, the background should be dimmed and as you're using Paint Shop Pro, that'l be a breeze.
- Timer could be more centred

.
- When the background is dimmed for a fatality, there are no shadows, so if you're not going to dim the background then add some shadows (all the more reason to dim it, heh).
- Rain's pallete swap is ok, but it kind of looks like he has had a tin of paint over his outfit. I would suggest a darker purple.
- The actual fatality idea isn't that impressive, infact, it's kind of boring. Kind of MKDA Li Mei in a way, she kicks them through their stomach. But still, it's been done before (even in MKDA), and it's a bit silly

.
- As for blood, liking the blood on his leg and opn her leg. Do NOT like the fact that a damn has broke at her back. That is way too much blood, and it looks ridiculous. The days when fakes had masses of blood are pretty much over, because people have seen too many of them, and they just look naff now.
- I'm personally not a fan of the red border, but that's your choice.
- Also being picky, but I think the characters (or Rain) may just be standing too far up the screen.
Ok, maybe I went into
some detail

, but still, I hope that helps you.
Keep it up

.
Wow, look at all the smilies I used....